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{{italic title | {{italic title|''Yoshi's Island'' (series)}} | ||
{{series-infobox | |||
{{series infobox | |title=Yoshi's Island | ||
|image=[[File:Yoshi's Island series logo.png|250px]] | |image=[[File:Yoshi's Island series logo.png|250px]] | ||
|first=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | |first=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | ||
|latest=''[[Yoshi's | |latest=''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]]) | ||
|number= | |number=6 (3 main, 1 spin-off, 1 port, and 1 demo) | ||
| | |parent=''[[Yoshi (franchise)|Yoshi]]'' | ||
}} | }} | ||
The '''''Yoshi''''' series is a video game series | The '''''Yoshi's Island''''' series<ref name="SMPYIseries"/> is a video-game sub-series of the [[Yoshi (franchise)|''Yoshi'' franchise]]. It is a series of 2D side-scrolling platformers starring [[Yoshi]], who has the unique ability to throw eggs to defeat enemies. The games generally feature a colorful, storybook-like art style. The games function as prequels to the present era of the [[Mario (franchise)| ''Mario'' franchise]], as they are set in the infancy of [[Mario]] and [[Luigi]], where the [[Yoshi (species)|Yoshis]] must work to save [[Baby Mario]] and others, including [[Baby Luigi]], from the machinations of [[Kamek]] and [[Baby Bowser]]. Indeed, the defining trait of the series is that the controlled Yoshi carries a baby character, who ends in a bubble when the former is hurt. When this happens, Yoshi has a set number of seconds to rescue Mario, which can be increased in various ways.<ref name="SMPYIseries">{{media link|SMP Yoshi's Island opt.png|Descritpion of the Yoshi's Island series on the ''Super Mario Pia''}}. The main description states ''A side-scroller action game where Yoshi protects the baby-form [of Mario] Baby Mario as an adventure unfolds. If hit by an enemy's attack, Baby Mario is separated. This heart-pounding system where you must quickly rescue [Baby Mario] is fun!''</ref> The series is primarily developed by [[Nintendo EAD]], with some games being developed by [[Artoon]] or other companies. The series began with a console title, but switched to a focus on handheld entries with ''[[Yoshi's Island DS]]''. | ||
==List of games | ==List of games== | ||
===Main games=== | ===Main games=== | ||
The following games are part of the ''Yoshi's Island'' series:<ref name="SMPYIseries"/> | The following games are part of the ''Yoshi's Island'' series:<ref name="SMPYIseries"/> | ||
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! | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title | ||
|- | |- | ||
!width=15% style="background-color: #e0e0e0;"|Cover, original release and system | |||
!width=85% style="background-color: #e0e0e0;"|Synopsis | |||
|- | |- | ||
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's | !colspan="2" style="font-size:125%;text-align:left"|''[[Super Mario World 2: Yoshi's Island]]'' | ||
|- | |- | ||
|[[File: | |[[File:SMW2.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|1995}} [[Super Nintendo Entertainment System]] </span> | ||
| ''''' | | '''''[[Super Mario World 2: Yoshi's Island]]''''' revolves around the time when [[Mario]] and [[Luigi]] were babies. When [[Kamek]] attempts to kidnap both [[Baby Mario]] and [[Baby Luigi]], he succeeds in kidnapping Baby Luigi, but Baby Mario falls to Yoshi's island and Yoshi finds him. Kamek sends his army of [[Toady|Toadies]] to find and kidnap Baby Mario. Yoshi and his fellow islanders escort Baby Mario to help him rescue his brother. | ||
|- | |- | ||
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's Island DS | !colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Island DS]]'' | ||
|- | |- | ||
|[[File: | |[[File:YI2boxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|USA|2006}} [[Nintendo DS]] </span> | ||
|'''''Yoshi's | | The direct sequel to ''Super Mario World 2: Yoshi's Island'', '''''[[Yoshi's Island DS]]''''', features [[Baby Peach]], [[Baby Bowser]], [[Baby Wario]], [[Baby Donkey Kong]] and of course Baby Mario all on a quest to save all the world's babies (including Baby Luigi). Kamek is the one responsible for the kidnapping of the babies, still being mad after the events of the previous game. The [[Stork]] manages to attack some [[Toadies]], who drop the babies they are carrying, the babies being Baby Mario and Baby Peach. The Yoshis set out to rescue the babies, encountering more along the way. | ||
|- | |- | ||
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's | !colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's New Island]]'' | ||
|- | |- | ||
