Animal Crossing: Wild World: Difference between revisions

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(form in the infobox only, per proposal)
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{{minigame-infobox
{{minigame-infobox
|title=Animal Crossing: Wild World
|title=Animal Crossing: Wild World
|image = [[File:Acww.png]]
|image=[[File:Acww.png]]
|appeared_in=''[[WarioWare: Smooth Moves]]
|appeared_in=''[[WarioWare: Smooth Moves]]
|type=[[9-Volt]] and [[18-Volt]]
|type=[[9-Volt]] and [[18-Volt]]
|info=''"When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS"
|info=''"When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS"
|controls="The Remote Control"
|form="The Remote Control"
}}
}}
'''Animal Crossing: Wild World''' is one of [[9-Volt]] and [[18-Volt]]'s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''.
'''Animal Crossing: Wild World''' is one of [[9-Volt]] and [[18-Volt]]'s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''.


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*'''2nd level difficulty:''' One patient fish.
*'''2nd level difficulty:''' One patient fish.
*'''3rd level difficulty:''' Two patient fishes.
*'''3rd level difficulty:''' Two patient fishes.
==Form==
''The Remote Control''
<br clear=all>
<br clear=all>
{{WarioWare: Smooth Moves Microgames}}
{{WarioWare: Smooth Moves Microgames}}
[[Category:Microgames]]
[[Category:Microgames]]

Revision as of 21:01, September 13, 2011

Template:Minigame-infobox Animal Crossing: Wild World is one of 9-Volt and 18-Volt's Microgames in WarioWare: Smooth Moves.

Gameplay

The objective is to catch the fish like in Animal Crossing: Wild World by waiting for the fish to pull the bait and then pulling the Wii Remote out to catch it.

  • 1st level difficulty: One fish.
  • 2nd level difficulty: One patient fish.
  • 3rd level difficulty: Two patient fishes.


Template:WarioWare: Smooth Moves Microgames