User:Nintendo101/flowerpot: Difference between revisions
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!width=8% style="background:#FF2400;color:white"|Last | !width=8% style="background:#FF2400;color:white"|Last | ||
|- | |- | ||
|[[File:SMB Goomba Sprite.gif]] | |||
|[[Goomba|Little Goomba]] | |[[Goomba|Little Goomba]] | ||
|align=left|Mushroom creatures that walk back and forth. Little Goombas are the most common enemies and can be defeated with any attack. | |align=left|Mushroom creatures that walk back and forth. Little Goombas are the most common enemies and can be defeated with any attack. | ||
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|100 | |100 | ||
|- | |- | ||
|[[File:Green Koopa Troopa SMB.gif]] | |||
|[[Koopa Troopa]] (green) | |[[Koopa Troopa]] (green) | ||
|align=left|Foot soldiers of the [[Bowser's Minions|Turtle Empire]]. [[Stomp]]ing on Koopa Troopas make them recede into their shells, which can be kicked to hit defeat enemies. Like Little Goombas, green-shelled Koopa Troopas walk off ledges. | |align=left|Foot soldiers of the [[Bowser's Minions|Turtle Empire]]. [[Stomp]]ing on Koopa Troopas make them recede into their shells, which can be kicked to hit defeat enemies. Like Little Goombas, green-shelled Koopa Troopas walk off ledges. | ||
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|100 | |100 | ||
|- | |- | ||
|[[File:SMB Red Koopa Troopa.gif]] | |||
|Koopa Troopa (red) | |Koopa Troopa (red) | ||
|align=left|Red-shelled Koopa Troopas turn around when the reach the corner of a ledge. | |align=left|Red-shelled Koopa Troopas turn around when the reach the corner of a ledge. | ||
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|100 | |100 | ||
|- | |- | ||
|[[File:SMB Green Koopa Paratroopa Sprite.gif]] | |||
|[[Koopa Paratroopa]] (green) | |[[Koopa Paratroopa]] (green) | ||
|align=left|Winged Koopa Troopas. The green ones bounce across the ground or fly back and forth in set paths. | |align=left|Winged Koopa Troopas. The green ones bounce across the ground or fly back and forth in set paths. | ||
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|400 | |400 | ||
|- | |- | ||
|[[File:SMB Red Koopa Paratroopa Sprite.gif]] | |||
|Koopa Paratroopa (red) | |Koopa Paratroopa (red) | ||
|align=left|Red Koopa Paratroopas fly up and down in set paths. | |align=left|Red Koopa Paratroopas fly up and down in set paths. | ||
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|400 | |400 | ||
|- | |- | ||
|[[File:SMBBuzzyBeetle.gif]] | |||
|[[Buzzy Beetle]] | |[[Buzzy Beetle]] | ||
|align=left|Small [[Koopa (species)|Koopa]]s that retract into their shells when stomped. Buzzy Beetles are immune to fireballs and replace Little Goombas in Hard Mode. | |align=left|Small [[Koopa (species)|Koopa]]s that retract into their shells when stomped. Buzzy Beetles are immune to fireballs and replace Little Goombas in Hard Mode. | ||
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|100 | |100 | ||
|- | |- | ||
|[[File:SMB Hammer Bro Throwing Hammer Sprite.gif]] | |||
|[[Hammer Bro|Hammer Brother]] | |[[Hammer Bro|Hammer Brother]] | ||
|align=left|Helmeted Koopas that toss [[hammer]]s. Hammer Brothers periodically hop between rows of [[block]]s. They always occur in pairs. | |align=left|Helmeted Koopas that toss [[hammer]]s. Hammer Brothers periodically hop between rows of [[block]]s. They always occur in pairs. | ||
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|1000 | |1000 | ||
|- | |- | ||
|[[File:SMB Spiny Sprite.gif]] | |||
|[[Spiny]] | |[[Spiny]] | ||
|align=left|Squat, spiked Koopas. Stomping one damages Mario. | |align=left|Squat, spiked Koopas. Stomping one damages Mario. | ||
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|200 | |200 | ||
|- | |- | ||
|[[File:SpinysEggs.gif]] | |||