|[[File: | |[[File:Yniboxart.jpg|145px]]<span style="font-size:8pt"><br>{{released|USA|2014}} [[Nintendo 3DS]]</span> | ||
|'''''Yoshi's | |'''''[[Yoshi's New Island]]''''' is a platform game for the [[Nintendo 3DS]]. The game is a midquel between ''Super Mario World 2: Yoshi's Island'' and ''Yoshi's Island DS'', and it uses a similar art style for the game. It is shown that the Stork has delivered the Baby Mario twins to the wrong house and tries to get them to their real parents. Kamek steals Baby Luigi once again and Baby Mario falls on a place called [[Egg Island]], where the Yoshi residents find him and decide to take him to Bowser's Castle. | ||
Most gameplay elements are borrowed from the first game. Among new elements are the [[Mega Eggdozer]]s, [[Metal Eggdozer]]s and the multiplayer [[minigame]] mode. | |||
|} | |} | ||
===Spin-off games=== | ===Spin-off games=== | ||
These games are inspired by the ''Yoshi's Island'' series, but are not part of it.<ref name="SMPYIseries"/> | These games are inspired by the ''Yoshi's Island'' series, but are not part of it.<ref name="SMPYIseries"/> | ||
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!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title | ||
|- | |- | ||
!width=15% style="background-color:#e0e0e0;"|Cover, original release and system | !width=15% style="background-color: #e0e0e0;"|Cover, original release and system | ||
!width=85% style="background-color:#e0e0e0;"|Synopsis | !width=85% style="background-color: #e0e0e0;"|Synopsis | ||
|- | |- | ||
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi | !colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi Touch & Go]]'' | ||
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|[[File: | |[[File:YoshiTouchGo.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|2005}} [[Nintendo DS]] </span> | ||
| ''''' | | The first ''Yoshi's Island'' game on the [[Nintendo DS]], '''''[[Yoshi Touch & Go]]''''' features the same story as ''Super Mario World 2: Yoshi's Island''. The game is more of a puzzle game than a platformer like ''Yoshi's Island'' was. The game is entirely touch-sensitive, allowing Yoshi to attack enemies with a tap of the [[stylus]]. | ||
|- | |- | ||
|} | |} | ||
=== | ===Reissue=== | ||
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! | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title | ||
|- | |- | ||
!width=15% style="background-color: #e0e0e0;"|Cover, original release and system | |||
!width=85% style="background-color: #e0e0e0;"|Synopsis | |||
|- | |- | ||
!colspan="2"style="font-size:125%;text-align:left"|''[[ | !colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Island: Super Mario Advance 3]]'' | ||
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|[[File: | |[[File:Super Mario Advance 3 Box Art.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|2002}} [[Game Boy Advance]] </span> | ||
|''''' | |'''''[[Yoshi's Island: Super Mario Advance 3]]''''' was the [[Game Boy Advance]] port of ''Super Mario World 2''. This game was very similar to the original with several differences, such as updated graphics and some new levels. This game also included ''[[Mario Bros. (game)|Mario Bros.]]'' as an extra feature, which was a constant theme in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series. | ||
|} | |} | ||
===Tech | ===Tech Demos=== | ||
{|align=center width=100% class="wikitable" | {| align=center width=100% class="wikitable" | ||
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!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title | ||
|- | |- | ||
!width=15% style="background-color:#e0e0e0;"|Image and system | !width=15% style="background-color: #e0e0e0;"|Image and system | ||
!width=85% style="background-color:#e0e0e0;"|Synopsis | !width=85% style="background-color: #e0e0e0;"|Synopsis | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[ | !colspan="2" style="font-size:125%;text-align:left"|''[[Balloon Trip]]'' | ||
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|[[File: | |[[File:BalloonTriptitle.jpg|145x145px]] <span style="font-size:8pt"><br>[[Nintendo DS]]</span> | ||
|''''' | |'''''[[Balloon Trip]]''''' was a tech demo for the [[Nintendo DS]], shown off at E3 2004. The game had a very simple storyline, in which [[Baby Mario]] is floating in the air being held up by 3 balloons. If any enemies touch these balloons, they pop. The player must use the stylus to stop enemies from touching Mario by drawing various things such as clouds and bubbles. This demo was used as the foundation for ''Yoshi Touch & Go''. | ||
|- | |- | ||
|} | |} | ||
==Gameplay== | ==Gameplay== | ||
