Cyber Scamper: Difference between revisions

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|image=[[Image:Cuber.jpg|200px]]
|image=[[Image:Cuber.jpg|200px]]
|appeared_in=''[[Mario Party DS]]''
|appeared_in=''[[Mario Party DS]]''
|type=4-player, duel mini-game
|type=4-player, duel minigame
|info='''Rules'''<br>Race to the finish or just be the last one standing on a course full of holes and chasm crossings.
|info='''Rules'''<br>Race to the finish or just be the last one standing on a course full of holes and chasm crossings.
|info2='''Tips'''<br>When the lights go out, you can't tell where the gaps are. Memorize where the safe footing is when the lights are on!
|info2='''Tips'''<br>When the lights go out, you can't tell where the gaps are. Memorize where the safe footing is when the lights are on!
|controls={{button|ds|Pad}} - Move<br>{{button|ds|A}} - Jump
|controls={{button|ds|Pad}} - Move<br>{{button|ds|A}} - Jump
}}
}}
[[Image:ME0000890931 2.jpg|thumb|150px|left|Cyber Scamper as duel mini-game.]]
[[Image:ME0000890931 2.jpg|thumb|150px|left|Cyber Scamper as duel minigame.]]
'''Cyber Scamper''' is a 4-player and Duel [[mini-game]] in ''[[Mario Party DS]]''.
'''Cyber Scamper''' is a 4-player and Duel [[minigame]] in ''[[Mario Party DS]]''.


==Gameplay==
==Gameplay==
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==Ending==
==Ending==
At the end of the mini-game, the winner(s) come out of an arcade game screen and do their victory pose.
At the end of the min-game, the winner(s) come out of an arcade game screen and do their victory pose.
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{{Mario Party DS mini-games}}
{{Mario Party DS mini-games}}

Revision as of 13:59, December 30, 2011

Template:Minigame-infobox

File:ME0000890931 2.jpg
Cyber Scamper as duel minigame.

Cyber Scamper is a 4-player and Duel minigame in Mario Party DS.

Gameplay

The players must walk on tiles to reach the finish in a random course. In this game, tiles of many colors alternate, turning black after their time is up. There are 4 blue tiles in this game, each marking something in the course. After the first blue tile, which is the beginning, the white tiles alternate between green and pink, with no holes in the course itself. This allows players to move freely in the middle of the course without the worry of falling. After the second tile, which is shown after going through about a quarter of the course, the pink tile is replaced with a yellow tile and players have to watch for holes inside of the course. After the third tile, which is about halfway through the course, even more holes appear and pink is put back, meaning that the player must wait longer to see if there is a tile in a given location. The fourth tile marks the end of the course. The players who reach the final blue tile, or the last player remaining, win.

Ending

At the end of the min-game, the winner(s) come out of an arcade game screen and do their victory pose.
Template:Mario Party DS mini-games