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{{italic title}}
{{italic title|''Yoshi's Island'' (series)}}
{{move|Yoshi (series)|proposal=Talk:Yoshi's Island (series)#Restructure into a Yoshi (series) article}}
{{series-infobox
{{series infobox
|title=Yoshi's Island
|image=[[File:Yoshi's Island series logo.png|250px]]
|image=[[File:Yoshi's Island series logo.png|250px]]
|first=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]])
|first=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]])
|latest=''[[Yoshi's Crafted World]]'' ([[List of games by date#2019|2019]])
|latest=''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]])
|number=12 (6 main, 2 spin-offs, 2 reissues, and 2 demos)
|number=6 (3 main, 1 spin-off, 1 port, and 1 demo)
|subseries=''Yoshi's Island''
|parent=''[[Yoshi (franchise)|Yoshi]]''
|franchise=''[[Yoshi (franchise)|Yoshi]]''
}}
}}
The '''''Yoshi''''' series is a video game series in the [[Yoshi (franchise)|''Yoshi'' franchise]]. It is a series of 2D side-scrolling platformers starring [[Yoshi]], who has the unique ability to throw eggs to defeat enemies. The games generally feature a colorful, storybook-like art style. The games function as prequels to the present era of the [[Super Mario (franchise)| ''Super Mario'' franchise]], as they are set in the infancy of [[Mario]] and [[Luigi]], where the [[Yoshi (species)|Yoshis]] must work to save [[Baby Mario]] and others, including [[Baby Luigi]], from the machinations of [[Kamek]] and [[Baby Bowser]]. Indeed, the defining trait of the series is that the controlled Yoshi carries a baby character, who ends in a bubble when the former is hurt. When this happens, Yoshi has a set number of seconds to rescue Baby Mario, which can be increased in various ways.<ref name="SMPYIseries">{{file link|SMP Yoshi's Island opt.png|Description of the Yoshi's Island series on the ''Super Mario Pia''}}. The main description states ''A side-scroller action game where Yoshi protects the baby-form [of Mario] Baby Mario as an adventure unfolds. If hit by an enemy's attack, Baby Mario is separated. This heart-pounding system where you must quickly rescue [Baby Mario] is fun!''</ref> The series is primarily developed by [[Nintendo EAD]], with some games being developed by [[Artoon]] or other companies. The series also has a subseries called the '''''Yoshi's Island''''' series,<ref name="SMPYIseries"/> which began with ''[[Super Mario World 2: Yoshi's Island]]'', released on a home console (the [[Super Nintendo Entertainment System]]), before switching to a focus on handheld entries with ''[[Yoshi's Island DS]]'' and ''[[Yoshi's New Island]]''.
The '''''Yoshi's Island''''' series<ref name="SMPYIseries"/> is a video-game sub-series of the [[Yoshi (franchise)|''Yoshi'' franchise]]. It is a series of 2D side-scrolling platformers starring [[Yoshi]], who has the unique ability to throw eggs to defeat enemies. The games generally feature a colorful, storybook-like art style. The games function as prequels to the present era of the [[Mario (franchise)| ''Mario'' franchise]], as they are set in the infancy of [[Mario]] and [[Luigi]], where the [[Yoshi (species)|Yoshis]] must work to save [[Baby Mario]] and others, including [[Baby Luigi]], from the machinations of [[Kamek]] and [[Baby Bowser]]. Indeed, the defining trait of the series is that the controlled Yoshi carries a baby character, who ends in a bubble when the former is hurt. When this happens, Yoshi has a set number of seconds to rescue Mario, which can be increased in various ways.<ref name="SMPYIseries">{{media link|SMP Yoshi's Island opt.png|Descritpion of the Yoshi's Island series on the ''Super Mario Pia''}}. The main description states ''A side-scroller action game where Yoshi protects the baby-form [of Mario] Baby Mario as an adventure unfolds. If hit by an enemy's attack, Baby Mario is separated. This heart-pounding system where you must quickly rescue [Baby Mario] is fun!''</ref> The series is primarily developed by [[Nintendo EAD]], with some games being developed by [[Artoon]] or other companies. The series began with a console title, but switched to a focus on handheld entries with ''[[Yoshi's Island DS]]''.  