The basic gameplay of the ''Yoshi's Island'' series is that of a 2D side-scrolling platformer. In addition to the basic run and jump actions, the Yoshi being played as is able to use their tongue to manipulate objects and to eat enemies in most of the games. Once an enemy is eaten, it can be ejected or swallowed. If swallowed, the Yoshi will be able to lay an egg which can be thrown at objects or at enemies. The Yoshi can obtain various power-ups to help complete the level, many of which involve transforming into various vehicles. The baby that the Yoshi carries on his back (usually Baby Mario) can also give the Yoshi various abilities to aid it. The | The basic gameplay of the ''Yoshi's Island'' series is that of a 2D side-scrolling platformer. In addition to the basic run and jump actions, the Yoshi being played as is able to use their tongue to manipulate objects and to eat enemies in most of the games. Once an enemy is eaten, it can be ejected or swallowed. If swallowed, the Yoshi will be able to lay an egg which can be thrown at objects or at enemies. The Yoshi can obtain various power-ups to help complete the level, many of which involve transforming into various vehicles. The baby that the Yoshi carries on his back (usually Baby Mario) can also give the Yoshi various abilities to aid it. The defning feature of the series is the fact that, when the Yoshi is hit by an obstacle that doesn't make him lose immediately a life, the baby he's carrying ends in a bubble and a timer starts to decrease. If the Yoshi doesn't manage to pop the bubble before the timer reaches 0, some enemies, typically [[Toady|Toadies]], kidnap the baby and the Yoshi loses a life. | ||
The spin-offs in the series feature somewhat different gameplay. In ''[[Yoshi Touch & Go]]'', the player must draw lines of clouds with the [[Nintendo DS]] Touch Screen, guiding Yoshi and Baby Mario away from enemies as they float down. Enemies can be defeated by drawing bubbles around them or by throwing eggs obtained from eating fruit at them. | The spin-offs in the series feature somewhat different gameplay. In ''[[Yoshi Touch & Go]]'', the player must draw lines of clouds with the [[Nintendo DS]] Touch Screen, guiding Yoshi and Baby Mario away from enemies as they float down. Enemies can be defeated by drawing bubbles around them or by throwing eggs obtained from eating fruit at them. | ||
==Major elements of the ''Yoshi's Island'' series== | ==Major elements of the ''Yoshi's Island'' series== | ||
===Major characters=== | ===Major characters=== | ||
====Protagonists==== | ====Protagonists==== | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Character | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Character | ||
|- | |- | ||
!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Biography | !width=65% style="background-color: #e0e0e0;"|Brief Biography | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Yoshi]] | !colspan="3" style="font-size:125%;text-align:left"|[[Yoshi]] | ||
|- | |- | ||
|[[File:Yoshi and Baby Mario Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Yoshi and Baby Mario Artwork - Yoshi's New Island.png|145x145px]] | ||
|[[Yoshi]] is the main protagonist of the ''Yoshi's Island'' series. He is one of the Yoshis who defend the islands whenever they are threatened by evil forces, often carrying Baby Mario and the other babies on his back. He, like the other Yoshis, has various abilities, including [[Flutter | |[[Yoshi]] is the main protagonist of the ''Yoshi's Island'' series. He is one of the Yoshis who defend the islands whenever they are threatened by evil forces, often carrying Baby Mario and the other babies on his back. He, like the other Yoshis, has various abilities, including [[Flutter|fluttering]] in the air, [[Ground Pound|ground pounding]], swallowing enemies, and producing [[Yoshi Eggs]]. Yoshi is often the one who finds Baby Mario and begins the quests. | ||
|<center>''[[Super Mario World]]''</center> | |<center>''[[Super Mario World]]''</center> | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Baby Mario]] | !colspan="3" style="font-size:125%;text-align:left"|[[Baby Mario]] | ||
|- | |- | ||
|[[File:Baby Mario Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Baby Mario Artwork - Yoshi's New Island.png|145x145px]] | ||
|[[Baby Mario]] is the starring baby of the ''Yoshi's Island'' series. Whenever Kamek attempts to kidnap Baby Mario, he fails, leaving Baby Mario in the care of the Yoshis as he sets out to rescue his brother. Baby Mario has the ability to become completely invincible to all attacks in ''Yoshi's Island DS'' after collecting a [[ | |[[Baby Mario]] is the starring baby of the ''Yoshi's Island'' series. Whenever Kamek attempts to kidnap Baby Mario, he fails, leaving Baby Mario in the care of the Yoshis as he sets out to rescue his brother. Baby Mario has the ability to become completely invincible to all attacks in ''Yoshi's Island DS'' after collecting a [[star]]. Baby Mario also possesses the power to make Yoshis run more swiftly. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Baby Luigi]] | !colspan="3" style="font-size:125%;text-align:left"|[[Baby Luigi]] | ||
