Balloon Fight (WarioWare: Smooth Moves): Difference between revisions

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{{articleabout|the microgame from ''WarioWare: Smooth Moves''|the microgame from ''[[WarioWare, Inc.: Minigame Mania]]''|[[Balloon Fight]]|the microgame from ''[[WarioWare: D.I.Y.]]''|[[B. Fight|here]]}}
{{articleabout|the microgame from '''WarioWare: Smooth Moves'''|the microgame from '''[[WarioWare, Inc.: Minigame Mania]]'''|[[Balloon Fight]]|the microgame from '''[[WarioWare: D.I.Y.]]'''|[[B. Fight|here]]}}
{{minigame-infobox
{{minigame-infobox
|title=Balloon Fight
|title=Balloon Fight
|image=[[File:Balloon Fight WWSM.jpg|150px]]
|image=[[File:Balloon Fight WWSM.jpg|150px]]
|appeared_in=''[[WarioWare: Smooth Moves]]
|appeared_in=''[[WarioWare: Smooth Moves]]''
|type=[[9-Volt]] and [[18-Volt]]
|type=[[9-Volt]] and [[18-Volt]]
|info=''"The classic air battle is now in 3-D form! Flap your arms and stay in the sky! 1986: Balloon Fight / NES"''
|info=''"The classic air battle is now in 3-D form! Flap your arms and stay in the sky! 1986: Balloon Fight / NES"''
|form="The Big Cheese"
|form="The Big Cheese"
}}
}}
'''Balloon Fight''' is a [[microgame]] from ''[[WarioWare: Smooth Moves]]''. It is a 3D version of the Balloon Trip mode from ''[[wikipedia:Balloon Fight|Balloon Fight]]'', and it is found in [[9-Volt]] and [[18-Volt]]'s stage. Also, there is another mode based on Balloon Trip in the same game as [[Balloon Trip (mini-game)|an extra mini-game]] accessed via the main map screen.
'''Balloon Fight''' is a [[microgame]] from ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]]/[[18-Volt]]'s stage. It is a 3D version of the Balloon Trip mode from ''[[wikipedia:Balloon Fight|Balloon Fight]]'', and is also [[Balloon Trip (mini-game)|an extra mini-game]] accessed via the main map screen.


==Gameplay==
==Gameplay==
The player must hold the [[Wii Remote]] and swing it up and down as if he or she is attempting to fly. This will make the Balloon Fighter fly. If the player swings the remote, the character will hover. If the player doesn't, the character will slowly float downwards, and possibly be eaten by the [[Fish (Balloon Fight)|Fish]]. These moves are used to pass under or over electric orbs or to knock down enemy Balloon Fighters to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win.
The player must hold the [[Wii Remote]] and swing it up and down as if he or she is attempting to fly. This will make the Balloon Fighter fly. If the player swings the remote, the character will hover. If the player doesn't, the character will slowly float downwards, and possibly be eaten by the [[Fish (Balloon Fight)|Fish]]. These moves are used to pass under or over electric orbs or to knock down enemy Balloon Fighters to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win.
*'''1st level difficulty:''' There will be not many obstacles.
 
*'''2nd level difficulty:''' There will be a few obstacles.
* '''Level 1:''' There will be not many obstacles.
*'''3rd level difficulty:''' There will be more than few obstacles.
* '''Level 2:''' There will be a few obstacles.
* '''Level 3:''' There will be more than few obstacles.
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{{WarioWare: Smooth Moves Microgames}}
{{WarioWare: Smooth Moves Microgames}}
[[Category:Microgames]]
[[Category:Microgames]]

Revision as of 17:07, November 22, 2011

Template:Articleabout Template:Minigame-infobox Balloon Fight is a microgame from WarioWare: Smooth Moves in 9-Volt/18-Volt's stage. It is a 3D version of the Balloon Trip mode from Balloon Fight, and is also an extra mini-game accessed via the main map screen.

Gameplay

The player must hold the Wii Remote and swing it up and down as if he or she is attempting to fly. This will make the Balloon Fighter fly. If the player swings the remote, the character will hover. If the player doesn't, the character will slowly float downwards, and possibly be eaten by the Fish. These moves are used to pass under or over electric orbs or to knock down enemy Balloon Fighters to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win.

  • Level 1: There will be not many obstacles.
  • Level 2: There will be a few obstacles.
  • Level 3: There will be more than few obstacles.


Template:WarioWare: Smooth Moves Microgames