Hotel Goomba: Difference between revisions

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(maintenance; category stuff; removing Trivia (it could be a reference to Hotel Mario, or Hotel California, or maybe something else: we can't be sure, so best to not comment at all))
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|image=[[File:Mario Party 5 Hotel Goombario.png|260px]]
|image=[[File:Mario Party 5 Hotel Goombario.png|260px]]
|appeared_in=''[[Mario Party 5]]
|appeared_in=''[[Mario Party 5]]
|type=4-player mini-game
|type=4-player minigame
|info='''In-Game Instructions'''<br>''"Reach the third balcony of the hotel by punching the Goombas out of your way. Whoever reaches the third balcony wins."
|info='''In-Game Instructions'''<br>''"Reach the third balcony of the hotel by punching the Goombas out of your way. Whoever reaches the third balcony wins."
|info2='''Advice'''<br>''If you move the Goombas in the wrong order, you can get stuck. Press Y to reset the room, and then try again.
|info2='''Advice'''<br>''If you move the Goombas in the wrong order, you can get stuck. Press Y to reset the room, and then try again.
|controls={{button|gcn|Stick}} Move<br>{{button|gcn|B}} [[Punch]]<br>{{button|gcn|Y}} Reset room
|controls={{button|gcn|Stick}} Move<br>{{button|gcn|B}} [[Punch]]<br>{{button|gcn|Y}} Reset room
}}
}}
'''Hotel Goomba''' is a 4-Player [[mini-game]] found in the game ''[[Mario Party 5]]''.
'''Hotel Goomba''' is a 4-Player [[minigame]] found in the game ''[[Mario Party 5]]''.


== Gameplay ==
==Gameplay==
The main goal of this mini-game is to reach the balcony of the third floor of the hotel. In order to do so, the player will need to punch the [[Goomba]]s out of his or her way in the three floors. The difficulty level increases as the player goes higher, as more Goombas appear and the puzzles get trickier. The number of punches will increase, as will the probabilities of getting stuck. If the player gets stuck, which means he punched the Goombas incorrectly and cannot move on, he or she must reset the room and try again.
The main goal of this minigame is to reach the balcony of the third floor of the hotel. In order to do so, the player will need to punch the [[Goomba]]s out of his or her way in the three floors. The difficulty level increases as the player goes higher, as more Goombas appear and the puzzles get trickier. The number of punches will increase, as will the probabilities of getting stuck. If the player gets stuck, which means he punched the Goombas incorrectly and cannot move on, he or she must reset the room and try again.


Each room features its own different elements, which generally make the player slow down.
Each room features its own different elements, which generally make the player slow down.
=== First Floor ===
 
The first room is characterized by its simplicity. While the order of the elements found changes at random each time the mini-game is started, there will always be some luggage left on the floor, a counter, a plant and a table. The walls are very plain, although they decorated with paintings that have nothing on them except a frame. The floor is basically a lot of tiles (5x5 to be exact). Each object occupies exactly one tile of space. If the player punches a Goomba to the side, it will occupy the tile next to it, and never end in-between two tiles. The first room usually contains no more than two Goombas, which are very easily punched out of the way. As the player continues their way, he or she will step on a red carpet and proceed to take an elevator to the next floor.
===First Floor===
=== Second Floor ===
The first room is characterized by its simplicity. While the order of the elements found changes at random each time the minigame is started, there will always be some luggage left on the floor, a counter, a plant and a table. The walls are very plain, although they decorated with paintings that have nothing on them except a frame. The floor is basically a lot of tiles (5x5 to be exact). Each object occupies exactly one tile of space. If the player punches a Goomba to the side, it will occupy the tile next to it, and never end in-between two tiles. The first room usually contains no more than two Goombas, which are very easily punched out of the way. As the player continues their way, he or she will step on a red carpet and proceed to take an elevator to the next floor.
 
===Second Floor===
The second floor's room is quite similar to the first, but gives a more relaxing atmosphere. The tiles are still 5x5, but this time, they are brown-colored, giving a wooden feeling to the room. The background elements completely change this time. There are tables with white table cloth on them, and usually have food or flower pots on them. These tables occupy for than a single tile. There's also usually a piano, which takes a total of four tiles (2x1). The walls are a bit darker than the last room, and instead of having paintings on them, they have windows. There may also be green seats scattered through the room. The Goombas here, again, are very easily punched out of the way and usually are no more than three. As the player proceeds, he or she will once again step on a red carpet and automatically run to an elevator.
The second floor's room is quite similar to the first, but gives a more relaxing atmosphere. The tiles are still 5x5, but this time, they are brown-colored, giving a wooden feeling to the room. The background elements completely change this time. There are tables with white table cloth on them, and usually have food or flower pots on them. These tables occupy for than a single tile. There's also usually a piano, which takes a total of four tiles (2x1). The walls are a bit darker than the last room, and instead of having paintings on them, they have windows. There may also be green seats scattered through the room. The Goombas here, again, are very easily punched out of the way and usually are no more than three. As the player proceeds, he or she will once again step on a red carpet and automatically run to an elevator.
=== Last Floor ===
 