|- | |- | ||
|[[File:Toadies and Baby Luigi YTnG artwork.jpg|145x145px]] | |[[File:Toadies and Baby Luigi YTnG artwork.jpg|145x145px]] | ||
|[[Baby Luigi]] plays the damsel in each ''Yoshi's Island'' game he appears in: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', ''Yoshi Touch & Go'', and ''Yoshi's New Island''. Each time that he is kidnapped, his brother must team up with the Yoshis to rescue him. In ''Yoshi's Island DS'', Baby Luigi's role is slightly more significant in the fact that he is one of the seven | |[[Baby Luigi]] plays the damsel in each ''Yoshi's Island'' game he appears in: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', ''Yoshi Touch & Go'', and ''Yoshi's New Island''. Each time that he is kidnapped, his brother must team up with the Yoshis to rescue him. In ''Yoshi's Island DS'', Baby Luigi's role is slightly more significant in the fact that he is one of the seven star children. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Poochy]] | !colspan="3" style="font-size:125%;text-align:left"|[[Poochy]] | ||
|- | |- | ||
|[[File:Poochy.jpg|145x145px]] | |[[File:Poochy.jpg|145x145px]] | ||
|[[Poochy]] is an ally that has appeared in the ''Yoshi's Island'' series twice: in ''Super Mario World 2: Yoshi's Island'' and in ''Yoshi's New Island''. He is an odd-looking dog, considering the fact that he | |[[Poochy]] is an ally that has appeared in the ''Yoshi's Island'' series twice: in ''Super Mario World 2: Yoshi's Island'' and in ''Yoshi's New Island''. He is an odd-looking dog, considering the fact that he doesn't have ears and a nose, and that his lips are protruding. Poochy comes in handy if the Yoshis need to cross certain terrains that are inaccessible to the Yoshis; thus, the Yoshis ride Poochy across said terrain, taking them to a safe environment. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]</center> | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Baby | !colspan="3" style="font-size:125%;text-align:left"|[[Baby Donkey Kong]] | ||
|- | |- | ||
|[[File: | |[[File:YIDSbabydk.PNG|145x145px]] | ||
|[[Baby | |[[Baby Donkey Kong]], (alternatively referred to as "Baby DK"), has appeared in only one ''Yoshi's Island'' game to date: ''Yoshi's Island DS''. He appeared as an ally who helped the Yoshis rescue Baby Peach back from a group of [[Ukiki]]s. Baby DK then decides to join the mission to stop Bowser. Baby DK had many useful abilities, including the ability to climb on vines, the ability to make a Yoshi charge through hard rock, and the power to make Yoshi eggs explode on impact. | ||
|<center>''[[Yoshi's Island DS]]''</center> | |<center>''[[Yoshi's Island DS]]''</center> | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Baby Peach]] | !colspan="3" style="font-size:125%;text-align:left"|[[Baby Peach]] | ||
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|[[File:BabyPeach YIDS.png|145x145px]] | |[[File:BabyPeach YIDS.png|145x145px]] | ||
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|<center>''[[Mario & Luigi: Partners in Time]]''</center> | |<center>''[[Mario & Luigi: Partners in Time]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Baby Wario]] | !colspan="3" style="font-size:125%;text-align:left"|[[Baby Wario]] | ||
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|[[File:Baby Wario on Yoshi YIDS artwork.jpg|145x145px]] | |[[File:Baby Wario on Yoshi YIDS artwork.jpg|145x145px]] | ||
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|<center>''[[Yoshi's Island DS]]''</center> | |<center>''[[Yoshi's Island DS]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Stork]] | !colspan="3" style="font-size:125%;text-align:left"|[[Stork]] | ||
|- | |- | ||
|[[File:Stork and Babies Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Stork and Babies Artwork - Yoshi's New Island.png|145x145px]] | ||
|The [[ | |The [[Stork]] is yet another ally in the ''Yoshi's Island'' series. He has appeared in three games: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'' and ''Yoshi's New Island''. He also appeared in ''Yoshi Touch & Go''. His role in the games was relatively basic and short: to deliver the babies, either to their parents or to a [[Stork Stop]]. The Stork didn't speak in any games, and implied no complex personality. Not much is known about him, but he has always been there to help the Yoshis take care of the babies. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]</center> | ||