|[[Spiny Egg|Spiny's egg]] | |[[Spiny Egg|Spiny's egg]] | ||
|align=left|The spiked eggs tossed by Lakitus. It hatches into a Spiny when it makes contact with the ground. | |align=left|The spiked eggs tossed by Lakitus. It hatches into a Spiny when it makes contact with the ground. | ||
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|200 | |200 | ||
|- | |- | ||
|[[File:SMB Lakitu Throwing Spiny Sprites.gif]] | |||
|[[Lakitu]] | |[[Lakitu]] | ||
|align=left|[[Lakitu's Cloud|Cloud]]-riding Koopas. Lakitus toss Spiny's eggs. They appear towards the top of the screen follow Mario's position. | |align=left|[[Lakitu's Cloud|Cloud]]-riding Koopas. Lakitus toss Spiny's eggs. They appear towards the top of the screen follow Mario's position. | ||
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|200 | |200 | ||
|- | |- | ||
|[[File:PiranhaPlant SMB Sprite.gif]] | |||
|[[Piranha Plant|Piranha plant]] | |[[Piranha Plant|Piranha plant]] | ||
|align=left|Carnivorous plants that sit in [[Warp Pipe|pipe]]s. Piranha plants emerge and retract from pipes in set internals. If Mario stands directly next to or on these pipes, the plants do not emerge. | |align=left|Carnivorous plants that sit in [[Warp Pipe|pipe]]s. Piranha plants emerge and retract from pipes in set internals. If Mario stands directly next to or on these pipes, the plants do not emerge. | ||
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|200 | |200 | ||
|- | |- | ||
|[[File:SMB Swimming Cheep Cheep Sprite.gif]] | |||
|[[Cheep Cheep|Cheep-cheep]] (red) | |[[Cheep Cheep|Cheep-cheep]] (red) | ||
|align=left|Pudgy {{wp|pufferfish}} enemies that swim through water. In some ground-themed courses, red Cheep-cheeps leap over bridges in large numbers. | |align=left|Pudgy {{wp|pufferfish}} enemies that swim through water. In some ground-themed courses, red Cheep-cheeps leap over bridges in large numbers. | ||
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|200 | |200 | ||
|- | |- | ||
|[[File:GreyCheepCheep.gif]] | |||
|Cheep-cheep (gray) | |Cheep-cheep (gray) | ||
|align=left|Gray Cheep-cheeps only occur underwater. They swim slightly faster than the red ones. | |align=left|Gray Cheep-cheeps only occur underwater. They swim slightly faster than the red ones. | ||
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|200 | |200 | ||
|- | |- | ||
|[[File:Bullet Bill Super Mario Bros.png]] | |||
|[[Bullet Bill]] | |[[Bullet Bill]] | ||
|align=left|Missiles launched from Turtle Cannons. They fly in straight lines. Bullet Bills are unaffected by fireballs. | |align=left|Missiles launched from Turtle Cannons. They fly in straight lines. Bullet Bills are unaffected by fireballs. | ||
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|200 | |200 | ||
|- | |- | ||
|[[File:Podoboo Sprite SMB.png]] | |||
|[[Lava Bubble|Podoboo]] | |[[Lava Bubble|Podoboo]] | ||
|align=left|Balls of lava that guard Bowser's castles. They leap straight up from pools of lava to strike Mario. | |align=left|Balls of lava that guard Bowser's castles. They leap straight up from pools of lava to strike Mario. |
Revision as of 14:01, June 14, 2024
SMB
Image | Name | Description | Appearances | Theme | Pts. | |
---|---|---|---|---|---|---|
First | Last | |||||
Little Goomba | Mushroom creatures that walk back and forth. Little Goombas are the most common enemies and can be defeated with any attack. | World 1-1 | World 8-4 | Ground | 100 | |
Koopa Troopa (green) | Foot soldiers of the Turtle Empire. Stomping on Koopa Troopas make them recede into their shells, which can be kicked to hit defeat enemies. Like Little Goombas, green-shelled Koopa Troopas walk off ledges. | World 1-1 | World 8-3 | Ground | 100 | |
Koopa Troopa (red) | Red-shelled Koopa Troopas turn around when the reach the corner of a ledge. | World 1-2 | World 7-3 | Ground | 100 | |
