Triple Jump: Difference between revisions

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{{articleabout|a move used in various games|the ''[[Mario & Sonic at the Olympic Games]]'' event|[[Triple Jump (Mario & Sonic at the Olympic Games)|here]]|the ''[[Mario Party 5]]'' mini-game|[[Triple Jump (mini-game)|here]]}}
{{articleabout|a move used in various games|the ''[[Mario & Sonic at the Olympic Games]]'' event|[[Triple Jump (Mario & Sonic at the Olympic Games)|here]]|the ''[[Mario Party 5]]'' mini-game|[[Triple Jump (mini-game)|here]]}}
{{quote|Do consecutive [[jump]]s to go really high! Run and jump three times to do a triple jump! It looks really cool!|Board|Super Mario Galaxy 2}}
{{llquote|Do consecutive [[jump]]s to go really high! Run and jump three times to do a triple jump! It looks really cool!|[[Boards (Super Mario Galaxy)|Board]]|[[Super Mario Galaxy 2]]}}
[[File:Triple Jump.PNG|thumb|Mario doing the '''Triple Jump'''.]]
[[File:Triple Jump.PNG|thumb|Mario doing the '''Triple Jump'''.]]
'''Triple Jump''' is a move used in ''[[Donkey Kong (Game Boy)|Donkey Kong '94]]'', ''[[Mario vs. Donkey Kong]]'', ''[[Super Mario 64]]'', ''[[Super Mario 64 DS]]'', ''[[Super Mario Sunshine]]'', ''[[New Super Mario Bros.]]'', ''[[Super Mario Galaxy]]'', ''[[New Super Mario Bros. Wii]]'' and ''[[Super Mario Galaxy 2]]''. Anyone in these games who can use [[Double Jump]] can use this move. This Jump is even higher than the [[Double Jump]], and spins the character around. To use it, a player must jump three times in a row while moving (whereas the Double Jump can be done on the spot), meaning they need a little space to execute the move. In ''Super Mario 64'' once [[Mario]] acquires 120 Power Stars, he can then use an expanded jump which causes him to become invincible while in his third jump, protecting him from otherwise damaging falls and enemy attacks.
'''Triple Jump''' is a move used in ''[[Donkey Kong (Game Boy)|Donkey Kong '94]]'', ''[[Mario vs. Donkey Kong]]'', ''[[Super Mario 64]]'', ''[[Super Mario 64 DS]]'', ''[[Super Mario Sunshine]]'', ''[[New Super Mario Bros.]]'', ''[[Super Mario Galaxy]]'', ''[[New Super Mario Bros. Wii]]'' and ''[[Super Mario Galaxy 2]]''. Anyone in these games who can use [[Double Jump]] can use this move. This Jump is even higher than the [[Double Jump]], and spins the character around. To use it, a player must jump three times in a row while moving (whereas the Double Jump can be done on the spot), meaning they need a little space to execute the move. In ''Super Mario 64'' once [[Mario]] acquires 120 Power Stars, he can then use an expanded jump which causes him to become invincible while in his third jump, protecting him from otherwise damaging falls and enemy attacks.

Revision as of 19:53, May 2, 2011

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File:Triple Jump.PNG
Mario doing the Triple Jump.

Triple Jump is a move used in Donkey Kong '94, Mario vs. Donkey Kong, Super Mario 64, Super Mario 64 DS, Super Mario Sunshine, New Super Mario Bros., Super Mario Galaxy, New Super Mario Bros. Wii and Super Mario Galaxy 2. Anyone in these games who can use Double Jump can use this move. This Jump is even higher than the Double Jump, and spins the character around. To use it, a player must jump three times in a row while moving (whereas the Double Jump can be done on the spot), meaning they need a little space to execute the move. In Super Mario 64 once Mario acquires 120 Power Stars, he can then use an expanded jump which causes him to become invincible while in his third jump, protecting him from otherwise damaging falls and enemy attacks.

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