|- | |||
|} | |} | ||
====Antagonists==== | ====Antagonists==== | ||
{|align=center width=100% class="wikitable" | {| align=center width=100% class="wikitable" | ||
|- | |- | ||
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Character | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Character | ||
|- | |- | ||
!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Biography | !width=65% style="background-color: #e0e0e0;"|Brief Biography | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Baby Bowser]] | !colspan="3" style="font-size:125%;text-align:left"|[[Baby Bowser]] | ||
|- | |- | ||
|[[File:Baby Bowser YI.png|145x145px]] | |[[File:Baby Bowser YI.png|145x145px]] | ||
|[[Baby Bowser]] is one of the three recurring main antagonists in the ''Yoshi's Island'' series. He has appeared in all three ''Yoshi's Island'' games to date: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', and ''Yoshi's New Island | |[[Baby Bowser]] is one of the three recurring main antagonists in the ''Yoshi's Island'' series. He has appeared in all three ''Yoshi's Island'' games to date: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', and ''Yoshi's New Island''. Baby Bowser is a spoiled infant who generally wants his way. In ''Yoshi's Island DS'', Baby Bowser was an ally (temporarily) for the first time. He had the ability to breathe fireballs that could defeat enemies and melt ice. In ''Yoshi's New Island'', Baby Bowser chose Egg Island to be his resort, but his plans were foiled by the Yoshi clan. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Kamek]] | !colspan="3" style="font-size:125%;text-align:left"|[[Kamek]] | ||
|- | |- | ||
|[[File:KamekNew.jpg|145x145px]] | |[[File:KamekNew.jpg|145x145px]] | ||
|[[Kamek]] is the main antagonist in the ''Yoshi's Island'' series. He has appeared in all three ''Yoshi's Island'' games to date: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', and ''Yoshi's New Island''. Like Baby Bowser, he also appeared in ''Yoshi Touch & Go | |[[Kamek]] is the main antagonist in the ''Yoshi's Island'' series. He has appeared in all three ''Yoshi's Island'' games to date: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', and ''Yoshi's New Island''. Like Baby Bowser, he also appeared in ''Yoshi Touch & Go''. He is a blue-cloaked [[Magikoopa]] who is notable for stealing the babies of the Mushroom Kingdom. Kamek commonly uses his magic to enhance certain enemies into bosses for the Yoshis to fight. When that fails, he tries again—but alas, the Yoshis always prevail over Kamek, foiling his evil plots. However, Kamek has appeared in other ''Mario'' games, (such as ''[[Mario Party DS]]'' and ''[[Mario & Luigi: Partners in Time]]''), as a minor enemy or boss, his largest antagonist role is in the ''Yoshi's Island'' series. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|[[Bowser]] | !colspan="3" style="font-size:125%;text-align:left"|[[Bowser]] | ||
|- | |- | ||
|[[File:Yoshibowser.png|145x145px]] | |[[File:Yoshibowser.png|145x145px]] | ||
|[[Bowser]] has appeared in two main ''Yoshi'' games: ''Yoshi's Island DS'' and ''Yoshi's New Island | |[[Bowser]] has appeared in two main ''Yoshi'' games: ''Yoshi's Island DS'' and ''Yoshi's New Island''. During the events of ''Yoshi's Island DS'', He serves as the main antagonist. Bowser travels back in time to find the seven [[star children]], in hopes of receiving their power; if he were to receive their power, he could conquer the universe. Bowser kidnapped as many children as he possibly could, (including his infant self), in order to get the seven star children. However, the star children eventually foil Bowser's plan, forcing him to return to his original time. He also appears in ''Yoshi's New Island'' as the final boss—Bowser, however, can only be fought after the player has completed all of the main levels but does not use the [[Flutter Wings]] power-up. | ||
|<center>''[[Super Mario Bros.]]</center> | |<center>''[[Super Mario Bros.]]</center> | ||
|} | |} | ||
===Species=== | ===Species=== | ||
{|align=center width=100% class="wikitable" | {| align=center width=100% class="wikitable" | ||
|- | |- | ||
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Species | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Species | ||
|- | |- | ||
!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Summary | !width=65% style="background-color: #e0e0e0;"|Brief Summary | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|Yoshi | !colspan="3" style="font-size:125%;text-align:left"|Yoshi | ||
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|[[File:Group artwork - Yoshi's New Island.png|145x145px]] | |[[File:Group artwork - Yoshi's New Island.png|145x145px]] | ||
