Ring Leader: Difference between revisions
mNo edit summary |
|||
Line 13: | Line 13: | ||
==Gameplay== | ==Gameplay== | ||
Players try to earn points by jumping their [[Dolphin]] through hoops. Red hoops can be reached with a simple thrust of the [[Wii Remote]], but gold hoops require the players to dive (by pressing {{button|wii|A}}) so that they can do a higher jump. Occasionally, there will be several consecutive hoops, which require good timing to get through all of them. The player with the highest score at the end of the course wins. A perfect score is 40 points. | Players try to earn points by jumping their [[Dolphin]] through hoops. Red hoops can be reached with a simple thrust of the [[Wii Remote]], but gold hoops require the players to dive (by pressing {{button|wii|A}}) so that they can do a higher jump. Occasionally, there will be several consecutive hoops, which require good timing to get through all of them. The player with the highest score at the end of the course wins. A perfect score is 40 points. | ||
This minigame also appears in [[Perspective Mode]], where the camera will literally be behind the player, and zoomed in. | This minigame also appears in [[Perspective Mode]], where the camera will literally be behind the player, and zoomed in. | ||
==Gallery== | |||
<center><gallery> | |||
File:MP9Dolphin.jpg|Players near yellow rings. | |||
File:RingLeader-PerspectiveMode-MP9.png|[[Perspective Mode]] | |||
</gallery></center> | |||
==Ending== | ==Ending== | ||
After crossing the goal, the Dolphins jump randomly. | After crossing the goal, the Dolphins jump randomly. |
Revision as of 09:16, February 25, 2013
Ring Leader is a Free-for-All minigame featured in Mario Party 9. A "ringleader" is a term for a person who leads others, especially in opposition to authority. This minigame plays similar to Manta Rings from Mario Party 4.
Introduction
The camera does a close-up shot of the players as they jump, and then again as they approach the starting line.
Gameplay
Players try to earn points by jumping their Dolphin through hoops. Red hoops can be reached with a simple thrust of the Wii Remote, but gold hoops require the players to dive (by pressing ) so that they can do a higher jump. Occasionally, there will be several consecutive hoops, which require good timing to get through all of them. The player with the highest score at the end of the course wins. A perfect score is 40 points.
This minigame also appears in Perspective Mode, where the camera will literally be behind the player, and zoomed in.
Gallery
- MP9Dolphin.jpg
Players near yellow rings.
- RingLeader-PerspectiveMode-MP9.png
Ending
After crossing the goal, the Dolphins jump randomly.