Block and Roll: Difference between revisions

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[[File:BlockAndRoll.png|thumb|left|200px|Another screenshot of Block and Roll.]]
[[File:BlockAndRoll.png|thumb|left|200px|Another screenshot of Block and Roll.]]
The solo player attempts to transport three blocks to the other side while dodging the rivals' boulders. After a rival rolls a boulder, there is a three second lag before they can roll another one. If the solo player is hit by a boulder, they drop their cube and must return to the cube source to get a new one. The solo player moves more quickly when not carrying a block. If the rivals successfully prevent the solo player from transporting three blocks within 60 seconds, they are victorious.
The solo player attempts to transport three blocks to the other side while dodging the rivals' boulders. After a rival rolls a boulder, there is a three second lag before they can roll another one. If the solo player is hit by a boulder, they drop their cube and must return to the cube source to get a new one. The solo player moves more quickly when not carrying a block. If the rivals successfully prevent the solo player from transporting three blocks within 60 seconds, they are victorious.
 
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==Ending==
==Ending==
If the solo player is victorious, the area begins to shake and a path across the gorge appears.
If the solo player is victorious, the area begins to shake and a path across the gorge appears.

Revision as of 22:48, April 20, 2012

Template:Minigame-infobox Block and Roll is a 1-vs-Rivals minigame featured in Mario Party 9.

Introduction

The screen shows the solo player's destination. It then goes across the path to the solo player, who picks up a block. They begin walking, but a boulder knocks the block out of their hands. As the camera zooms out to show the rivals, the solo player grabs a new block.

Gameplay

File:BlockAndRoll.png
Another screenshot of Block and Roll.

The solo player attempts to transport three blocks to the other side while dodging the rivals' boulders. After a rival rolls a boulder, there is a three second lag before they can roll another one. If the solo player is hit by a boulder, they drop their cube and must return to the cube source to get a new one. The solo player moves more quickly when not carrying a block. If the rivals successfully prevent the solo player from transporting three blocks within 60 seconds, they are victorious.

Ending

If the solo player is victorious, the area begins to shake and a path across the gorge appears.

Names in Other Languages

Template:Foreignname

Trivia

Template:BoxTop Template:Mario Party 9