|[[Yoshi (species)|Yoshis]] are the main inhabitants of [[Yoshi's Island ( | |[[Yoshi (species)|Yoshis]] are the main inhabitants of [[Yoshi's Island (place)|Yoshi's Island]]. They are dinosaurs who enjoy eating [[Fruit]]. The type of fruit that a Yoshi likes depends on that Yoshi's color. Yoshis come in many different colors, including [[Green Yoshi|green]], [[Red Yoshi|red]], [[Yellow Yoshi|yellow]], [[Blue Yoshi|blue]], [[Pink Yoshi|pink]], [[Light Blue Yoshi|light blue]], [[Purple Yoshi|purple]], [[Brown Yoshi|brown]], [[Black Yoshi|black]], [[White Yoshi|white]], and [[Orange Yoshi|orange]]. Yoshis of many of these colors often accompany [[Yoshi]] and the babies on their journeys, carrying the babies on their backs. Yoshis have various abilities, including [[Flutter|fluttering]] in the air, [[Ground Pound|ground pounding]], swallowing enemies, and producing [[Yoshi Eggs]]. | ||
|<center>''[[Super Mario World]]''</center> | |<center>''[[Super Mario World]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Toady | !colspan="3" style="font-size:125%;text-align:left"|Toady | ||
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|[[File:SMW2 Yoshis Island Toadies.png|145x145px]] | |[[File:SMW2 Yoshis Island Toadies.png|145x145px]] | ||
|[[Toady|Toadies]] are | |[[Toady|Toadies]] are minions of Kamek who often kidnap Baby Luigi. They normally travel in groups of four and fly using the propellers on their heads. There is also a variant called [[Solo Toady|Solo Toadies]], which travel by themselves and attempt to kidnap the baby on Yoshi's back. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Shy Guy | !colspan="3" style="font-size:125%;text-align:left"|Shy Guy | ||
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|[[File:Shyguys.jpg|145x145px]] | |[[File:Shyguys.jpg|145x145px]] | ||
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|<center>''[[Super Mario Bros. 2]]''</center> | |<center>''[[Super Mario Bros. 2]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Bandit | !colspan="3" style="font-size:125%;text-align:left"|Bandit | ||
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|[[File:Bandit Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Bandit Artwork - Yoshi's New Island.png|145x145px]] | ||
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Ukiki | !colspan="3" style="font-size:125%;text-align:left"|Ukiki | ||
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|[[File:Grinder Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Grinder Artwork - Yoshi's New Island.png|145x145px]] | ||
|[[Ukiki]]s, formerly Grinders, are monkeys with many different abilities. Some just hop around, others spit watermelon seeds or grab Baby Mario, while others form long swinging chains. They can also throw | |[[Ukiki]]s, formerly Grinders, are monkeys with many different abilities. Some just hop around, others spit watermelon seeds or grab Baby Mario, while others form long swinging chains. They can also throw bombs and yellow [[Needlenoses]]; these varieties are known as Short Fuses and Seedy Sallies, respectively. They can also swim slowly. When hit, their color darkens. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Raven | !colspan="3" style="font-size:125%;text-align:left"|Raven | ||
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|[[File:YTT Raven.jpg|145x145px]] | |[[File:YTT Raven.jpg|145x145px]] | ||
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Goonie | !colspan="3" style="font-size:125%;text-align:left"|Goonie | ||
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|[[File:Goonie Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Goonie Artwork - Yoshi's New Island.png|145x145px]] | ||
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Blarggs | !colspan="3" style="font-size:125%;text-align:left"|The Blarggs | ||
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|[[File:Blargg-SMW2.png|145x145px]] | |[[File:Blargg-SMW2.png|145x145px]] | ||
|[[ | |[[Red Blargg]]s, [[Gargantua Blargg]]s, and [[Nep-Enut]]s, all derivative of the [[Blargg]] from ''[[Super Mario World]]'', are recurring enemies throughout the ''Yoshi's Island'' series. The former two inhabit lava, while the latter inhabits water. [[Blarggwich]], a ghostly variety, actually helps the Yoshis by giving them rides on the [[Flatbed Ferry]] atop its head. ''Yoshi's Island DS'' has [[Gargantua Blargg (tall)|an even larger form of Gargantua Blargg]] as well. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Human | !colspan="3" style="font-size:125%;text-align:left"|Human | ||
