Talk:List of Super Mario 64 glitches: Difference between revisions

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@LGM [[MarioWiki:Glitch#.22Legitimacy.22_of_a_glitch|Read the first paragraph here]], And then I'll tell you tilting the cartridge is some sort of damage to the physical media, beside I don't agree with your sentence: "they are programming errors".-- {{User|Megadardery}}
@LGM [[MarioWiki:Glitch#.22Legitimacy.22_of_a_glitch|Read the first paragraph here]], And then I'll tell you tilting the cartridge is some sort of damage to the physical media, beside I don't agree with your sentence: "they are programming errors".-- {{User|Megadardery}}
:It's not technically damage, per se, though, but this can result in damage. They're still programming errors since the game is acting in a way that isn't intentionally programmed to do (e.g. no clipping).<br> {{User:LeftyGreenMario/sig}} 18:11, 28 June 2013 (EDT)
:It's not technically damage (as in, the disc is scratched to begin with), per se, though, but this can result in damage. They're still programming errors since the game is acting in a way that isn't intentionally programmed to do (e.g. no clipping).<br> {{User:LeftyGreenMario/sig}} 18:11, 28 June 2013 (EDT)

Revision as of 18:14, June 28, 2013

Are you kidding me?

Super Mario 64 is one of the glitchiest games around and pretty much anyone who still plays it today will tell you they play it for either 1) speedrunning, which exploits glitches, or 2) for the discovery of new glitches. This is one of the worst pages on this wiki because not only does it have a whole bunch of minor glitches that are worded poorly, but also it lacks one of the most famous glitches in any game ever! And that's hardly an exaggeration! It lacks the backwards long jump. If you don't know what that is, look it up. If you do, write it in the article because I can't. I am not a wiki editor but I can complain over the quality. So there, someone please fix this atrocious little stub of an article. Quate 15:42, 30 December 2009 (EST)

It doesn't lack the backwards long jump glitch. Read the article more closely next time you look at 'the worst article on the website'.
— The preceding unsigned comment was added by 108.15.70.52 (talk).

Random letter

It's not a glitch! It's Bowser's trapdoor as it looks from bottom. See clearer, its like two squares from another angle.SWFlashPersonal file

M'kay, thanks.
— The preceding unsigned comment was added by Toudou1620 (talk).

Bob-ombs glitches

In this video, there are many bugs with Bob-ombs. [1] Artwork of Yoshi for Mario Party 8 (reused for Mario & Sonic at the Rio 2016 Olympic Games) Yoshi986 Yoshi egg 19:08, 28 September 2010 (UTC)

The Black Room Of Death

It's also possible to get on the castle without 120 stars, you need to climb on it from the sides, though it's not that easy. You can watch the action from here or here. SWFlashPersonal file

Is This a glitch?

Non-Completable Mission (Almost!) is not a glitch because that if nintendo want to fix this glitch they would put infinity number of thoose enemies

User:MegadarderyUser talk:MegadarderyDashbot signature

I agree. I think Nintendo did it on purpose to add some challange.Mario Jumping NSMB2.pngMarioManiac164Artwork of a Super Mushroom for New Super Mario Bros. 2

Remove all cartridge tilting glitches

A Yellow Block from Super Mario World This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment.

Current time: Tuesday, April 1, 2025, 18:19 GMT

This includes Flip'd-up Mario 1, Flip'd-up Mario 2,Flip'd-up Mario 3,Flip'd-up Mario 4, Mario lying on the floor and Xylophone Music (optional) . They are unnecessary, and beside that, they aren't really glitches.

Proposer: Megadardery (talk)
Deadline: July 11, 2013, 23:59 GMT

Remove

  1. Megadardery (talk) - Per proposal
  2. Sonic98 (talk) - Per Megadardery

Keep

  1. LeftyGreenMario (talk) First, harmful effects caused by fiddling with the game cartridge does indeed qualify as glitches (they are programming errors that result in unintentional effects including no clipping and sputtering noises). Second, why do you think they are unnecessary? It's nice to know what glitches happen to your game when the cartridge gets moved around, and it doesn't hurt to include glitches caused by that. I don't see a great reason to remove these glitches.
  2. Time Turner (talk) Per. These are still glitches, no matter how you phrase it.
  3. Ace Shadow (talk) Per LGM and TT.

Comments

Cartridge tilting glitches are similar to errors that happens in the Files when the CD is scratched. Does they count as global problems in all CDs?!-- Megadardery (talk)

@LGM Read the first paragraph here, And then I'll tell you tilting the cartridge is some sort of damage to the physical media, beside I don't agree with your sentence: "they are programming errors".-- Megadardery (talk)

It's not technically damage (as in, the disc is scratched to begin with), per se, though, but this can result in damage. They're still programming errors since the game is acting in a way that isn't intentionally programmed to do (e.g. no clipping).
Mario It's me, Mario! (Talk / Stalk) 18:11, 28 June 2013 (EDT)