Weapon Balloon: Difference between revisions

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Line 16: Line 16:
|-style=background:#F9C
|-style=background:#F9C
| align="center" |[[File:DKR64 BalloonRed.png]]
| align="center" |[[File:DKR64 BalloonRed.png]]
| align="center" |One semi-homing missile that can fire only forward.
| align="center" |[[File:RedMissile 1.png]]<br>One semi-homing missile that can fire only forward.
| align="center" |One semi-homing missile that can fire only forward.
| align="center" |One semi-homing missile that can fire only forward.
|-style=background:#F9C
|-style=background:#F9C
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
| align="center" |One homing missile
| align="center" |[[File:RedMissile 2.png]]<br>One homing missile
| align="center" |Five normal missiles
| align="center" |Five normal missiles
|-style=background:#F9C
|-style=background:#F9C
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
| align="center" |10 semi-homing missiles
| align="center" |[[File:RedMissile 3.png]]<br>10 semi-homing missiles
| align="center" |One homing missile
| align="center" |One homing missile
|-style=background:#F9C
|-style=background:#F9C
Line 40: Line 40:
|-style=background:#06F
|-style=background:#06F
| align="center" |[[File:DKR64 BalloonBlue.png]]
| align="center" |[[File:DKR64 BalloonBlue.png]]
| align="center" |A small speed boost
| align="center" |[[File:BlueBoost 1.png]]<br>A small speed boost
| align="center" |A small speed boost
| align="center" |A small speed boost
|-style=background:#06F
|-style=background:#06F
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
| align="center" |A bigger speed boost
| align="center" |[[File:BlueBoost 2.png]]<br>A bigger speed boost
| align="center" |A bigger speed boost
| align="center" |A bigger speed boost
|-style=background:#06F
|-style=background:#06F
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
| align="center" |A large speed boost
| align="center" |[[File:BlueBoost 3.png]]<br>A large speed boost
| align="center" |A large speed boost
| align="center" |A large speed boost
|-style=background:#06F
|-style=background:#06F
Line 64: Line 64:
|-style=background:#3C6
|-style=background:#3C6
| align="center" |[[File:DKR64 BalloonGreen.png]]
| align="center" |[[File:DKR64 BalloonGreen.png]]
| align="center" |An oil slick or gas cloud
| align="center" |[[File:GreenDropper 1.png]]<br>An oil slick or gas cloud
| align="center" |An oil slick or gas cloud
| align="center" |An oil slick or gas cloud
|-style=background:#3C6
|-style=background:#3C6
| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]]
| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]]
| align="center" |A land or floating mine
| align="center" |[[File:GreenDropper 2.png]]<br>A land or floating mine
| align="center" |A land or floating mine
| align="center" |A land or floating mine
|-style=background:#3C6
|-style=background:#3C6
| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]]
| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]]
| align="center" |A bubble trap
| align="center" |[[File:GreenDropper 3.png]]<br>A bubble trap
| align="center" |A bubble trap
| align="center" |A bubble trap
|-style=background:#3C6
|-style=background:#3C6
Line 88: Line 88:
|-style=background:#CF6
|-style=background:#CF6
| align="center" |[[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:DKR64 BalloonYellow.png]]
| align="center" |A weak shield
| align="center" |[[File:Shield 1.png]]<br>A short-lasting shield
| align="center" |A weak shield
| align="center" |A short-lasting shield
|-style=background:#CF6
|-style=background:#CF6
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |A stronger shield
| align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield
| align="center" |A stronger shield
| align="center" |A longer-lasting shield
|-style=background:#CF6
|-style=background:#CF6
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |A powerful shield
| align="center" |[[File:Sheild 3.png]]<br>A long-lasting shield
| align="center" |A powerful shield
| align="center" |A long-lasting shield
|-style=background:#CF6
|-style=background:#CF6
| align="center" |Power-Up Token Upgrade
| align="center" |Power-Up Token Upgrade
Line 112: Line 112:
|-style=background:yellow
|-style=background:yellow
| align="center" |[[File:DKR64 BalloonRainbow.png]]
| align="center" |[[File:DKR64 BalloonRainbow.png]]
| align="center" |A weak, yellow magnet
| align="center" |[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet
| align="center" |A weak, yellow magnet
| align="center" |A weak, yellow magnet
|-style=background:yellow
|-style=background:yellow
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
| align="center" |An advanced, red magnet
| align="center" |[[File:RainbowMagnet 2.png]]<br>An advanced, red magnet
| align="center" |An advanced, red magnet
| align="center" |An advanced, red magnet
|-style=background:yellow
|-style=background:yellow
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
| align="center" |A powerful magnet the pulls opponents towards the player
| align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet the pulls opponents towards the player
| align="center" |A powerful magnet the pulls opponents towards the player
| align="center" |A powerful magnet the pulls opponents towards the player
|-style=background:yellow
|-style=background:yellow

Revision as of 20:40, May 10, 2013

File:Globos.gif
The five types of Item Balloons.