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|[[File:Star Children YIDS.png|145x145px]] | |[[File:Star Children YIDS.png|145x145px]] | ||
| | |[[Human]]s are a race that appear in most ''Yoshi's Island'' games—however, most of them only appear as babies. Humans play their most important role in ''[[Yoshi's Island DS]]'', where Bowser attempts to kidnap several human babies which he believes are the [[star children]], which will give him the power to take over the world. The Yoshis save several of these babies and join forces to defeat Bowser. | ||
|<center>''[[Donkey Kong (game)|Donkey Kong]]''</center> | |<center>''[[Donkey Kong (game)|Donkey Kong]]''</center> | ||
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|} | |} | ||
===Locations=== | ===Locations=== | ||
{|align=center width=100% class="wikitable" | {| align=center width=100% class="wikitable" | ||
|- | |- | ||
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Location | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Location | ||
|- | |- | ||
!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Summary | !width=65% style="background-color: #e0e0e0;"|Brief Summary | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|Yoshi's Island | !colspan="3" style="font-size:125%;text-align:left"|Yoshi's Island | ||
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|[[File:Yoshi's Island place YIDS.png|145x145px]] | |[[File:Yoshi's Island place YIDS.png|145x145px]] | ||
|[[Yoshi's Island ( | |[[Yoshi's Island (place)|Yoshi's Island]] is the homeland of the [[Yoshi (species)|Yoshis]] and the area where the games in the ''Yoshi's Island'' franchise until ''[[Yoshi's Island DS]]'' take place. The island has been attacked by [[Baby Bowser]] and [[Kamek]] many times, but Yoshi has always restored peace to the island. | ||
|<center>''[[Super Mario World]]''</center> | |<center>''[[Super Mario World]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Egg Island | !colspan="3" style="font-size:125%;text-align:left"|Egg Island | ||
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|[[File:Egg Island.png|145x145px]] | |[[File:Egg Island.png|145x145px]] | ||
|[[Egg Island]] is the second homeland of the Yoshis which appears in ''Yoshi's New Island''. The island is in front of Yoshi's Island, the main island of the Yoshis. When the [[ | |[[Egg Island]] is the second homeland of the Yoshis which appears in ''Yoshi's New Island''. The island is in front of Yoshi's Island, the main island of the Yoshis. When the [[Stork]] drops [[Baby Mario]] and [[Baby Luigi]] once again, Baby Mario falls down and teams up with the native Yoshis to rescue his brother, who is held captive by Kamek now that Baby Bowser chooses the island to be his resort. When the team defeats [[Bowser]] and rescues Baby Luigi, the Stork takes the babies back to their homes, as the Yoshis bid them farewell. | ||
|<center>''[[Yoshi's New Island]]''</center> | |<center>''[[Yoshi's New Island]]''</center> | ||
|- | |||
|} | |} | ||
===Items=== | ===Items=== | ||
{|align=center width=100% class="wikitable" | {| align=center width=100% class="wikitable" | ||
|- | |- | ||
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Item | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Item | ||
|- | |- | ||
!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Summary | !width=65% style="background-color: #e0e0e0;"|Brief Summary | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|Yoshi | !colspan="3" style="font-size:125%;text-align:left"|Yoshi Eggs | ||
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|[[File:Yoshi Egg Green Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Yoshi Egg Green Artwork - Yoshi's New Island.png|145x145px]] | ||
|[[Yoshi | |[[Yoshi Egg]]s are a staple of any ''Yoshi's Island'' game. They are not only a weapon for the Yoshis to use against enemies, but they are also tools that can be utilized to solve certain puzzles. By swallowing an enemy, a Yoshi can lay an egg. In addition to the standard green Yoshi eggs, there are also [[Yellow Egg|yellow]], [[Red Egg|red]], and even [[Flashing Egg|flashing]] ones. The yellow ones can be received by hitting a yellow Egg Block, the red ones can be received from red Egg Blocks, while the flashing ones can just be found rarely on the ground. A green egg that bounces off walls will become yellow after the first bounce and red after the second bounce, as well. Other types of eggs are found in the series: [[Giant Yoshi Egg]]s are formed by swallowing [[Fat Guy]]s; [[Mega Eggdozer]]s are formed by swallowing large enemies like [[Mega Guy]]s and [[Mega Kantera]]; and [[Metal Eggdozer]]s are formed by swallowing metallic enemies like [[Metal Guy]]s and [[Tetu Kantera]]. | ||
