Sleepy Head: Difference between revisions
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[[Image:Sleepy_Head.png|thumb|'''Sleepy Head''']] | [[Image:Sleepy_Head.png|thumb|'''Sleepy Head''']] | ||
'''Sleepy Head''' is a [[microgame]] found in the [[Touch Training]] stage in ''[[WarioWare: Touched!]]'' | '''Sleepy Head''' is a [[microgame]] found in the [[Touch Training]] stage in ''[[WarioWare: Touched!]]'' | ||
== Gameplay == | == Gameplay == | ||
The objective of the game is to tap the object repeatedly to wake the person up. If the player makes the person wake up before the time runs out, he or she wins, but if the player fails to make the person wake up before the time runs out, he or she loses. | The objective of the game is to tap the object repeatedly to wake the person up. If the player makes the person wake up before the time runs out, he or she wins, but if the player fails to make the person wake up before the time runs out, he or she loses. |
Revision as of 14:04, May 6, 2013
Sleepy Head is a microgame found in the Touch Training stage in WarioWare: Touched!
Gameplay
The objective of the game is to tap the object repeatedly to wake the person up. If the player makes the person wake up before the time runs out, he or she wins, but if the player fails to make the person wake up before the time runs out, he or she loses.
- 1st level difficulty: Tap on the can 3 times.
- 2nd level difficulty: Tap on the drum 4 times.
- 3rd level difficulty: Tap on the swinging bell 5 times.
The player must score 20 points or more to clear the microgame.
Controls
Touch the object repeteadly with the stylus to wake up the person.
Description
"Bang on something loud! They didn't want to sleep, anyway."