Sifty Character: Difference between revisions

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(form in the infobox only, per proposal)
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{{minigame-infobox
{{minigame-infobox
|image=[[File:Sifty Character.png|150px]]
|image=[[File:Sifty Character.png|150px]]
|appeared_in=''[[WarioWare: Smooth Moves]]
|appeared_in=''[[WarioWare: Smooth Moves]]''
|type=[[9-Volt]] and [[18-Volt]]
|type=[[9-Volt]] and [[18-Volt]]
|info=''""Oh, no! My stuff got buried in the sand! Use the sieve to find all of it for me!""''
|info=''"Oh, no! My stuff got buried in the sand! Use the sieve to find all of it for me!"''
|form="The Chauffeur"
|form="The Chauffeur"
}}
}}
'''Sifty Character''' is a microgame found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]]/[[18-Volt]]'s stage. It uses the overworld theme of ''[[Super Mario Bros.]]''.
'''Sifty Character''' is a microgame in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]]/[[18-Volt]]'s stage. It uses the overworld theme of ''[[Super Mario Bros.]]''


==Gameplay==
==Gameplay==
The objective is to shake the Wii Remote to sift all the sand out to reveal an item.
The object is to shake the Wii Remote to sift all the sand out to reveal an item.
*'''1st level difficulty:''' A small amount of sand must be sifted, which reveals a deck of cards.
 
*'''2nd level difficulty:''' A medium amount of sand must be sifted, which reveals a [[Game Boy]].
* '''Level 1:''' A small amount of sand, which reveals a deck of cards. ([[Nintendo]] began as a maker of [[wikipedia:Hanafuda|Hanafuda]] cards.)
*'''3rd level difficulty:''' A large amount of sand must be sifted, which reveals a [[Virtual Boy]].
* '''Level 2:''' A medium amount of sand, which reveals a [[Game Boy]].
* '''Level 3:''' A large amount of sand, which reveals a [[Virtual Boy]].
<br clear=all>
<br clear=all>
{{WarioWare: Smooth Moves Microgames}}
{{WarioWare: Smooth Moves Microgames}}
[[Category:Microgames]]
[[Category:Microgames]]

Revision as of 17:18, November 22, 2011

Template:Minigame-infobox Sifty Character is a microgame in WarioWare: Smooth Moves in 9-Volt/18-Volt's stage. It uses the overworld theme of Super Mario Bros.

Gameplay

The object is to shake the Wii Remote to sift all the sand out to reveal an item.

  • Level 1: A small amount of sand, which reveals a deck of cards. (Nintendo began as a maker of Hanafuda cards.)
  • Level 2: A medium amount of sand, which reveals a Game Boy.
  • Level 3: A large amount of sand, which reveals a Virtual Boy.


Template:WarioWare: Smooth Moves Microgames