Editing Yoshi Touch & Go

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|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Nintendo DS:'''<br>{{flag list|Japan|January 27, 2005|ROC|January 27, 2005|USA|March 15, 2005<ref>{{cite|url=nintendo.com/games/detail/858dd112-1677-4b01-a52d-87d3de78f003|title=''Yoshi Touch & Go'' at Nintendo :: Games|deadlink=y|accessdate=November 10, 2024|archive=web.archive.org/web/20101207004728/http://www.nintendo.com/games/detail/858dd112-1677-4b01-a52d-87d3de78f003}}</ref>|Europe|May 6, 2005|Australia|May 19, 2005|China|February 14, 2006}}'''Virtual Console (Wii U) (Full Release):'''<br>{{flag list|USA|April 9, 2015|Europe|July 23, 2015|Australia|July 24, 2015|Japan|May 18, 2016}}'''Virtual Console (Wii U) (Promotional Release):'''<br>{{flag list|Australia|June 25, 2015|Europe|June 26, 2015}}
|release='''Nintendo DS:'''<br>{{flag list|Japan|January 27, 2005|ROC|January 27, 2005|USA|March 15, 2005<ref>{{cite|url=http://www.nintendo.com/games/detail/858dd112-1677-4b01-a52d-87d3de78f003|title=''Yoshi Touch & Go'' at Nintendo :: Games|deadlink=y|accessdate=November 10, 2024|archive=https://web.archive.org/web/20101207004728/http://www.nintendo.com/games/detail/858dd112-1677-4b01-a52d-87d3de78f003}}</ref>|Europe|May 6, 2005|Australia|May 19, 2005|China|February 14, 2006}}'''Virtual Console (Wii U) (Full Release):'''<br>{{flag list|USA|April 9, 2015|Europe|July 23, 2015|Australia|July 24, 2015|Japan|May 18, 2016}}'''Virtual Console (Wii U) (Promotional Release):'''<br>{{flag list|Australia|June 25, 2015|Europe|June 26, 2015}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|zh_simp=y}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|zh_simp=y}}
|genre=[[Genre#Platform|Platformer]]/[[Genre#Puzzle|Puzzle]]
|genre=[[Genre#Platform|Platformer]]/[[Genre#Puzzle|Puzzle]]
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===Yoshis===
===Yoshis===
The [[Yoshi (species)|Yoshi]] species serve as the main playable characters of the game, coming in various different colors. The following table displays information pertaining which color of Yoshi the player controls during the Marathon Mode. During this mode, White Yoshi may randomly be played during one 1,000 yard run, after having finished one 1,000 yard run as a Black Yoshi.
The [[Yoshi (species)|Yoshi]] species serve as the main playable characters of the game, coming in various different colors. The following table displays information pertaining which color of Yoshi the player controls during the Marathon Mode. During this mode, White Yoshi may randomly be played during one 1,000 yard run, after having finished one 1,000 yard run as a Black Yoshi.
{|class=wikitable
{|class=wikitable
!style="background:#00bb00; color:white"|Color of Yoshi
|-style="background:forestgreen; color:white"
!style="background:#00bb00; color:white"|Distance
!Color of Yoshi
!style="background:#00bb00; color:white"|Number of eggs
!Distance
!Number of eggs
|-
|-
![[File:YTGO - YoshiGreen.png]]<br>[[Yoshi (species)|Green Yoshi]]
![[File:YTGO - YoshiGreen.png]]<br>[[Yoshi (species)|Green Yoshi]]
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===Supporting characters===
===Supporting characters===
{|class=wikitable width=100%
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
!style="background:#00bb00; color:white"|Image
|-style="background:forestgreen; color:white;"
!style="background:#00bb00; color:white"|Name
!Image
!style="background:#00bb00; color:white"|Description
!Name
!Description
|-
|-
|align="center"|[[File:BabyMarioYT&G.png]][[File:BabyMario-YoshiTouchGo.png]]
|align="center"|[[File:BabyMarioYT&G.png]][[File:BabyMario-YoshiTouchGo.png]]
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===Enemies===
===Enemies===
{|class=wikitable width=100%
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
!style="background:#00bb00; color:white"|Image
|-style="background:forestgreen; color:white;"
!style="background:#00bb00; color:white"|Name
!Image
!style="background:#00bb00; color:white"|Description
!Name
!Description
|-
|-
|align="center"|[[File:YT&G Cloud Drop.png]]
|align="center"|[[File:YT&G Cloud Drop.png]]
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|align="center"|[[File:YT&G Cheep Cheep.png]]
|align="center"|[[File:YT&G Cheep Cheep.png]]
|align="center"|[[Cheep Cheep]]
|align="center"|[[Cheep Cheep]]
|Leaps out of ponds, either straight up or in an arc. If they land on clouds, they flop helplessly belly-up. Worth two points.