Koopa Paratroopa (green) | Winged Koopa Troopas. The green ones bounce across the ground or fly back and forth in set paths. | World 2-1 | World 8-4 | Sky | 400 | |
Koopa Paratroopa (red) | Red Koopa Paratroopas fly up and down in set paths. | World 1-3 | World 5-3 | Sky | 400 | |
Buzzy Beetle | Small Koopas that retract into their shells when stomped. Buzzy Beetles are immune to fireballs and replace Little Goombas in Hard Mode. | World 4-2 | World 8-4 | Underground | 100 | |
Hammer Brother | Helmeted Koopas that toss hammers. Hammer Brothers periodically hop between rows of blocks. They always occur in pairs. | World 3-1 | World 8-4 | Ground | 1000 | |
Spiny | Squat, spiked Koopas. Stomping one damages Mario. | World 4-1 | World 8-2 | Ground | 200 | |
Spiny's egg | The spiked eggs tossed by Lakitus. It hatches into a Spiny when it makes contact with the ground. | World 4-1 | World 8-2 | Ground | 200 | |
Lakitu | Cloud-riding Koopas. Lakitus toss Spiny's eggs. They appear towards the top of the screen follow Mario's position. | World 4-1 | World 8-2 | Sky | 200 | |
Piranha plant | Carnivorous plants that sit in pipes. Piranha plants emerge and retract from pipes in set internals. If Mario stands directly next to or on these pipes, the plants do not emerge. | World 1-2 | World 8-4 | Underground | 200 | |
Cheep-cheep (red) | Pudgy pufferfish enemies that swim through water. In some ground-themed courses, red Cheep-cheeps leap over bridges in large numbers. | World 2-2 | World 8-4 | Underwater | 200 | |
Cheep-cheep (gray) | Gray Cheep-cheeps only occur underwater. They swim slightly faster than the red ones. | World 2-2 | World 8-4 | Underwater | 200 | |
Bullet Bill | Missiles launched from Turtle Cannons. They fly in straight lines. Bullet Bills are unaffected by fireballs. | World 5-1 | World 8-3 | Sky | 200 | |
Bloober | Underwater squid sentinels. They swim erratically to strike Mario. | World 2-2 | World 8-4 | Underwater | 200 | |
Podoboo | Balls of lava that guard Bowser's castles. They leap straight up from pools of lava to strike Mario. | World 2-4 | World 8-4 | Castle |
TLL
Image | Name | Description | Appearances | Theme | |
---|---|---|---|---|---|
First | Last | ||||
Poison Mushroom | A poisonous item that reduces a Super or Fire Mario/Luigi back to their standard form. If Mario or Luigi are already in their standard form, they lose a life. | World 1-1 | World 8-4 | Ground | |
Little Goomba | A mushroom traitor that walks back and forth. They are the weakest and most common enemies throughout the game and can be stomped or hit with fireballs or a Starman. They are replaced with Buzzy Beetles in Hard Mode. | World 1-1 | World 8-4 | Ground | |
Koopa Troopa (green) | A soldier of the Turtle Empire that marches onwards. If stomped, it retreats in its shell, which can be kicked to hit other enemies and gain points. Green ones (which appear blue-green underground and in castles) walk back and forth just like Little Goombas, and red ones turn around when they find a pit. | World 1-1 | World 8-3 | Ground | |
Koopa Troopa (red) | TBW | World 1-2 | World 7-3 | Ground | |
Koopa Paratroopa (green) | A Koopa Troopa with wings. Green ones jump towards Mario or fly back and forth. | World 2-1 | World 8-4 | Sky | |
Koopa Paratroopa (red) | Red ones fly up and down. | World 1-3 | World 5-3 | Sky | |
Buzzy Beetle | A small turtle that hides in its shell when jumped on, just like Koopa Troopas; unlike them, however, it is immune to fireballs. They replace Little Goombas in Hard Mode. | World 4-2 | World 8-4 | Underground | |
Hammer Brother | A green biped, helmeted Koopa that comes in a pair. They throw an endless number of hammers towards Mario and at certain times they jump. | World 3-1 | World 8-4 | Ground | |
Lakitu | A bespectacled Koopa hiding in a small cloud. It throws an infinite number of Spiny's eggs towards Mario. | World 4-1 | World 8-2 | Sky | |