==List of games in the series==
==List of games==
===Main games===
===Main games===
The following games are part of the ''Yoshi's Island'' series:<ref name="SMPYIseries"/>
The following games are part of the ''Yoshi's Island'' series:<ref name="SMPYIseries"/>
{|align=center width=100% class="wikitable"
 
|-
{| align=center width=100% class="wikitable"
!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title
|-
!width=15% style="background-color:#e0e0e0;"|Cover, original release, and system
!width=85% style="background-color:#e0e0e0;"|Synopsis
|-
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario World 2: Yoshi's Island]]''
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
|-
|-
|align="center"|[[File:SMW2.jpg|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|August 5, 1995}} [[Super Nintendo Entertainment System]]  </span>
!width=15% style="background-color: #e0e0e0;"|Cover, original release and system
|'''''Super Mario World 2: Yoshi's Island''''' revolves around the time when [[Mario]] and [[Luigi]] were babies. When [[Kamek]] attempts to kidnap both [[Baby Mario]] and [[Baby Luigi]], he succeeds in kidnapping Baby Luigi, but Baby Mario falls to Yoshi's island and Yoshi finds him. Kamek sends his army of [[Toady|Toadies]] to find and kidnap Baby Mario. Yoshi and his fellow islanders escort Baby Mario to help him rescue his brother.
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's Story]]''
!colspan="2" style="font-size:125%;text-align:left"|''[[Super Mario World 2: Yoshi's Island]]''
|-
|-
|[[File:Yoshi's Story Box.png|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|December 21, 1997}} [[Nintendo 64]]</span>
|[[File:SMW2.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|1995}} [[Super Nintendo Entertainment System]] </span>
| '''''Yoshi's Story''''' is the first ''Yoshi'' game to feature three-dimensional graphics. It plays much like the ''Super Mario World 2: Yoshi's Island''. The plot for this game revolves around the kidnapping of the [[Super Happy Tree]]. After [[Baby Bowser]] turned [[Yoshi's Island (location)|Yoshi's Island]] into a [[Yoshi's Story (book)|pop-up book]], he stole the Super Happy Tree. At this point, six [[Baby Yoshi]]s must traverse through six different worlds in order to reclaim the Super Happy Tree and return Yoshi's Island back to its original state.
| '''''[[Super Mario World 2: Yoshi's Island]]''''' revolves around the time when [[Mario]] and [[Luigi]] were babies. When [[Kamek]] attempts to kidnap both [[Baby Mario]] and [[Baby Luigi]], he succeeds in kidnapping Baby Luigi, but Baby Mario falls to Yoshi's island and Yoshi finds him. Kamek sends his army of [[Toady|Toadies]] to find and kidnap Baby Mario. Yoshi and his fellow islanders escort Baby Mario to help him rescue his brother.
|-  
|-  
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's Island DS]]''
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Island DS]]''
|-
|align="center"|[[File:YI2boxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{flag list|USA|November 13, 2006}} [[Nintendo DS]] </span>
|A sequel to ''Super Mario World 2: Yoshi's Island'', '''''Yoshi's Island DS''''', features Yoshi and Baby Mario, along with [[Baby Peach]], [[Baby Bowser]], [[Baby Wario]], and [[Baby DK]], on a quest to save all the world's babies (including Baby Luigi). Kamek and Bowser from the future are the ones responsible for the kidnapping of the babies, searching for the [[star children]] in order to conquer the universe. The [[stork]] manages to attack some [[Toadies]], who drop the babies they are carrying, the babies being Baby Mario and Baby Peach. The Yoshis set out to rescue the babies, encountering more along the way.
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's New Island]]''
|-
|align="center"|[[File:Yniboxart.jpg|145px]]<span style="font-size:8pt"><br>{{flag list|USA|March 14, 2014}} [[Nintendo 3DS]]</span>
|'''''Yoshi's New Island''''' continues the story told from ''Super Mario World 2: Yoshi's Island'' prior to ''Yoshi's Island DS'', and it is the first game of the series to employ 3D graphics. It is shown that the stork has delivered the Baby Mario twins to the wrong house and tries to get them to their real parents. Kamek steals Baby Luigi once again and Baby Mario falls on a place called [[Egg Island]], where the Yoshi residents find him and decide to take him to Bowser's Castle, where Baby Bowser plans to turn the island into a personal resort.
Most gameplay elements are borrowed from the first game. Among new elements are the [[Mega Eggdozer]]s, [[Metal Eggdozer]]s, and the multiplayer [[minigame]] mode. A game was released in 2014 on the [[Play Nintendo]] website, under the name of ''[[Yoshi's New Island Match-Up]]''.
