Chocolate Fortress: Difference between revisions
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[[Image:Chocolate-fortress.png|200px|thumb|right|Map of the level.]] | |||
'''Chocolate Fortress''' is a level in ''[[Super Mario World]]'' located in [[Chocolate Island]]. In this level, the player faces enemies such as [[Dry Bones]], [[Thwimp]]s, and [[Thwomp]]s. At the end of level, the player fights the [[Reznor]]. It can be accessed through the completion of the level [[Chocolate Island 3]]. By completing this level, the player gains access to [[Chocolate Island 4]]. | '''Chocolate Fortress''' is a level in ''[[Super Mario World]]'' located in [[Chocolate Island]]. In this level, the player faces enemies such as [[Dry Bones]], [[Thwimp]]s, and [[Thwomp]]s. At the end of level, the player fights the [[Reznor]]. It can be accessed through the completion of the level [[Chocolate Island 3]]. By completing this level, the player gains access to [[Chocolate Island 4]]. | ||
Revision as of 20:18, December 3, 2011
Chocolate Fortress is a level in Super Mario World located in Chocolate Island. In this level, the player faces enemies such as Dry Bones, Thwimps, and Thwomps. At the end of level, the player fights the Reznor. It can be accessed through the completion of the level Chocolate Island 3. By completing this level, the player gains access to Chocolate Island 4.
In the beginning, the player starts off with encountering the wooden Pencil Pillars and one Dry Bones that'll throw a bone at Mario. After that, the player will find more pencil pillars that go up and down, as well as Bowser statue flames. There is also a ? block with a Cape Feather. The player must avoid hitting the edge of the pencil pillars, as well as the Bowser statue flames. At the end of the first room, there is a midpoint section as well as a door that leads to the next.
The next door will lead to a place with four thwimps, and two thwomps. There is a short fall that leads to more thwomps, as well as more power-ups. The player must then continue heading to the right, where he/she will see more thwimps and thwomps. A few of them can be avoided by activating the Red and Blue Switches. At the end of the second room, there will be a boss door and a Green ! Block. The player must enter the boss door to fight the four Reznors.
Trivia
- The boss door in this fortress is colored brown instead of the usual red coloring. However, it's still colored red in the GBA version.
- This is the only Reznor fight in the game that is required to beat the game (if it is played linearly).