Dark Mechawful.5: Difference between revisions

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*Dark Mechawful.5 stops the timer on its chest, while the Dark Mechawful doesn't.  
*Dark Mechawful.5 stops the timer on its chest, while the Dark Mechawful doesn't.  
*Dark Mechawful.5 has more iron plating, increasing defense.
*Dark Mechawful.5 has more iron plating, increasing defense.
*Dark Mechawfu.5 has spikes on it's fists, increasing attack power.
*Dark Mechawful.5 has spikes on it's fists, increasing attack power.
When Dark Mechawful.5 attacks, the numbers on its chest sometimes malfunction, making it tricky for Bowser to counter.
When Dark Mechawful.5 attacks, the numbers on its chest sometimes malfunction, making it tricky for Bowser to counter.



Revision as of 11:31, January 12, 2013

Template:Bisenemy A Dark Mechawful.5 (known as Dark Mechawful 1.5 in PAL regions) is an enemy found in Mario & Luigi: Bowser's Inside Story. When Bowser destroys a Dark Mechawful and leaves the ejecting head alone for a turn, the head becomes a Dark Mechawful.5, gaining a new metal body. The differences between the two are:

  • Dark Mechawful.5 stops the timer on its chest, while the Dark Mechawful doesn't.
  • Dark Mechawful.5 has more iron plating, increasing defense.
  • Dark Mechawful.5 has spikes on it's fists, increasing attack power.

When Dark Mechawful.5 attacks, the numbers on its chest sometimes malfunction, making it tricky for Bowser to counter.


Names in Other Languages

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