Psycho Plasm: Difference between revisions
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'''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies. This move causes no damage, but it induces [[Fear]]. | '''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies. This move causes no damage, but it induces [[Fear]]. | ||
==Names in other | ==Names in other languages== | ||
{{foreignname | {{foreignname | ||
|Jap=びびりさいぼう | |Jap=びびりさいぼう | ||
Line 9: | Line 9: | ||
|JapM=Fear Cell | |JapM=Fear Cell | ||
}} | }} | ||
{{BoxTop}} | |||
{{Super Mario RPG}} | {{Super Mario RPG}} | ||
[[Category: Special Moves]] | [[Category:Special Moves]] | ||
[[Category: Super Mario RPG Moves]] | [[Category:Super Mario RPG Moves]] |
Revision as of 16:22, May 1, 2013
Psycho Plasm is a move in Super Mario RPG: Legend of the Seven Stars that only an Ameboid can use. It creates a ball of white plasma and shoots it at Mario or his allies. This move causes no damage, but it induces Fear.
Names in other languages
Template:Foreignname Template:BoxTop Template:Super Mario RPG