===Last Floor===
The last floor is the most complicated one, and may lead the player to several errors. There are usually a big number of Goombas in it, going from 5 to even 10. Unlike the other rooms, the walls are way more detailed in this one, taking a dark brown tone this time. There's also a single window on the left wall, in the exact same location as the last one. The tiles here are red, with a circle on the middle of them. Background elements here are more pertaining to a living room: Sofas, tables and small tables with nothing on them. There may also be statues of Goombas.
The last floor is the most complicated one, and may lead the player to several errors. There are usually a big number of Goombas in it, going from 5 to even 10. Unlike the other rooms, the walls are way more detailed in this one, taking a dark brown tone this time. There's also a single window on the left wall, in the exact same location as the last one. The tiles here are red, with a circle on the middle of them. Background elements here are more pertaining to a living room: Sofas, tables and small tables with nothing on them. There may also be statues of Goombas.


As the game finishes, the player's selected character will walk to a balcony, admire the sunset for a few seconds and turn back to do their usual dance. The background depicts a beautiful sunset.
As the game finishes, the player's selected character will walk to a balcony, admire the sunset for a few seconds and turn back to do their usual dance. The background depicts a beautiful sunset.


==Trivia==
==Names in Other Languages==
*The name of the minigame is a pun on [[Hotel Mario]].
 
== Names in Other Languages ==
{{Foreignname
{{Foreignname
|Ger=Gumba-Gebolze
|Ger=Gumba-Gebolze
|GerM=
|GerM=
}}
}}
<br clear=all>
<br clear=all>
{{Mario Party 5}}
{{Mario Party 5}}
[[Category:4-player mini-games]]
[[Category:4-player Minigames]]
[[Category:Mini-games]]
[[Category:Mario Party 5 Minigames]]
[[Category:Mario Party 5]]

Revision as of 23:10, November 17, 2011

Template:Minigame-infobox Hotel Goomba is a 4-Player minigame found in the game Mario Party 5.

Gameplay

The main goal of this minigame is to reach the balcony of the third floor of the hotel. In order to do so, the player will need to punch the Goombas out of his or her way in the three floors. The difficulty level increases as the player goes higher, as more Goombas appear and the puzzles get trickier. The number of punches will increase, as will the probabilities of getting stuck. If the player gets stuck, which means he punched the Goombas incorrectly and cannot move on, he or she must reset the room and try again.

Each room features its own different elements, which generally make the player slow down.

First Floor

The first room is characterized by its simplicity. While the order of the elements found changes at random each time the minigame is started, there will always be some luggage left on the floor, a counter, a plant and a table. The walls are very plain, although they decorated with paintings that have nothing on them except a frame. The floor is basically a lot of tiles (5x5 to be exact). Each object occupies exactly one tile of space. If the player punches a Goomba to the side, it will occupy the tile next to it, and never end in-between two tiles. The first room usually contains no more than two Goombas, which are very easily punched out of the way. As the player continues their way, he or she will step on a red carpet and proceed to take an elevator to the next floor.

Second Floor

The second floor's room is quite similar to the first, but gives a more relaxing atmosphere. The tiles are still 5x5, but this time, they are brown-colored, giving a wooden feeling to the room. The background elements completely change this time. There are tables with white table cloth on them, and usually have food or flower pots on them. These tables occupy for than a single tile. There's also usually a piano, which takes a total of four tiles (2x1). The walls are a bit darker than the last room, and instead of having paintings on them, they have windows. There may also be green seats scattered through the room. The Goombas here, again, are very easily punched out of the way and usually are no more than three. As the player proceeds, he or she will once again step on a red carpet and automatically run to an elevator.

Last Floor

The last floor is the most complicated one, and may lead the player to several errors. There are usually a big number of Goombas in it, going from 5 to even 10. Unlike the other rooms, the walls are way more detailed in this one, taking a dark brown tone this time. There's also a single window on the left wall, in the exact same location as the last one. The tiles here are red, with a circle on the middle of them. Background elements here are more pertaining to a living room: Sofas, tables and small tables with nothing on them. There may also be statues of Goombas.

As the game finishes, the player's selected character will walk to a balcony, admire the sunset for a few seconds and turn back to do their usual dance. The background depicts a beautiful sunset.

Names in Other Languages

Template:Foreignname
Template:Mario Party 5