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's Woolly World]]''
|-
|-
|[[File:YWW NA Boxart.png|145px]]<span style="font-size:8pt"><br>{{flag list|Australia|June 25, 2015}} [[Wii U]]</span>
|[[File:YI2boxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|USA|2006}} [[Nintendo DS]] </span>
|'''''Yoshi's Woolly World''''' is a side-scroller platform game for the [[Wii U]], produced by [[Good-Feel]]. The game features backgrounds, characters and enemies made of yarn, textiles and fabric, similar to the [[Wii]] game, ''{{iw|wikirby|Kirby's Epic Yarn|Kirby's Epic Yarn}}'', produced by the same company. This is the first ''Yoshi'' game to a home console since ''Yoshi's Story''. In this game, which is set in the [[Craft Island]], Kamek turns the wool Yoshis into [[Wonder Wool]], except for Green Yoshi and Red Yoshi. These two remaining inhabitants of the island must save the rest and defeat Kamek and Baby Bowser, who wishes to use the Wonder Wool to build a great castle for himself.
| The direct sequel to ''Super Mario World 2: Yoshi's Island'', '''''[[Yoshi's Island DS]]''''', features [[Baby Peach]], [[Baby Bowser]], [[Baby Wario]], [[Baby Donkey Kong]] and of course Baby Mario all on a quest to save all the world's babies (including Baby Luigi). Kamek is the one responsible for the kidnapping of the babies, still being mad after the events of the previous game. The [[Stork]] manages to attack some [[Toadies]], who drop the babies they are carrying, the babies being Baby Mario and Baby Peach. The Yoshis set out to rescue the babies, encountering more along the way.  
|-
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's Crafted World]]''
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's New Island]]''
|-
|-
|[[File:Yoshi Craft World - Box NA.png|145px]]<span style="font-size:8pt"><br>March 29, 2019<br>[[Nintendo Switch]]</span>
|[[File:Yniboxart.jpg|145px]]<span style="font-size:8pt"><br>{{released|USA|2014}} [[Nintendo 3DS]]</span>
|'''''Yoshi's Crafted World''''' is a platform game that was announced for the [[Nintendo Switch]] during E3 2017, and was released on March 29, 2019. The game has a hand-crafted look similar to ''Yoshi's Story'' and ''Yoshi's Woolly World''. Here, all the [[Dream Gem]]s for the [[Sundream Stone]] have been released, tasking the Yoshis to find them until Kamek and Baby Bowser do. There was also a [[Play Nintendo]] game based off of ''Yoshi's Crafted World'', called ''[[Yoshi's Crafted World Trivia Quiz]]''.
|'''''[[Yoshi's New Island]]''''' is a platform game for the [[Nintendo 3DS]]. The game is a midquel between ''Super Mario World 2: Yoshi's Island'' and ''Yoshi's Island DS'', and it uses a similar art style for the game. It is shown that the Stork has delivered the Baby Mario twins to the wrong house and tries to get them to their real parents. Kamek steals Baby Luigi once again and Baby Mario falls on a place called [[Egg Island]], where the Yoshi residents find him and decide to take him to Bowser's Castle.
Most gameplay elements are borrowed from the first game. Among new elements are the [[Mega Eggdozer]]s, [[Metal Eggdozer]]s and the multiplayer [[minigame]] mode.
|}
|}


===Spin-off games===
===Spin-off games===
These games are inspired by the ''Yoshi's Island'' series, but are not part of it.<ref name="SMPYIseries"/>
These games are inspired by the ''Yoshi's Island'' series, but are not part of it.<ref name="SMPYIseries"/>
{|align=center width=100% class="wikitable"
{| align=center width=100% class="wikitable"
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|-
!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title  
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title  
|-
|-
!width=15% style="background-color:#e0e0e0;"|Cover, original release and system
!width=15% style="background-color: #e0e0e0;"|Cover, original release and system
!width=85% style="background-color:#e0e0e0;"|Synopsis
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi Topsy-Turvy]]''
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi Touch & Go]]''
|-
|-
|[[File:YTTboxart front.jpg|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|December 9, 2004}} [[Game Boy Advance]]</span>
|[[File:YoshiTouchGo.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|2005}} [[Nintendo DS]] </span>
| '''''Yoshi Topsy-Turvy''''', or ''Yoshi's Universal Gravitation'' in Europe and Australia, features a similar story to ''Yoshi's Story'' in where the island is transformed into a picture book. The [[tiny spirits]] transformed the entire island into a book (called the [[Forbidden Pop-Up Book]]) and Yoshi has to go through several challenges to earn the right to transform the island back. Once Yoshi has collected the required amount of [[Happiness Medal]]s, Yoshi can defeat [[Bowser]] and save his home. This was one of only two gyro-sensitive games to be released on the Game Boy Advance; the other was ''[[WarioWare: Twisted!]]''
