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September 28, 2024
- New Super Mario Bros. Wii 01:52 +113 Nintendo101 talk contribs (→Objects: This platform returns in NSMBU and is recognized as the same one in the Shogakukan encyclopedia, but is given the name "Limited Lift" in English. This is not in error - the platform was given a new attribute in NSMBU that was absent in NSMBW, where it stops moving if too many objects or enemies fall on it. But this name doesn't make any sense in NSMBW, so I am tentatively retaining Dark Horse's name for the object in NSMBW contexts.)
September 27, 2024
- New Super Mario Bros. Wii 10:42 −25 Nintendo101 talk contribs (→Objects: Simply called a "pole" in the instruction booklet)
- New Super Mario Bros. Wii 08:23 +16 68.36.158.225 talk (→Bosses: Ludwig uses homing blasts in his tower fight and multiple blasts in his castle fight.)
September 26, 2024
- New Super Mario Bros. Wii 17:37 +10,008 Nintendo101 talk contribs ((Almost none of this would have been possible without Ray Trace, who not only provided material but also had the patience to teach me some of the basics of model rendering.) New tables for characters, enemies, obstacles, bosses, items, power-ups, and objects. Very little was rewritten, as the focus was rolling out table infrastructure and better displays for enemies. This is not a sprite-based game.)
September 25, 2024
- New Super Mario Bros. Wii 16:17 +16 68.36.158.225 talk (→Bosses: Ludwig: Homing blasts in fight 1 and multiple in fight 2.)
September 22, 2024
- Airship 09:09 +4 85.16.93.232 talk (→Names in other languages: In the German Version the Airships are called "Luftgaleere", "Galeere" means "Galley" in german) Tag: Mobile edit