Spiny | Lakitu's small yet tough pet with a red, spiked shell. If Mario tries to stomp it, he will get damaged. | World 4-1 | World 8-2 | Ground | |
Piranha plant (green) | A carnivorous plant that lives in a pipe. It rises, trying to hit Mario and retreats. If Mario is near, it will not rise. | World 1-2 | World 8-4 | Underground | |
Piranha plant (red) | A carnivorous plant that lives in a pipe. It rises, trying to hit Mario and retreats. If Mario is near, it will not rise. | World 1-2 | World 8-4 | Underground | |
Cheep-cheep (red) | A red or gray fish normally found swimming in water. Gray ones are slightly slower. In certain levels, starting with World 2-3, the red ones will leap from the water, trying to hit Mario or Luigi. | World 2-2 | World 8-4 | Underwater | |
Cheep-cheep (green) | A red or gray fish normally found swimming in water. Gray ones are slightly slower. In certain levels, starting with World 2-3, the red ones will leap from the water, trying to hit Mario or Luigi. | World 2-2 | World 8-4 | Underwater | |
Spiny's egg | A red, spiked egg thrown by Lakitus. Once it hits the ground, it immediately hatches into a Spiny. | World 4-1 | World 8-2 | Ground | |
Bullet Bill | A slow but steady bullet that has eyes and arms. They come from Turtle Cannons, and the only way to defeat them is to stomp on them or hit them while under the influence of a Starman. | World 5-1 | World 8-3 | Sky | |
Blooper | A squid-like sentry that persistently pursues Mario. | World 2-2 | World 8-4 | Underwater | |
Sky Blooper | A squid-like sentry that persistently pursues Mario. | World 2-2 | World 8-4 | Underwater | |
Podoboo | A fireball guardian of the Koopa King's lair. It jumps from the lava, trying to hit Mario. | World 2-4 | World 8-4 | Castle |
SMW
Defeatable enemies yield different points depending on the means of attack. Striking an enemy with the cape or knocking into one while it is standing on a block yields 100 points. Stomping or striking one with a shell yields 200.
Image | Name | Description | Appearances | Theme | New | |
---|---|---|---|---|---|---|
First | Last | |||||
Goomba | A round, chestnut-like creature. After stomping a Goomba, Mario or Luigi can carry it for a short distance and throw it. Some Goombas come floating in bubbles. | Donut Plains 4 | Funky | Ground | ||
Para-Goomba | A parachuting Goomba. | Donut Plains 4 | Chocolate Island 5 | Sky | ||
Flying Goomba | A hopping winged Goomba. | Donut Plains 4 | Funky | Sky | ||
Spiny | A spiked turtle that cannot be jumped on. Spinies are born from Spiny Eggs, which are thrown by Lakitus. | Vanilla Secret 2 | Gnarly | Ground | — | |
Spiny Egg | A Lakitu throws this. When it hits the ground, it hatches into a Spiny. | Vanilla Secret 2 | Gnarly | Ground | — | |
Bob-omb | A walking bomb with a short fuse. Bob-ombs are portable once Mario or Luigi stomps them. They also appear in bubbles. | Vanilla Secret 2 | Chocolate Island 5 | Ground | — | |
Para-bomb | A parachuting Bob-omb. | Vanilla Secret 2 | Chocolate Island 5 | Sky | ||
Fuzzy | A black furball that follows a set path. It cannot be stomped on, but it can be bounced off with a Spin Jump. | Donut Plains 3 | Way Cool | Ground | ||
Wiggler | A yellow caterpillar. When Mario or Luigi jumps on its head, it turns red and moves faster. It is impervious to fireballs. | Forest of Illusion 1 | Outrageous | Ground | ||
Jumping Piranha Plant | A carnivorous plant that jumps out of a pipe. It cannot be stomped on, but it can be bounced off with a Spin Jump. | Yoshi's Island 1 | Groovy | Ground | ||
Jumping Fire Piranha Plant | This rare Jumping Piranha Plant spits fireballs. | Cookie Mountain | Funky | Ground | ||