| The first ''Yoshi's Island'' game on the [[Nintendo DS]], '''''[[Yoshi Touch & Go]]''''' features the same story as ''Super Mario World 2: Yoshi's Island''. The game is more of a puzzle game than a platformer like ''Yoshi's Island'' was. The game is entirely touch-sensitive, allowing Yoshi to attack enemies with a tap of the [[stylus]].
|-
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi Touch & Go]]''
|-
|align="center"|[[File:YoshiTouchGo.jpg|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|January 27, 2005}} [[Nintendo DS]]  </span>
|The first ''Yoshi'' game on the [[Nintendo DS]], '''''Yoshi Touch & Go''''', features the same story as ''Super Mario World 2: Yoshi's Island''. The game is more of a puzzle game than a platformer like ''Yoshi's Island'' was. The game is entirely touch-sensitive, allowing Yoshi to attack enemies with a tap of the [[stylus]].
|}
|}


===Reissues===
===Reissue===
{|align=center width=100% class="wikitable"
{| align=center width=100% class="wikitable"
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!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title
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!width=15% style="background-color:#e0e0e0;"|Cover, original release and system
!width=85% style="background-color:#e0e0e0;"|Synopsis
|-
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's Island: Super Mario Advance 3]]''
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
|-
|-
|align="center"|[[File:Super Mario Advance 3 Box Art.jpg|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|September 20, 2002}} [[Game Boy Advance]] </span>
!width=15% style="background-color: #e0e0e0;"|Cover, original release and system
|'''''Yoshi's Island: Super Mario Advance 3''''' is the [[Game Boy Advance]] [[Reissue#Remake|remake]] of ''Super Mario World 2''. This game is very similar to the original with several differences, such as updated graphics and some new levels. This game also includes ''[[Mario Bros. (game)|Mario Bros.]]'' as an extra feature, which is a constant theme in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series.
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Poochy & Yoshi's Woolly World]]''
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Island: Super Mario Advance 3]]''
|-
|-
|[[File:Poochy & Yoshi's Woolly World - NA Boxart.jpg|145px]]<span style="font-size:8pts><br>{{flag list|Japan|January 19, 2017}} [[Nintendo 3DS]]</span>
|[[File:Super Mario Advance 3 Box Art.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|2002}} [[Game Boy Advance]] </span>
|'''''Poochy & Yoshi's Woolly World''''' is a [[Nintendo 3DS]] port of ''Yoshi's Woolly World'' that was released in January 2017 in Japan and February 2017 in other regions. It includes the entirety of the original game's levels, but multiplayer mode, Miiverse stamps (replaced by [[Pencil Patch]]es), and bonus minigames have been removed. This port otherwise includes more features when compared to the original: more [[amiibo]] are compatible (and thus more Yoshi amiibo patterns are available), the Yoshi patterns unlocked from collecting Wonder Wool are available in three color schemes each (as opposed to one in the original), short videos featuring characters from the game can be viewed in the [[Scrapbook Theater]] (the player is quizzed on the video after viewing, if answered correctly, [[bead]]s are awarded), the player can create up to 10 of their own Yoshi patterns, and a new mode centering on [[Poochy]] called [[Poochy Dash]] has been added.
|'''''[[Yoshi's Island: Super Mario Advance 3]]''''' was the [[Game Boy Advance]] port of ''Super Mario World 2''. This game was very similar to the original with several differences, such as updated graphics and some new levels. This game also included ''[[Mario Bros. (game)|Mario Bros.]]'' as an extra feature, which was a constant theme in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series.
