Hotel Mario: Difference between revisions

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*[[Boo|Boo Buddies]]
*[[Boo|Boo Buddies]]
*[[Big Boo]]
*[[Big Boo]]
*[[Skeleton Koopa]]
*[[Dry Bones|Skeleton Koopa]]
*[[Pat the Bat]]
*[[Swooper|Pat the Bat]]
*[[Evil Coin]]  
*[[Evil Coin]]  
*[[Rhinestone Goomba]]
*[[Rhinestone Goomba]]
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*[[Bellhop Goomba]]
*[[Bellhop Goomba]]
*[[Z Koopa]]
*[[Z Koopa]]
*[[Ninji|Little Ninji]]
== [[Items]] ==
== [[Items]] ==
*[[Coin]]
*[[Coin]]

Revision as of 20:17, April 7, 2007

The front cover for Hotel Mario's North American release
Box Art of Hotel Mario.
File:MarioCartoonCutscene.PNG
What looks like a cartoon is really a cutscene.

Hotel Mario was a computer/CD-I game mostly known for its poor voice acting and bizarre format. In this game, Bowser and his children take over the Mushroom Kingdom and build 7 resorts on it. The Princess is held captive in each hotel until the moment of its destruction, at which point she taken off to a different hotel. Each hotel is run by a different Koopaling (except for the last one which is run by Bowser) whom must be fought by Mario in order to destroy the hotel.


Hotels

Enemies

Items

External Links:

http://www.goodtimeretrocafe.com/cdi/hmario.html

Good Time Retro Cafe's review of the game. Contains detailed screenshots, sprites, movies, and a semi-walkthrough. Beware of language and suggestive content, though.