Mario Mechs: Difference between revisions
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[[File:WarioMechs.png | {{minigame-infobox | ||
| image = [[File:WarioMechs.png|260px]] | |||
| appeared_in = ''[[Mario Party 5]]'' | |||
| type = 1-vs-3 mini-game | |||
| time = 60 seconds | |||
}} | |||
'''Mario Mechs''' is a 1-Vs.-3 [[minigame]] from ''[[Mario Party 5]]''. | '''Mario Mechs''' is a 1-Vs.-3 [[minigame]] from ''[[Mario Party 5]]''. | ||
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If the team fails to defeat the solo player and the solo player fails to eliminate each member of the team, the game ends in a draw. | If the team fails to defeat the solo player and the solo player fails to eliminate each member of the team, the game ends in a draw. | ||
<center><gallery> | |||
File:Mario Party 5 Mechs Parched Ruins.png | Parched Ruins | |||
File:Mario Party 5 Mechs.png | Dark City | |||
File:Mario Party 5 Mechs Star Hole.png | Star Hole | |||
</gallery></center> | |||
==Controls== | ==Controls== | ||
===Solo | ===Solo (1 player)=== | ||
{{button|gcn|Stick}} – Move | * {{button|gcn|Stick}} – Move | ||
{{button|gcn|A}} – Shoot | * {{button|gcn|A}} – Shoot | ||
{{button|gcn|A}} (hold) – Charge Shot | * {{button|gcn|A}} (hold) – Charge Shot | ||
{{button|gcn|B}} – Shock beam | * {{button|gcn|B}} – Shock beam | ||
{{button|gcn|B}} (hold) – Charge shock beam | * {{button|gcn|B}} (hold) – Charge shock beam | ||
{{button|gcn| | * {{button|gcn|L}} {{button|gcn|R}} – Strafe | ||
{{button|gcn| | ===Group (3 players)=== | ||
* {{button|gcn|Stick}} – Move | |||
=== | * {{button|gcn|A}} – Shoot | ||
{{button|gcn|Stick}} – Move | * {{button|gcn|B}} (hold and release) – Dash | ||
{{button|gcn|A}} – Shoot | |||
{{button|gcn|B}} (hold and release) – Dash | |||
== | ==In-game text== | ||
* '''Rules''' – ''"Fight in a battle-arena setting using vehicles to fire back and foruth. Whoever is the frist to destroy the opposition wins."'' | |||
* '''Advice 1''' – ''"The single player can use {{button|gcn|L}} and {{button|gcn|R}} to strafe."'' | |||
* '''Advice 2''' – ''"The single player can also hold and release {{button|gcn|A}} or {{button|gcn|B}} to fire a more powerful blast."'' | |||
{{BoxTop}} | {{BoxTop}} | ||
{{Mario Party 5}} | {{Mario Party 5}} | ||
[[Category:1-vs-3 Minigames]] | [[Category:1-vs-3 Minigames]] | ||
[[Category:Mario Party 5 Minigames]] | [[Category:Mario Party 5 Minigames]] |
Revision as of 21:00, June 20, 2013
Template:Minigame-infobox Mario Mechs is a 1-Vs.-3 minigame from Mario Party 5.
Gameplay
The solo player controls a large mechanical robot that resembles a blue elephant, and the team controls scooters that resemble green dragons (complete with eyes, wings, legs and spiked tails). Each player has a health bar that can be depleted by being shot. The solo player's goal is to eliminate the team, while the team tries to destroy the solo player. The team has arrows that point in the direction of the solo player, allowing them to keep an eye on them. The team can also dash in their scooters to avoid the solo player's shots. The solo player also has a shock beam that hits any players in its radius. The game's time limit is sixty seconds.
If the team fails to defeat the solo player and the solo player fails to eliminate each member of the team, the game ends in a draw.
Controls
Solo (1 player)
– Move
– Shoot
(hold) – Charge Shot
– Shock beam
(hold) – Charge shock beam
– Strafe
Group (3 players)
– Move
– Shoot
(hold and release) – Dash
In-game text
- Rules – "Fight in a battle-arena setting using vehicles to fire back and foruth. Whoever is the frist to destroy the opposition wins."
- Advice 1 – "The single player can use
and
to strafe."
- Advice 2 – "The single player can also hold and release
or
to fire a more powerful blast."