|}
|}


===Tech demos===
===Tech Demos===
{|align=center width=100% class="wikitable"
{| align=center width=100% class="wikitable"
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!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title  
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title  
|-
|-
!width=15% style="background-color:#e0e0e0;"|Image and system
!width=15% style="background-color: #e0e0e0;"|Image and system
!width=85% style="background-color:#e0e0e0;"|Synopsis
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
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!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi Demo]]''
!colspan="2" style="font-size:125%;text-align:left"|''[[Balloon Trip]]''
|-
|-
|[[File:Yoshidemosceenshot.png|145x145px]]<span style="font-size:8pt"><br>[[Game Boy Advance]]</span>
|[[File:BalloonTriptitle.jpg|145x145px]] <span style="font-size:8pt"><br>[[Nintendo DS]]</span>
|'''''Yoshi Demo''''' was a tech demo for the [[Game Boy Advance]]. It consists of a short 3D render of [[Yoshi's Island (location)|Yoshi's Island]] followed by an endless level based on ''[[Yoshi's Story]]''. Several new enemies were included such as new types of [[Toady|Toadies]], [[Bullet Bill]]s, and a new 5-ton weight enemy. It is unknown if the game was planned to be released.
|'''''[[Balloon Trip]]''''' was a tech demo for the [[Nintendo DS]], shown off at E3 2004. The game had a very simple storyline, in which [[Baby Mario]] is floating in the air being held up by 3 balloons. If any enemies touch these balloons, they pop. The player must use the stylus to stop enemies from touching Mario by drawing various things such as clouds and bubbles. This demo was used as the foundation for ''Yoshi Touch & Go''.
|-
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Balloon Trip]]''
|-
|align="center"|[[File:BalloonTriptitle.jpg|145x145px]] <span style="font-size:8pt"><br>[[Nintendo DS]]</span>
|'''''Balloon Trip''''' was a tech demo for the [[Nintendo DS]], shown off at E3 2004. The game had a very simple storyline, in which [[Baby Mario]] is floating in the air being held up by 3 balloons. If any enemies touch these balloons, they pop. The player must use the stylus to stop enemies from touching Mario by drawing various things such as clouds and bubbles. This demo was used as the foundation for ''Yoshi Touch & Go''.
|}
==Crossover game==
{|align=center width=100% class="wikitable"
|-
!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title
|-
!width=15% style="background-color:#e0e0e0;"|Cover, original release and system
!width=85% style="background-color:#e0e0e0;"|Synopsis
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Sonic Lost World]]''
|-
|[[File:SLW NA Boxart Wii U.jpg|145px]]<span style="font-size:8pts><br>{{flag list|Europe|October 18, 2013}} [[Wii U]]</span>
|'''''Sonic Lost World''''' is a game of the ''{{wp|Sonic the Hedgehog}}'' franchise that released on the [[Wii U]] on October 18, 2013. The game receives downloadable content that included a level titled [[Yoshi's Island Zone]]. This stage is largely based on the ''Yoshi's Island'' series.
|}
|}


==Gameplay==
==Gameplay==
The basic gameplay of the ''Yoshi's Island'' series is that of a 2D side-scrolling platformer. In addition to the basic run and jump actions, the Yoshi being played as is able to use their tongue to manipulate objects and to eat enemies in most of the games. Once an enemy is eaten, it can be ejected or swallowed. If swallowed, the Yoshi will be able to lay an egg which can be thrown at objects or at enemies. The Yoshi can obtain various power-ups to help complete the level, many of which involve transforming into various vehicles. The baby that the Yoshi carries on his back (usually Baby Mario) can also give the Yoshi various abilities to aid it. The defining feature of the series is the fact that, when the Yoshi is hit by an obstacle that does not make him lose immediately a life, the baby he is carrying ends in a bubble and a timer starts to decrease. If the Yoshi does not manage to pop the bubble before the timer reaches 0, some enemies, typically [[Toady|Toadies]], kidnap the baby and the Yoshi loses a life.
The basic gameplay of the ''Yoshi's Island'' series is that of a 2D side-scrolling platformer. In addition to the basic run and jump actions, the Yoshi being played as is able to use their tongue to manipulate objects and to eat enemies in most of the games. Once an enemy is eaten, it can be ejected or swallowed. If swallowed, the Yoshi will be able to lay an egg which can be thrown at objects or at enemies. The Yoshi can obtain various power-ups to help complete the level, many of which involve transforming into various vehicles. The baby that the Yoshi carries on his back (usually Baby Mario) can also give the Yoshi various abilities to aid it. The defning feature of the series is the fact that, when the Yoshi is hit by an obstacle that doesn't make him lose immediately a life, the baby he's carrying ends in a bubble and a timer starts to decrease. If the Yoshi doesn't manage to pop the bubble before the timer reaches 0, some enemies, typically [[Toady|Toadies]], kidnap the baby and the Yoshi loses a life.


