Editing Yoshiaki Koizumi
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{{ | {{RealPeopleBox | ||
|title={{PAGENAME}} | |||
|image=[[File:Yoshiaki_Koizumi.jpg|200px]] | |image=[[File:Yoshiaki_Koizumi.jpg|200px]] | ||
|born=April 29, 1968 | |full_name=Yoshiaki Koizumi | ||
|role=Video | |born=April 29, 1968 | ||
|role=Video Game producer, director and designer | |||
}} | }} | ||
''' | '''[[wikipedia:Yoshiaki Koizumi|Yoshiaki Koizumi]]''' (in Japanese: 小泉 歓晃; born April 29, 1968) is the director of ''[[Super Mario Sunshine]]'', ''[[Donkey Kong Jungle Beat]]'' and ''[[Super Mario Galaxy]]''. He also worked on significant contributions to other major ''[[Mario (series)|Mario]]'' games, such as ''[[Super Mario Kart]]'', ''[[Super Mario World 2: Yoshi's Island]]'', and ''[[Super Mario 64]]'', but under different roles. | ||
== ''[[Nintendo Power]]'' Interview == | |||
== ''[[Nintendo Power]]'' | |||
''Nintendo Power'' interviewed Yoshiaki in a special section mainly for ''Super Mario Galaxy''. In the interview, he revealed the following facts about the development of the game: | ''Nintendo Power'' interviewed Yoshiaki in a special section mainly for ''Super Mario Galaxy''. In the interview, he revealed the following facts about the development of the game: | ||
*Yoshiaki had wanted to always create a boss fight in which the character had to climb up on top of the boss. He tried to create [[zeldawiki:Ganondorf|Ganondorf]] this way in [[zeldawiki:The Legend of Zelda: Ocarina of Time|''The Legend of Zelda: Ocarina of Time'']] but decided the fight would be too difficult. Later, in ''Super Mario Galaxy'', he was able to try this concept again with the boss [[Megaleg]]. | *Yoshiaki had wanted to always create a boss fight in which the character had to climb up on top of the boss. He tried to create [[zeldawiki:Ganondorf|Ganondorf]] this way in [[zeldawiki:The Legend of Zelda: Ocarina of Time|''The Legend of Zelda: Ocarina of Time'']] but decided the fight would be too difficult. Later, in ''Super Mario Galaxy'', he was able to try this concept again with the boss [[Megaleg]]. | ||
*Yoshiaki wanted to create more missions in which [[Luigi]] had to be found by [[Mario]], but ran out of time and scrapped them. | *Yoshiaki wanted to create more missions in which [[Luigi]] had to be found by [[Mario]], but ran out of time and scrapped them. | ||
*Yoshiaki was the writer of [[Rosalina's | *Yoshiaki was the writer of [[Rosalina's Storybook]] in ''Galaxy''. He wrote the story at night, without anybody knowing what he was doing. The following day, he presented the story to [[Shigeru Miyamoto]], who was surprised when Yoshiaki told him nobody knew about it. | ||
**Yoshiaki also states that he would like [[Rosalina]]'s story to be made into a real children's book. | **Yoshiaki also states that he would like [[Rosalina]]'s story to be made into a real children's book. | ||
==List of works== | ==List of works== | ||
*''[[Super Mario Kart]]'' - Illustrator | *''[[Super Mario Kart]]'' - Illustrator | ||
*''[[Super Mario World 2: Yoshi's Island]]'' - C.G. Design | *''[[Super Mario World 2: Yoshi's Island ]]'' - C.G. Design | ||
*''[[Super Mario 64]]'' - Assistant Director, 3D Animation | *''[[Super Mario 64]]'' - Assistant Director, 3D Animation | ||
*''[[Super Smash Bros.]]'' - Original Game Staff | *''[[Super Smash Bros.]]'' - Original Game Staff | ||
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*''[[Super Mario 3D Land]]'' - Producer | *''[[Super Mario 3D Land]]'' - Producer | ||
*''[[Super Mario 3D World]]'' - Producer | *''[[Super Mario 3D World]]'' - Producer | ||
*''[[Captain Toad: Treasure Tracker]]'' - Special Thanks | *''[[Captain Toad: Treasure Tracker]]'' - Special Thanks | ||
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==References== | ==References== | ||
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{{People}} | {{People}} | ||
[[Category:People]] | [[Category:People]] | ||
[[Category:Game | [[Category:Game Designers]] | ||