|<center>''[[Super Mario World]]''</center> | |<center>''[[Super Mario World]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Star | !colspan="3" style="font-size:125%;text-align:left"|Star | ||
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|[[File:Stars Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Stars Artwork - Yoshi's New Island.png|145x145px]] | ||
|[[Star (Yoshi's Island series)| | |[[Star (Yoshi's Island series)|Stars]] are items that appear from red eggs when they hit an enemy, from enemies that are defeated in certain ways, or from [[Tulip]]s, certain [[crate]]s, and [[Winged Cloud]]s. They represent the amount of time the baby can be off of the Yoshi's back before the Toadies kidnap them. Ending a level with 30 Stars left factors into 100% completion of the level. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Smiley Flower | !colspan="3" style="font-size:125%;text-align:left"|Smiley Flower | ||
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|[[File:Flower Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Flower Artwork - Yoshi's New Island.png|145x145px]] | ||
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Red | !colspan="3" style="font-size:125%;text-align:left"|Red Coin | ||
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|[[File: | |[[File:RedYoshiCoin.jpg|145x145px]] | ||
|20 [[Red Coin | |20 [[Red Coin]]s appear in each level. Collecting them all will grant an extra life and factor into the level's 100% completion. They often appear gold, like normal [[coin]]s, but in some games have a slight orange tint even in this form. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
|- | |||
|} | |} | ||
===Objects=== | ===Objects=== | ||
{|align=center width=100% class="wikitable" | {| align=center width=100% class="wikitable" | ||
|- | |- | ||
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Item | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Item | ||
|- | |- | ||
!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Summary | !width=65% style="background-color: #e0e0e0;"|Brief Summary | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
|- | |- | ||
!colspan="3"style="font-size:125%;text-align:left"|Egg Block | !colspan="3" style="font-size:125%;text-align:left"|Egg Block | ||
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|[[File:Egg Block Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Egg Block Artwork - Yoshi's New Island.png|145x145px]] | ||
|[[Egg Block]]s are small white cubes with spots on them; the color of the spots shows what the block does. The green Egg Block, when hit, ejects an unlimited number of Yoshi | |[[Egg Block]]s are small white cubes with spots on them; the color of the spots shows what the block does. The green Egg Block, when hit, ejects an unlimited number of Yoshi Eggs for the player to utilize in that [[level]]. Up to six Yoshi Eggs will come out of a green Egg Block. The yellow block and red block, however, will only give out 1 yellow egg and 1 red egg, respectively. The [[Expansion Block|magenta block]] is different from the others, as it expands and acts as a boost for the player rather than ejecting eggs. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Flatbed Ferry | !colspan="3" style="font-size:125%;text-align:left"|Flatbed Ferry | ||
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|[[File:Flatbed Ferry.png|168x66px]] | |[[File:Flatbed Ferry.png|168x66px]] | ||
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|Winged Cloud | !colspan="3" style="font-size:125%;text-align:left"|Winged Cloud | ||
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|[[File:Winged Cloud Artwork - Yoshi's New Island.png|145x145px]] | |[[File:Winged Cloud Artwork - Yoshi's New Island.png|145x145px]] | ||
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|! Switch | !colspan="3" style="font-size:125%;text-align:left"|! Switch | ||
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|[[File:YIDS Redswitch.jpg|145x145px]] | |[[File:YIDS Redswitch.jpg|145x145px]] | ||
|While specific to [[Switch Palace]]s in ''[[Super Mario World]]'', [[! Switch]]es become much more commonplace in the ''[[Yoshi's Island]]'' games. They cause [[Dotted | |While specific to [[Switch Palace]]s in ''[[Super Mario World]]'', [[! Switch]]es become much more commonplace in the ''[[Yoshi's Island]]'' games. They cause [[Dotted Line Block]]s to turn into red [[! Block]]s or cause a secret pathway to a bonus area to open up. | ||
|<center>''[[Super Mario World]]''</center> | |<center>''[[Super Mario World]]''</center> | ||
|- | |||
|} | |} | ||
==References== | ==References== | ||
<references/> | <references /> | ||
{{ | {{YoshiGames}} | ||
[[Category:Game series]] | [[Category:Game series]] | ||