Piranha Plant | A carnivorous plant that lives in a pipe. It cannot be stomped on, but it can be bounced off with a Spin Jump. It can be defeated with fireballs, capes, or Yoshi. | Vanilla Dome 3 | Ground | — | ||
Volcano Lotus | A fire-spitting lotus plant. It cannot be jumped on, though fireballs, capes, or Yoshi can defeat it. | Donut Plains 1 | Groovy | Ground | ||
Chargin' Chuck |
A turtle dressed in football gear who charges at Mario or Luigi. Most Chargin' Chucks are Lookout Chucks that charge directly at Mario or Luigi once they appear onscreen, and can jump up vertical walls. Others have unique means of attack, but revert to Lookout Chucks when stomped. The uniquely-behaving Chucks are: Clappin' Chucks that jump straight up and clap when approached; Splittin' Chucks that split into three; Passin' Chucks that have endless supplies of gridiron footballs to kick; Confused Chucks that throw baseballs; Diggin' Chucks that dig up rocks with a shovel to throw at Mario or Luigi; ones that jump high into the air; and ones that whistle to summon other enemies like Rip Van Fish and Super Koopas. |
Yoshi's Island 1 | Bowser's Castle | Ground | ||
Sumo Brother | A big Koopa that stomps the ground and sets fire to everything below him. | Cookie Mountain | Funky | Ground | ||
Pokey | A mobile cactus with a spiked head. If Mario or Luigi is riding Yoshi, a Pokey will have five sections instead of three. It cannot be stomped on, but it can be bounced off with a Spin Jump. | Yoshi's Island 4 | Groovy | Ground | — | |
Monty Mole | A mole that pops out of mountains and the ground and gives chase. | Yoshi's Island 2 | Cookie Mountain | Ground | ||
Mega Mole | A giant Monty Mole that lives underground. It can be ridden on. | Chocolate Island 4 | Valley of Bowser 2 | Ground | ||
Rex | A blue dinosaur that takes two stomps to defeat. After the first stomp, the Rex is squished to half its size and becomes faster. A second stomp flattens it completely and defeats it. | Yoshi's Island 1 | Awesome | Ground | ||
Dino-Rhino | A slow-moving ceratopsian dinosaur. When jumped on, it turns into a Dino-Torch. | Chocolate Island 1 | Chocolate Island 2 | Ground | ||
Dino-Torch | A tiny Dino-Rhino that breathes fire. | Chocolate Island 1 | Chocolate Island 2 | Ground | ||
Koopa Troopa (Red) | A turtle that paces steadily back and forth on a platform. When it reaches an edge, it turns around. | Yoshi's Island 2 | Funky | Ground | — | |
Koopa Troopa (Green) | A turtle that walks off edges. | Yoshi's Island 3 | Funky | Ground | — | |
Koopa Troopa (Blue) | This turtle is faster than other Koopa Troopas. It walks back and forth on its platform. | Donut Plains 3 | Funky | Ground | ||
Koopa Troopa (Yellow) | This turtle walks towards Mario or Luigi and drops a coin if stomped. | #3 Lemmy's Castle | Funky | Ground | ||
Koopa without a Shell (Red) | A shell-less Koopa Troopa that avoids edges. It becomes a red Koopa Troopa after entering a shell. | Yoshi's Island 2 | Funky | Ground | ||
Koopa without a Shell (Green) | A shell-less turtle that walks off edges. It becomes a green Koopa Troopa after entering a shell. | Yoshi's Island 2 | Funky | Ground | ||
Koopa without a Shell (Blue) | This is the slowest shell-less turtle. Unlike the other three shell-less Koopas, blue Koopas without Shells do not enter a shell. They slide on slopes and will kick a shell if they come in contact with one. | Yoshi's Island 1 | Funky | Ground | ||
Koopa without a Shell (Yellow) | Once it jumps into a Yellow Shell, it becomes a flashing Shell. | Donut Plains 4 | Funky | Ground | ||
Super Koopa (Red) | A flying shell-less Koopa Troopa. It swoops down when Mario or Luigi approaches, then rises back up. | Donut Plains 1 | Butter Bridge 2 | Sky | ||
Super Koopa (Green) | It swoops down when Mario or Luigi approaches, then rises back up. Green Super Koopas can be generated by whistling Chargin' Chucks. | Butter Bridge 2 | Funky | Sky | ||
