Snoozorb: Difference between revisions
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|notice = Stats in parentheses are from the Japanese and European versions of the game if they differ from the original American stats.<ref>[http://themushroomkingdom.net/mlpit_guide.shtml TMK Mario & Luigi: Partners in Time Enemy Guide]. Some stats were changed from the original American version of the game to the Japanese and European versions.</ref> | |notice = Stats in parentheses are from the Japanese and European versions of the game if they differ from the original American stats.<ref>[http://themushroomkingdom.net/mlpit_guide.shtml TMK Mario & Luigi: Partners in Time Enemy Guide]. Some stats were changed from the original American version of the game to the Japanese and European versions.</ref> | ||
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A '''Snoozorb''' is | A '''Snoozorb''' is large, presumably robotic beings used by the [[Shroob]]s as guards in [[Shroob Castle]] during the events of ''[[Mario & Luigi: Partners in Time]]''. Usually, Snoozorbs are found lazing around instead of doing their job, but if the Bros. approach them, they will wake up and attack. Snoozorbs attack by either shooting a laser beam or changing into a ball shape and rolling into the Bros. Like other enemies, Snoozorbs give two hints on how they attack. First, they will blow some steam. If the steam comes out of the right side of the Snoozorb's head, it will attack [[Mario]] and if the steam comes out of the left side, it's targeting [[Luigi]]. | ||
If the Snoozorb does its rolling attack, it will roll toward the appropriate brother, who must [[Hammer]] the enemy away. But if the Snoozorb is planning on firing a laser, it will charge up, gathering energy into its mouth. If the energy goes straight in, Mario or Luigi must [[Jump]] to avoid the attack. If it spirals, however, the attack will pass harmlessly overhead. | If the Snoozorb does its rolling attack, it will roll toward the appropriate brother, who must [[Hammer]] the enemy away. But if the Snoozorb is planning on firing a laser, it will charge up, gathering energy into its mouth. If the energy goes straight in, Mario or Luigi must [[Jump]] to avoid the attack. If it spirals, however, the attack will pass harmlessly overhead. |
Revision as of 03:35, June 28, 2011
Template:Pitenemy A Snoozorb is large, presumably robotic beings used by the Shroobs as guards in Shroob Castle during the events of Mario & Luigi: Partners in Time. Usually, Snoozorbs are found lazing around instead of doing their job, but if the Bros. approach them, they will wake up and attack. Snoozorbs attack by either shooting a laser beam or changing into a ball shape and rolling into the Bros. Like other enemies, Snoozorbs give two hints on how they attack. First, they will blow some steam. If the steam comes out of the right side of the Snoozorb's head, it will attack Mario and if the steam comes out of the left side, it's targeting Luigi.
If the Snoozorb does its rolling attack, it will roll toward the appropriate brother, who must Hammer the enemy away. But if the Snoozorb is planning on firing a laser, it will charge up, gathering energy into its mouth. If the energy goes straight in, Mario or Luigi must Jump to avoid the attack. If it spirals, however, the attack will pass harmlessly overhead.
After Snoozorbs have taken enough damage, they will start attacking multiple times in a single turn.
Trivia
- The name 'Snoozorb' is a portmanteau of the words 'snooze' and 'orb'.
- Snoozorb resembles Metroid Fusion's Nightmare boss in both name and appearance.
- The enemy Naplock in Mario & Luigi: Bowser's Inside Story may be based off of Snoozorb.