The spin-offs in the series feature somewhat different gameplay. In ''[[Yoshi Touch & Go]]'', the player must draw lines of clouds with the [[Nintendo DS]] Touch Screen, guiding Yoshi and Baby Mario away from enemies as they float down. Enemies can be defeated by drawing bubbles around them or by throwing eggs obtained from eating fruit at them.
The spin-offs in the series feature somewhat different gameplay. In ''[[Yoshi Touch & Go]]'', the player must draw lines of clouds with the [[Nintendo DS]] Touch Screen, guiding Yoshi and Baby Mario away from enemies as they float down. Enemies can be defeated by drawing bubbles around them or by throwing eggs obtained from eating fruit at them.
Other related games to the series also feature a similar gameplay to its games, some featuring somewhat different gameplay. In ''[[Yoshi's Story]]'', [[fruit]]s are scattered all over every level. After eating 30 fruits in each level, the [[Baby Yoshi]]s advance to the next one. In ''[[Yoshi Topsy-Turvy]]'', the main aspect of gameplay is that the player must tilt the [[Game Boy Advance]] to tilt the in-game world, allowing Yoshi to walk on walls in order to traverse the level. In this game, Yoshi is able to eat enemies, but not to lay eggs. ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'' both play similarly to the main ''Yoshi's Island'' games, with the only difference being that enemies that are eaten get turned into [[yarn ball]]s, which can be thrown at framed objects to turn into either platforms or [[Warp Pipe]]s. ''[[Yoshi's Crafted World]]'' also plays similarly to the main ''Yoshi's Island'' games, with Yoshi traversing through levels by following a yellow trail that represents a path leading to the [[Goal (Yoshi's Crafted World)|goal]]. A feature of the game is the ability to flip between the front and back of stages to throw [[Yoshi's Egg|Yoshi Egg]]s on a three-dimensional plane.


==Major elements of the ''Yoshi's Island'' series==
==Major elements of the ''Yoshi's Island'' series==
===Major characters===
===Major characters===
====Protagonists====
====Protagonists====
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Character
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Character
|-
|-
!width=10% style="background-color:#e0e0e0;"|Image
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color:#e0e0e0;"|Brief Biography
!width=65% style="background-color: #e0e0e0;"|Brief Biography
!width=15% style="background-color:#e0e0e0;"|First Appearance
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
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!colspan="3"style="font-size:125%;text-align:left"|[[Yoshi]]
!colspan="3" style="font-size:125%;text-align:left"|[[Yoshi]]
|-
|-
|[[File:Yoshi and Baby Mario Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Yoshi and Baby Mario Artwork - Yoshi's New Island.png|145x145px]]
|[[Yoshi]] is the main protagonist of the ''Yoshi's Island'' series. He is one of the Yoshis who defend the islands whenever they are threatened by evil forces, often carrying Baby Mario and the other babies on his back. He, like the other Yoshis, has various abilities, including [[Flutter Jump]]ing in the air, [[Ground Pound|ground pound]]ing, swallowing enemies, and producing [[Yoshi's Egg]]s. Yoshi is often the one who finds Baby Mario and begins the quests.
|[[Yoshi]] is the main protagonist of the ''Yoshi's Island'' series. He is one of the Yoshis who defend the islands whenever they are threatened by evil forces, often carrying Baby Mario and the other babies on his back. He, like the other Yoshis, has various abilities, including [[Flutter|fluttering]] in the air, [[Ground Pound|ground pounding]], swallowing enemies, and producing [[Yoshi Eggs]]. Yoshi is often the one who finds Baby Mario and begins the quests.
|<center>''[[Super Mario World]]''</center>   
|<center>''[[Super Mario World]]''</center>   
|-     
|-     
!colspan="3"style="font-size:125%;text-align:left"|[[Baby Mario]]
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Mario]]
|-
|-
|[[File:Baby Mario Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Baby Mario Artwork - Yoshi's New Island.png|145x145px]]
|[[Baby Mario]] is the starring baby of the ''Yoshi's Island'' series. Whenever Kamek attempts to kidnap Baby Mario, he fails, leaving Baby Mario in the care of the Yoshis as he sets out to rescue his brother. Baby Mario has the ability to become completely invincible to all attacks in ''Yoshi's Island DS'' after collecting a [[Super Star]]. Baby Mario also possesses the power to make Yoshis run more swiftly.
|[[Baby Mario]] is the starring baby of the ''Yoshi's Island'' series. Whenever Kamek attempts to kidnap Baby Mario, he fails, leaving Baby Mario in the care of the Yoshis as he sets out to rescue his brother. Baby Mario has the ability to become completely invincible to all attacks in ''Yoshi's Island DS'' after collecting a [[star]]. Baby Mario also possesses the power to make Yoshis run more swiftly.
