Paths of Peril: Difference between revisions

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{{minigame-infobox
{{minigame-infobox
|image=[[Image:MP4_PathsOfPeril.jpg|260px]]
|image=[[Image:MP4_PathsOfPeril.jpg|260px]]
|type=Battle mini-game
|type=Battle minigame
|appeared_in=''[[Mario Party 4]]
|appeared_in=''[[Mario Party 4]]
|info='''In-Game Instructions'''<br>''Walk the narrow path without falling to reach the goal!
|info='''In-Game Instructions'''<br>''Walk the narrow path without falling to reach the goal!
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|time=60 seconds
|time=60 seconds
}}
}}
'''Paths of Peril''' is a battle [[mini-game]] in ''[[Mario Party 4]]''. It involves characters walking along narrow paths over a large canyon. The player had to move quickly but carefully, so as not to fall into the canyon. The first character to reach the end point won.
'''Paths of Peril''' is a battle [[minigame]] in ''[[Mario Party 4]]''. It involves characters walking along narrow paths over a large canyon. The player had to move quickly but carefully, so as not to fall into the canyon. The first character to reach the end point won.


At two points in the course, players have a choice of going left or right at a junction. One path led to a short, winding road, while the other led to a maze of 90-degree turns. Both paths led to the same place, but the paths that the players picked could be the deciding factor in their placement.
At two points in the course, players have a choice of going left or right at a junction. One path led to a short, winding road, while the other led to a maze of 90-degree turns. Both paths led to the same place, but the paths that the players picked could be the deciding factor in their placement.

Revision as of 10:49, January 4, 2012

Template:Minigame-infobox Paths of Peril is a battle minigame in Mario Party 4. It involves characters walking along narrow paths over a large canyon. The player had to move quickly but carefully, so as not to fall into the canyon. The first character to reach the end point won.

At two points in the course, players have a choice of going left or right at a junction. One path led to a short, winding road, while the other led to a maze of 90-degree turns. Both paths led to the same place, but the paths that the players picked could be the deciding factor in their placement.
Template:Mario Party 4