|Leaps out of watery ponds, either straight up or in an arc. If they land on clouds, they flop helplessly belly-up. Worth two points.
|-
|-
|align="center"|[[File:YT&G Fang.png]]
|align="center"|[[File:YT&G Fang.png]]
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|-
|-
|align="center"|[[File:YT&G Marucchi.png]]
|align="center"|[[File:YT&G Marucchi.png]]
|align="center"|[[Marutchi]]
|align="center"|[[Marucchi]]
|A non-spiky variant of the Brier which can be encircled. Worth two points.
|A non-spiky variant of the Brier which can be encircled. Worth two points.
|-
|-
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==Items and objects==
==Items and objects==
===Fruit===
===Fruit===
{|class=wikitable width=20%
{|cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
!style="background:#00bb00; color:white"|Image
|-style="background:forestgreen; color:white;"
!style="background:#00bb00; color:white"|Name
!Image
!style="background:#00bb00; color:white"|Description
!Name
!Description
|-
|-
|align="center"|[[File:YT&G Fruit-Apple.png]]
|align="center"|[[File:YT&G Fruit-Apple.png]]
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===Coins===
===Coins===
{|class=wikitable width=20%
{|cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
!style="background:#00bb00; color:white"|Image
|-style="background:forestgreen; color:white;"
!style="background:#00bb00; color:white"|Name
!Image
!style="background:#00bb00; color:white"|Description
!Name
!Description
|-
|-
|align="center"|[[File:YT&G Coin-Yellow.png]]
|align="center"|[[File:YT&G Coin-Yellow.png]]
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===Others===
===Others===
{|class=wikitable width=100%
{{image|more=y|Missing sprites|section=y}}
!style="background:#00bb00; color:white"|Image
{|cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
!style="background:#00bb00; color:white"|Name
|-style="background:forestgreen; color:white;"
!style="background:#00bb00; color:white"|Description
!Image
!Name
!Description
|-
|-
|align="center"|[[File:YT&G ArrowCloud-Green.png]][[File:YT&G ArrowCloud-Red.png]]
|align="center"|[[File:YT&G ArrowCloud-Green.png]][[File:YT&G ArrowCloud-Red.png]]
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|Clouds that point eggs into the direction indicative of the arrow. Green Arrow Clouds rotate or point diagonally while red Arrow Clouds are stationary.
|Clouds that point eggs into the direction indicative of the arrow. Green Arrow Clouds rotate or point diagonally while red Arrow Clouds are stationary.
|-
|-
|align="center"|[[File:YT&G Balloon.png]][[File:YT&G Balloon Red.png]]
|align="center"|-
|align="center"|[[Item Balloon|Balloon]]
|align="center"|[[Item Balloon|Balloon]]
|Balloon clusters carry both Baby Mario and Baby Luigi at different points. In Challenge Mode, red balloons also carry [[POW Block]]s.
|Balloon clusters carry both Baby Mario and Baby Luigi at different points. In Challenge Mode, red balloons also carry [[POW Block]]s.
|-
|-
|align="center"|[[File:YT&G Bumper.png]]
|align="center"|-
|align="center"|[[Bumper (Super Mario series)|Bumper]]
|Bumpers appear in Sky Area where they push Baby Mario away on contact
|-
|align="center"|[[File:YT&G Bubble pink.png]][[File:YT&G Bubble orange.png]]
|align="center"|[[Bubble]]
|align="center"|[[Bubble]]
|Small, pink bubbles sometimes spawn with another item inside. Large, orange ones appear around circled items and enemies. Both types can be moved with the stylus, eaten, or popped.
|Small, pink bubbles sometimes spawn with another item inside. Large, orange ones appear around circled items and enemies. Both types can be moved with the stylus, eaten, or popped.
|-
|-
|align="center"|[[File:YT&G Cascading Stone.png|50px]]
|align="center"|-
|align="center"|[[Cascading Stone]]
|align="center"|[[Cascading Stone]]
|Long, thin, rocky platforms that crumble and fall shortly after being landed on.
|Long, thin, rocky platforms that crumble and fall shortly after being landed on.