An Item Balloon is a type of balloon in Diddy Kong Racing and its Nintendo DS remake, Diddy Kong Racing DS. As their name suggests, Item Balloons grant the racers with items to attack their opponents with when touched. Many Item Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but appear soon after for another player to grab.

Item Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. Additionally, balloons of the same color can be hit multiple times to earn powered up versions of the items earned from them. However, if a balloon of a different color is hit, the weapon from this balloon replaces the previous item, downgrading it. In the DS version of the game, this is changed so that the previous item is not changed when a balloon of a different color is hit, and the balloon instead simply breaks.

Items Given by Balloon

Note that some balloons give different weapons in the DS version. Also note that Power-Up Token upgrades are exclusive to the remake as well.

Red Balloon
Number of Balloons Weapon (Nintendo 64 version) Weapon (Nintendo DS version)
A sprite of a red Weapon Balloon from Diddy Kong Racing. A level 1 item from a red Weapon Balloon.
One semi-homing missile that can fire only forward.
One semi-homing missile that can fire only forward.
A sprite of a red Weapon Balloon from Diddy Kong Racing.A sprite of a red Weapon Balloon from Diddy Kong Racing. A level 2 item from a red Weapon Balloon.
One homing missile
Five normal missiles
A sprite of a red Weapon Balloon from Diddy Kong Racing.A sprite of a red Weapon Balloon from Diddy Kong Racing.A sprite of a red Weapon Balloon from Diddy Kong Racing. A level 3 item from a red Weapon Balloon.
10 semi-homing missiles
One homing missile
Power-Up Token Upgrade None Patroller Missile
Blue Balloon
Number of Balloons Weapon (Nintendo 64 version) Weapon (Nintendo DS version)
A sprite of a blue Weapon Balloon from Diddy Kong Racing. A level 1 item from a blue Weapon Balloon.
A small speed boost
A small speed boost
A sprite of a blue Weapon Balloon from Diddy Kong Racing.A sprite of a blue Weapon Balloon from Diddy Kong Racing. A level 2 item from a blue Weapon Balloon.
A bigger speed boost
A bigger speed boost
A sprite of a blue Weapon Balloon from Diddy Kong Racing.A sprite of a blue Weapon Balloon from Diddy Kong Racing.A sprite of a blue Weapon Balloon from Diddy Kong Racing. A level 3 item from a blue Weapon Balloon.
A large speed boost
A large speed boost
Power-Up Token Upgrade None Boost Vortex
Green Balloon
Number of Balloons Weapon (Nintendo 64 version) Weapon (Nintendo DS version)
A sprite of a green Weapon Balloon from Diddy Kong Racing. A level 1 item from a green Weapon Balloon.
An oil slick or gas cloud
An oil slick or gas cloud
A sprite of a green Weapon Balloon from Diddy Kong Racing.A sprite of a green Weapon Balloon from Diddy Kong Racing. A level 2 item from a green Weapon Balloon.
A land or floating mine
A land or floating mine
A sprite of a green Weapon Balloon from Diddy Kong Racing.A sprite of a green Weapon Balloon from Diddy Kong Racing.A sprite of a green Weapon Balloon from Diddy Kong Racing. A level 3 item from a green Weapon Balloon.
A bubble trap
A bubble trap
Power-Up Token Upgrade None Trickster Mine
Yellow Balloon
Number of Balloons Weapon (Nintendo 64 version) Weapon (Nintendo DS version)
A sprite of a yellow Weapon Balloon from Diddy Kong Racing. A level 1 item from a yellow Weapon Balloon.
A short-lasting shield
A short-lasting shield
A sprite of a yellow Weapon Balloon from Diddy Kong Racing.A sprite of a yellow Weapon Balloon from Diddy Kong Racing. A level 2 item from a yellow Weapon Balloon.
A longer-lasting shield
A longer-lasting shield
A sprite of a yellow Weapon Balloon from Diddy Kong Racing.A sprite of a yellow Weapon Balloon from Diddy Kong Racing.A sprite of a yellow Weapon Balloon from Diddy Kong Racing. File:Sheild 3.png
A long-lasting shield
A long-lasting shield
Power-Up Token Upgrade None Hide-me Shield
Rainbow Balloon
Number of Balloons Weapon (Nintendo 64 version) Weapon (Nintendo DS version)
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. A level 1 item from a rainbow Item Balloon.
A weak, yellow magnet
A weak, yellow magnet
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing.A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. A level 2 item from a rainbow Item Balloon.
An advanced, red magnet
An advanced, red magnet
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing.A sprite of a rainbow Weapon Balloon from Diddy Kong Racing.A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. A level 3 item from a rainbow Item Balloon.
A powerful magnet the pulls opponents towards the player
A powerful magnet the pulls opponents towards the player
Power-Up Token Upgrade None Magna Missile