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Baby Luigi]]
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Luigi]]
|-
|-
|[[File:Toadies and Baby Luigi YTnG artwork.jpg|145x145px]]
|[[File:Toadies and Baby Luigi YTnG artwork.jpg|145x145px]]
|[[Baby Luigi]] plays the damsel in each ''Yoshi's Island'' game he appears in: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', ''Yoshi Touch & Go'', and ''Yoshi's New Island''. Each time that he is kidnapped, his brother must team up with the Yoshis to rescue him. In ''Yoshi's Island DS'', Baby Luigi's role is slightly more significant in the fact that he is one of the seven [[star children]].
|[[Baby Luigi]] plays the damsel in each ''Yoshi's Island'' game he appears in: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', ''Yoshi Touch & Go'', and ''Yoshi's New Island''. Each time that he is kidnapped, his brother must team up with the Yoshis to rescue him. In ''Yoshi's Island DS'', Baby Luigi's role is slightly more significant in the fact that he is one of the seven star children.
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Poochy]]
!colspan="3" style="font-size:125%;text-align:left"|[[Poochy]]
|-
|-
|[[File:Poochy.jpg|145x145px]]
|[[File:Poochy.jpg|145x145px]]
|[[Poochy]] is an ally that has appeared in the ''Yoshi's Island'' series twice: in ''Super Mario World 2: Yoshi's Island'' and in ''Yoshi's New Island''. He is an odd-looking dog, considering the fact that he does not have ears and a nose, and that his lips are protruding. Poochy comes in handy if the Yoshis need to cross certain terrains that are inaccessible to the Yoshis; thus, the Yoshis ride Poochy across said terrain, taking them to a safe environment.
|[[Poochy]] is an ally that has appeared in the ''Yoshi's Island'' series twice: in ''Super Mario World 2: Yoshi's Island'' and in ''Yoshi's New Island''. He is an odd-looking dog, considering the fact that he doesn't have ears and a nose, and that his lips are protruding. Poochy comes in handy if the Yoshis need to cross certain terrains that are inaccessible to the Yoshis; thus, the Yoshis ride Poochy across said terrain, taking them to a safe environment.
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Baby DK]]
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Donkey Kong]]
|-
|-
|[[File:Baby DK on Yoshi YIDS artwork.jpg|145x145px]]
|[[File:YIDSbabydk.PNG|145x145px]]
|[[Baby DK]] has appeared in only one ''Yoshi's Island'' game to date: ''Yoshi's Island DS''. He appeared as an ally who helped the Yoshis rescue Baby Peach back from a group of [[Ukiki]]s. Baby DK then decides to join the mission to stop Bowser. Baby DK had many useful abilities, including the ability to climb on vines, the ability to make a Yoshi charge through hard rock, and the power to make Yoshi's Eggs explode on impact.
|[[Baby Donkey Kong]], (alternatively referred to as "Baby DK"), has appeared in only one ''Yoshi's Island'' game to date: ''Yoshi's Island DS''. He appeared as an ally who helped the Yoshis rescue Baby Peach back from a group of [[Ukiki]]s. Baby DK then decides to join the mission to stop Bowser. Baby DK had many useful abilities, including the ability to climb on vines, the ability to make a Yoshi charge through hard rock, and the power to make Yoshi eggs explode on impact.
