Chocolate Island 3: Difference between revisions
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==Exits== | ==Exits== | ||
There are two exits of the course, both in the same room and as a [[Goal Gate]]. The main gate can be reached by a vine after hitting a [[? Block]]. The other exit must be reached by using a [[cape]] or a flying [[Yoshi]]. 3 [[1-Up Mushroom]]s appear before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to [[Chocolate Fortress]]. | There are two exits of the course, both in the same room and as a [[Goal Gate]]. The main gate can be reached by a vine after hitting a [[? Block]]. The other exit must be reached by using a [[cape]] or a flying [[Yoshi]]. 3 [[1-Up Mushroom]]s appear before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to [[Chocolate Fortress]]. | ||
===Enemies=== | ===Enemies=== | ||
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*[[Paratroopa]]s | *[[Paratroopa]]s | ||
*[[Fuzzy]] | *[[Fuzzy]] | ||
[[Image:Chocolate Island 3.png|thumb|center|600px|'''Chocolate Island 3''']] | |||
<br clear=all> | <br clear=all> | ||
{{SMW Levels}} | {{SMW Levels}} |
Revision as of 16:33, June 6, 2012
Template:Level Chocolate Island 3 is a level in Super Mario World in the Chocolate Island world. It is a daytime sky level with lots of rotating platforms. Many enemies patrol the center of the moving platforms: first Koopa Troopas and then fuzzies orbiting the center. There is a pipe halfway through the level that takes Mario or Luigi into a room full of coins and one Dragon Coin. Capes are the favored power up in the level. Green ! Blocks and regular ? Blocks (after Mario has collected a mushroom) emit cape feathers rather than Fire Flowers.
Exits
There are two exits of the course, both in the same room and as a Goal Gate. The main gate can be reached by a vine after hitting a ? Block. The other exit must be reached by using a cape or a flying Yoshi. 3 1-Up Mushrooms appear before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to Chocolate Fortress.
Enemies