|-
|-
|align="center"|[[File:YT&G Cloud.png]][[File:YT&G Cloud Yellow.png]]
|align="center"|-
|align="center"|Cloud
|align="center"|Cloud
|Paths of clouds are drawn with the stylus and are the game's defining feature. Yellow Clouds that appear in Time Attack causes Yoshi to walk faster.
|Paths of clouds are drawn with the stylus and are the game's defining feature.
|-
|-
|align="center"|[[File:YT&G POWBlock.png]]
|align="center"|[[File:YT&G POWBlock.png]]
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|Turns Baby Mario into [[Superstar Mario|Super Baby]]. Super Baby is invincible, can run up walls, and he can shoot an unlimited number of stars.
|Turns Baby Mario into [[Superstar Mario|Super Baby]]. Super Baby is invincible, can run up walls, and he can shoot an unlimited number of stars.
|-
|-
|align="center"|[[File:YT&G Wind.png|50px]]
|align="center"|-
|align="center"|[[Wind]]
|align="center"|[[Wind]]
|Strong gusts represented by flowing leaves and sounds occasionally blow in certain modes, causing clouds to scatter and dissipate.
|Strong gusts occasionally blow in certain modes, causing clouds to scatter and dissipate.
|-
|-
|align="center"|[[File:YT&G YoshiEgg Green.png]][[File:YT&G YoshiEgg LightBlue.png]][[File:YT&G YoshiEgg Pink.png]][[File:YT&G YoshiEgg Blue.png]][[File:YT&G YoshiEgg Yellow.png]][[File:YT&G YoshiEgg Red.png]][[File:YT&G YoshiEgg Black.png]][[File:YT&G YoshiEgg Orange.png]][[File:YT&G YoshiEgg Purple.png]][[File:YT&G YoshiEgg White.png]]
|align="center"|-
|align="center"|[[Yoshi's Egg]]
|align="center"|[[Yoshi's Egg]]
|A Yoshi's main form of attack, they match the Yoshi's color and are thrown as projectiles. [[Super Baby]] visually replaces them with stars.
|A Yoshi's main form of attack, they match the Yoshi's color and are thrown as projectiles. [[Super Baby]] visually replaces them with stars.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=キャッチ!タッチ!ヨッシー
|Jap=キャッチ!タッチ!ヨッシー!
|JapR=Kyatchi! Tatchi! Yosshī!
|JapR=Kyatchi! Tatchi! Yosshī!
|JapM=Catch! Touch! Yoshi!
|JapM=Catch! Touch! Yoshi!
|JapC=<ref>[[:File:Yoshi Touch & Go Japanese Boxart.jpg|Boxart]]</ref>
|ChiS=摸摸耀西-云中漫步<ref>{{cite|language=zh-hans|publisher=[[iQue]]|url=www.ique.com/games/mmyoshi.htm|title=''摸摸耀西-云中漫步''|accessdate=December 3, 2016}}</ref>
|ChiS=摸摸耀西-云中漫步
|ChiSC=<ref>{{cite|language=zh-hans|publisher=[[iQue]]|url=www.ique.com/games/mmyoshi.htm|title=''摸摸耀西-云中漫步''|accessdate=December 3, 2016}}</ref>
|ChiSR=Mōmō Yàoxī: Yúnzhōng Mànbù
|ChiSR=Mōmō Yàoxī: Yúnzhōng Mànbù
|ChiSM=Touch Yoshi: Strolling in Clouds
|ChiSM=Touch Yoshi: Strolling in Clouds
|ChiT=捕捉!觸摸!耀西
|ChiT=捕捉!觸摸!耀西!<ref>{{cite|language=zh-hant|publisher=Nintendo of Taiwan|date=2008|deadlink=y|title=Nintendo DS 遊戯軟體|archive=web.archive.org/web/20130109034530/http://www.nintendo.tw/ds/ds_software2006.htm|accessdate=September 15, 2020}}</ref>
|ChiTC=<ref>{{cite|language=zh-hant|publisher=Nintendo of Taiwan|date=2008|deadlink=y|title=Nintendo DS 遊戯軟體|archive=web.archive.org/web/20130109034530/http://www.nintendo.tw/ds/ds_software2006.htm|accessdate=September 15, 2020}}</ref>
|ChiTR=Bǔzhuō!Chùmō! Yàoxī!
|ChiTR=Bǔzhuō!Chùmō! Yàoxī!
|ChiTM=Catch! Touch! Yoshi!
|ChiTM=Catch! Touch! Yoshi!

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