Animal Crossing: Wild World: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The objective is to catch the fish like in ''[[nookipedia:Animal Crossing: Wild World|Animal Crossing: Wild World]]'' by waiting for the fish to pull the bait and then pulling the Wii Remote out to catch it. | The objective is to catch the [[nookipedia:Fish|fish]] like in ''[[nookipedia:Animal Crossing: Wild World|Animal Crossing: Wild World]]'' by waiting for the fish to pull the bait and then pulling the Wii Remote out to catch it. | ||
*'''1st level difficulty:''' One fish. | *'''1st level difficulty:''' One fish. |
Revision as of 01:46, August 15, 2011
Animal Crossing: Wild World is one of 9-Volt and 18-Volt's Microgames in WarioWare: Smooth Moves.
Gameplay
The objective is to catch the fish like in Animal Crossing: Wild World by waiting for the fish to pull the bait and then pulling the Wii Remote out to catch it.
- 1st level difficulty: One fish.
- 2nd level difficulty: One patient fish.
- 3rd level difficulty: Two patient fishes.
Form
The Remote Control
Template:WarioWare: Smooth Moves Microgames