Donkey Kong's Crash Course: Difference between revisions
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[[File:Donkey Kong's Crash Course.jpg|300px|thumb|right|'''Donkey Kong's Crash Course''']] | [[File:Donkey Kong's Crash Course.jpg|300px|thumb|right|'''Donkey Kong's Crash Course''']] | ||
'''Donkey Kong's Crash Course''' is a [[minigame]] that appears in the game ''[[Nintendo Land]]'' for the [[Wii U]]. This game is single player and requires the [[player]] to navigate through a maze-like level in a small contraption. It's played by tilting the | '''Donkey Kong's Crash Course''' is a [[minigame]] that appears in the game ''[[Nintendo Land]]'' for the [[Wii U]]. This game is single player and requires the [[player]] to navigate through a maze-like level in a small contraption. It's played by tilting the {{button|wiiu|GamePad}}. A larger version of roughly half of the map is displayed on the television screen, whilst a view of the player is shown on the Wii U GamePad. The gameplay is most likely inspired by the [[cart]] levels in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], and the background is based on the original ''[[Donkey Kong (game)|Donkey Kong]]''. | ||
{{br|left}} | {{br|left}} | ||
==Gameplay== | ==Gameplay== | ||
There are four courses in total - the first is red, the second is blue, the final two are more difficult versions of the first two that have elements of the course missing or changed. | There are four courses in total - the first is red, the second is blue, the final two are more difficult versions of the first two that have elements of the course missing or changed. |
Revision as of 14:09, January 13, 2013
Donkey Kong's Crash Course is a minigame that appears in the game Nintendo Land for the Wii U. This game is single player and requires the player to navigate through a maze-like level in a small contraption. It's played by tilting the . A larger version of roughly half of the map is displayed on the television screen, whilst a view of the player is shown on the Wii U GamePad. The gameplay is most likely inspired by the cart levels in the Donkey Kong Country series, and the background is based on the original Donkey Kong.
Gameplay
There are four courses in total - the first is red, the second is blue, the final two are more difficult versions of the first two that have elements of the course missing or changed. The player is awarded an extra life every 2000 points. As with the rest of Nintendo Land, gameplay hints and tips are revealed by Monita as the player plays. In this game, she most notably encourages the player to keep an eye out for shortcuts. Therein lies the secret to getting high scores in this game.
Stamps
- Perfect through Area 2
- Cutting Corners
- Skip 30 Bananas
- Double Damsel Rescue
- Perfect Run
Names in Other Languages
Trivia
- Originally the game was going to be based on either the Excitebike or 1080° Snowboarding franchises.[1]
References
Nintendo Land | |||
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Characters | Ganon • Mii • Octopus • Ridley | ||
Mii character costumes | Captain Falcon • Captain Olimar • Gold Ghost • Link • Luigi • Mario • Pikmin • Samus • Toad (Blue • Green • Purple • Yellow) • Waluigi • Wario | ||
Objects | ? Block • Automated elevator • Barrel • Bee • Brick Block • Conveyor belt • Gear Crank • Girder • Goal Flag • Goal Gate • Hole • Ladder • Lever • Metallic slide • Moving Rail • Moving Floor • Moving Platform • Mud • Number Flag • Passage • Prize • Roller • Slow Motion Bubble • Spike • Suit of armor • Warp gate • Yoshi Cart | ||
Items | Battery • Big battery • Blue check mark • Chili plate • Coin • Flashlight • Fruit (Apple • Bananas • Grapes • Melon • Orange • Peach • Pear • Strawberry • Watermelon) • Heart • Present • Super Light • Star • Yoshi egg | ||
Super Mario attractions | Donkey Kong's Crash Course • Luigi's Ghost Mansion • Mario Chase • Yoshi's Fruit Cart | ||
Moves | Dash • Jump • Magic • Sidestep • Slide • Tackle | ||
Miscellaneous | Fuel • Gallery • Media |