Super Koopa (Blue) | It starts on the ground and takes off, flying forward. Some blue Super Koopas have flashing capes and drop a Cape Feather when stomped. | Donut Plains 1 | Butter Bridge 2 | Sky | ||
Koopa Paratroopa (Green) | A green Koopa Troopa with wings. It jumps around aimlessly. | Yoshi's Island 3 | Funky | Sky | — | |
Koopa Paratroopa (Red) | A red Koopa Troopa with wings. It flies around in a set area. | Donut Secret 2 | Awesome | Sky | — | |
Koopa Paratroopa (Yellow) | A yellow Koopa Troopa with wings. It never flies, but it hops over shells that are kicked at it. | Awesome | Funky | Sky | ||
Climbing Koopa (Green) | The green variety moves slowly, while the red variety is as fast as Mario and Luigi. | #1 Iggy's Castle | Bowser's Castle | Fortress | ||
Climbing Koopa (Red) | The green variety moves slowly, while the red variety is as fast as Mario and Luigi. | #1 Iggy's Castle | Bowser's Castle | Fortress | ||
Muncher | An invincible black plant. | Donut Secret 2 | Mondo | Ground | — | |
Fire Snake | A jumping ball of fire that leaves fire behind as it jumps. It cannot be stomped on, but it can be bounced off with a Spin Jump. | Outrageous | Ground | |||
Fishin' Lakitu | A Lakitu fishing with a 1-Up Mushroom. If Mario or Luigi takes the bait, the enemy turns into a normal Lakitu. | Forest of Illusion 4 | Sky | |||
Lakitu | A turtle that rides in a cloud and throws Spiny Eggs down at Mario or Luigi. If Mario or Luigi hits him with a throwable object or spinning cape, he can ride in his cloud for a limited time. However, if a Lakitu is stomped on, the cloud disappears. In some courses, Lakitus occur in pipes. | Vanilla Secret 2 | Gnarly | Sky | — | |
Amazing Flyin' Hammer Brother | This enemy tosses hammers from its swooping platform, attempting to attack Mario or Luigi. It can be defeated by hitting the bottom of the platform it sits on. | Donut Plains 4 | Outrageous | Sky | ||
Bullet Bill | A slow-moving bullet. It is impervious to fireballs. | Vanilla Dome 4 | Outrageous | Sky | — | |
Banzai Bill | A giant slow-moving bullet. The cannons Banzai Bills are fired from are not seen anywhere in the game. | Yoshi's Island 1 | Awesome | Sky | ||
Spike Top | A single-spiked red turtle that climbs around walls and platforms. Just like Buzzy Beetles, Spike Tops are immune to fireballs. They cannot be stomped on, but they can be bounced off with a Spin Jump. | Donut Plains 2 | Valley of Bowser 4 | Underground | ||
Buzzy Beetle | A small turtle that behaves just like a green Koopa Troopa, except fireballs have no effect on it and it never leaves its shell. | Donut Plains 2 | Chocolate Secret | Underground | — | |
Swooper | A green bat that lives in a cave and swoops downwards. | Donut Plains 2 | Valley of Bowser 2 | Underground | ||
Blargg | A lava dinosaur. Only its eyes are visible before it dips back into the lava and lunges at Mario or Luigi. It cannot be stomped on. | Vanilla Dome 1 | Chocolate Secret | Underground | ||
Cheep Cheep | A small fish that slowly swims back and forth. Cheep Cheeps also are found in bubbles; once popped from them, they flop across the level. | Yoshi's Island 4 | Mondo | Underwater | — | |
Blurp | A fish wearing goggles. It swims in only one direction. | Donut Secret 1 | Star World 2 | Underwater | ||
Porcu-Puffer | A fat spiny fish that swims in the water. It cannot be stomped on, but it can be bounced off with a Spin Jump. | Vanilla Secret 3 | Chocolate Island 1 | Underwater | ||
Urchin | A spiked creature that follows a set path underwater. | Forest of Illusion 2 | Underwater | |||
Rip Van Fish | A sleeping fish that will chase after Mario or Luigi if it is awakened. | Donut Secret 1 | Star World 2 | Underwater | ||
Torpedo Ted | A slow-moving torpedo. | Soda Lake | Underwater | |||
