Sammer Guy: Difference between revisions

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{{LLquote|I have power to soar into the air and skip over endless lands. None can harness my power, except for some. Their name is CHEATER. ... You must have used a code...|[[List of Sammer Guys|Mystical Whistle]]|[[Super Paper Mario]]}}
{{LLquote|I have power to soar into the air and skip over endless lands. None can harness my power, except for some. Their name is CHEATER. ... You must have used a code...|[[List of Sammer Guys|Mystical Whistle]]|[[Super Paper Mario]]}}


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Aside from their name, they bear no similarity to [[Shy Guy]]s.
Aside from their name, they bear no similarity to [[Shy Guy]]s.


==Different Types of Sammer Guys==
== Different Types of Sammer Guys ==
*Green – Normal, occasionally jumps
 
*Blue – Jumps often
* Green – Normal, occasionally jumps.
*Red – Shoots rays from sword, later can jump as well
* Blue – Jumps often.
*Knight – Shoots rays from sword, jumps and has a spike
* Red – Shoots rays from sword, later can jump as well.
*Big Knight – Spike on head, jumps and rolls
* Knight – Shoots rays from sword, jumps and has a spike.
*Spike – Spike on Sammer Guy's head, this can be mixed with any other type.
* Big Knight – Spike on head, jumps and rolls.
*[[Small Sammer Guy|Small]] – Very quick, but low health
* Spike – Spike on Sammer Guy's head, this can be mixed with any other type.
*[[Big Sammer Guy|Big]] – Strong with a club; immobile in early levels, but later able to jump and roll
* [[Small Sammer Guy|Small]] – Very quick, but low health.
*Mace – Intermixed with other types, the Sammer Guy wields a mace instead of a sword
* [[Big Sammer Guy|Big]] – Strong with a club; immobile in early levels, but later able to jump and roll.
*Flip – Can flip dimensions
* Mace – Intermixed with other types, the Sammer Guy wields a mace instead of a sword.
*Neon Mace – Neon colored Sammer Guy with a mace. Sometimes it shoots beams
* Flip – Can flip dimensions.
* Neon Mace – Neon colored Sammer Guy with a mace. Sometimes it shoots beams.
 
== List of Individual Sammer Guys ==


==List of Individual Sammer Guys==
{{main|List of Sammer Guys}}
{{main|List of Sammer Guys}}
[[Category: Species]]
[[Category: Enemies]]

Revision as of 19:00, April 24, 2007

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Sammer Guys are vassals in Super Paper Mario that fight for King Sammer. There are 100 of them in all, each guarding a gate for their King to fight challengers. There are two sub-species: Small Sammer Guy and Big Sammer Guy. There are also many variants of each type, but those are just different kinds of weapons and armor a Sammer Guy uses, making those all Sammer Guys as well.

Aside from their name, they bear no similarity to Shy Guys.

Different Types of Sammer Guys

  • Green – Normal, occasionally jumps.
  • Blue – Jumps often.
  • Red – Shoots rays from sword, later can jump as well.
  • Knight – Shoots rays from sword, jumps and has a spike.
  • Big Knight – Spike on head, jumps and rolls.
  • Spike – Spike on Sammer Guy's head, this can be mixed with any other type.
  • Small – Very quick, but low health.
  • Big – Strong with a club; immobile in early levels, but later able to jump and roll.
  • Mace – Intermixed with other types, the Sammer Guy wields a mace instead of a sword.
  • Flip – Can flip dimensions.
  • Neon Mace – Neon colored Sammer Guy with a mace. Sometimes it shoots beams.

List of Individual Sammer Guys

Main article: List of Sammer Guys