Boo Buddy | A shy ghost that stops moving when Mario or Luigi looks at it. It is impervious to fireballs and capes. It cannot be stomped on, but it can be bounced off with a Spin Jump. Some Boo Buddies appear as an invincible snake-like chain that bounce around the room. Others appear in large groups with members phasing transitioning from translucent and harmless, to opaque and damaging. Boo Buddies with a similar behavior appear in the Sunken Ghost Ship. | Donut Ghost House | Valley Ghost House | Ghost House | — | |
Boo Buddy Block | A shy ghost that turns into a block when Mario or Luigi looks at it. While in Boo form, it cannot be stomped on. | Choco-Ghost House | Ghost House | |||
Circling Boo Buddies | Boo Buddies flying in a circle formation. They are impervious to nearly all attacks. | Donut Secret House | Sunken Ghost Ship | Ghost House | ||
Big Boo | A giant Boo Buddy. It cannot be stomped on, but it can be bounced off with a Spin Jump. | Donut Secret House | Forest Ghost House | Ghost House | ||
Fishin' Boo | A Lakitu-like ghost in a cloud, fishing with a blue flame. | Choco-Ghost House | Ghost House | |||
Eerie | A dinosaur-like ghost that floats in zigzag patterns. Eeries are impervious to most attacks. | Vanilla Ghost House | Valley Ghost House | Ghost House | ||
Lava Bubble | An invincible ball of lava found in castles. It cannot be stomped on, but it can be bounced off with a Spin Jump. The diagonal type is always in the air, bouncing off any walls it runs into in an attempt to hurt Mario or Luigi. | #1 Iggy's Castle | Bowser's Castle | Fortress | — | |
Ninji | A cat-like ninja enemy that jumps up and down. | Bowser's Castle | Fortress | — | ||
Dry Bones | A Koopa Troopa skeleton. It falls apart when Mario or Luigi stomps on it, and after a short time, it reforms its body. It can also throw bones at Mario or Luigi. It is impervious to fireballs. | #2 Morton's Castle | Bowser's Castle | Fortress | — | |
Bony Beetle | An undead Buzzy Beetle that periodically ducks and bears spikes. | Vanilla Fortress | Valley Fortress | Fortress | ||
Fishbone | A darting fish skeleton. It is impervious to fireballs. | Vanilla Fortress | Bowser's Castle | Fortress | ||
Lil Sparky | A little spark that circles a platform. | #6 Wendy's Castle | Bowser's Castle | Fortress | ||
Hothead | A giant spark that slowly circles a platform. It cannot be stomped on, but it can be bounced off with a Spin Jump. | #6 Wendy's Castle | Bowser's Castle | Fortress | ||
Thwomp | A large stone that drops as Mario or Luigi approaches. It cannot be stomped on, but it can be bounced off with a Spin Jump. | #2 Morton's Castle | Bowser's Castle | Fortress | — | |
Thwimp | A tiny stone that hops around. It cannot be stomped on, but it can be bounced off with a Spin Jump. | #2 Morton's Castle | #7 Larry's Castle | Fortress | ||
Grinder | A spinning saw blade. It cannot be stomped on, but it can be bounced off with a Spin Jump. | Forest Fortress | #6 Wendy's Castle | Fortress | ||
Ball 'N' Chain | A large spiked ball on a chain that cannot be defeated. The chain is harmless; it swings behind Mario or Luigi. A Ball 'N' Chain cannot be stomped on, but it can be bounced off with a Spin Jump. | #2 Morton's Castle | Bowser's Castle | Fortress | ||
Magikoopa | A Koopa sorcerer in a blue robe. It changes Rotating Blocks into various enemies and items and teleports. | #3 Lemmy's Castle | #7 Larry's Castle | Fortress | ||
Bowser Statue | A small statue of Bowser. The gray Bowser Statues spit fire. | #5 Roy's Castle | Bowser's Castle | Fortress | — | |
Bowser Statue (gold) | A small statue of Bowser. The gold ones hop around. | #5 Roy's Castle | Bowser's Castle | Fortress | ||
Mechakoopa | A mechanical version of Bowser. After stomping it, Mario or Luigi can pick it up and use it as a weapon. | Bowser's Castle | Fortress |