|<center>''[[Yoshi's Island DS]]''</center>
|<center>''[[Yoshi's Island DS]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Baby Peach]]
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Peach]]
|-
|-
|[[File:BabyPeach YIDS.png|145x145px]]
|[[File:BabyPeach YIDS.png|145x145px]]
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|<center>''[[Mario & Luigi: Partners in Time]]''</center>
|<center>''[[Mario & Luigi: Partners in Time]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Baby Wario]]
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Wario]]
|-
|-
|[[File:Baby Wario on Yoshi YIDS artwork.jpg|145x145px]]
|[[File:Baby Wario on Yoshi YIDS artwork.jpg|145x145px]]
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|<center>''[[Yoshi's Island DS]]''</center>
|<center>''[[Yoshi's Island DS]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Stork]]
!colspan="3" style="font-size:125%;text-align:left"|[[Stork]]
|-
|-
|[[File:Stork and Babies Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Stork and Babies Artwork - Yoshi's New Island.png|145x145px]]
|The [[stork]] is yet another ally in the ''Yoshi's Island'' series. He has appeared in three games: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'' and ''Yoshi's New Island''. He also appeared in ''Yoshi Touch & Go''. His role in the games was relatively basic and short: to deliver the babies, either to their parents or to a [[Stork Stop]]. The stork does not speak in any games, and implied no complex personality. Not much is known about him, but he has always been there to help the Yoshis take care of the babies.
|The [[Stork]] is yet another ally in the ''Yoshi's Island'' series. He has appeared in three games: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'' and ''Yoshi's New Island''. He also appeared in ''Yoshi Touch & Go''. His role in the games was relatively basic and short: to deliver the babies, either to their parents or to a [[Stork Stop]]. The Stork didn't speak in any games, and implied no complex personality. Not much is known about him, but he has always been there to help the Yoshis take care of the babies.
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|-
|}
|}


====Antagonists====
====Antagonists====
{|align=center width=100% class="wikitable"
{| align=center width=100% class="wikitable"
|-
|-
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Character
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Character
|-
|-
!width=10% style="background-color:#e0e0e0;"|Image
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color:#e0e0e0;"|Brief Biography
!width=65% style="background-color: #e0e0e0;"|Brief Biography
!width=15% style="background-color:#e0e0e0;"|First Appearance
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Baby Bowser]]
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Bowser]]
|-
|-
|[[File:Baby Bowser YI.png|145x145px]]
|[[File:Baby Bowser YI.png|145x145px]]
|[[Baby Bowser]] is one of the three recurring main antagonists in the ''Yoshi's Island'' series. He has appeared in all three  ''Yoshi's Island'' games to date: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', and ''Yoshi's New Island''. He also appeared in ''Yoshi Touch & Go'', as well as ''Yoshi's Story'', ''Yoshi's Woolly World'', ''Poochy & Yoshi's Woolly World'', and ''Yoshi's Crafted World''. Baby Bowser is a spoiled infant who generally wants his way. In ''Yoshi's Island DS'', Baby Bowser was an ally (temporarily) for the first time. He had the ability to breathe fireballs that could defeat enemies and melt ice. In ''Yoshi's New Island'', Baby Bowser chose Egg Island to be his resort, but his plans were foiled by the Yoshi clan.
|[[Baby Bowser]] is one of the three recurring main antagonists in the ''Yoshi's Island'' series. He has appeared in all three  ''Yoshi's Island'' games to date: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', and ''Yoshi's New Island''. Baby Bowser is a spoiled infant who generally wants his way. In ''Yoshi's Island DS'', Baby Bowser was an ally (temporarily) for the first time. He had the ability to breathe fireballs that could defeat enemies and melt ice. In ''Yoshi's New Island'', Baby Bowser chose Egg Island to be his resort, but his plans were foiled by the Yoshi clan.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Kamek]]
!colspan="3" style="font-size:125%;text-align:left"|[[Kamek]]
|-
|-
|[[File:KamekNew.jpg|145x145px]]
|[[File:KamekNew.jpg|145x145px]]
|[[Kamek]] is the main antagonist in the ''Yoshi's Island'' series. He has appeared in all three  ''Yoshi's Island'' games to date: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', and ''Yoshi's New Island''. Like Baby Bowser, he also appeared in ''Yoshi Touch & Go''; unlike Baby Bowser, however, Kamek has appeared in ''Yoshi's Woolly World'', ''Poochy & Yoshi's Woolly World'', and ''Yoshi's Crafted World'' as well but does not appear in ''Yoshi's Story''. He is a blue-cloaked [[Magikoopa]] who is notable for stealing the babies of the Mushroom Kingdom. Kamek commonly uses his magic to enhance certain enemies into bosses for the Yoshis to fight. When that fails, he tries again—but alas, the Yoshis always prevail over Kamek, foiling his evil plots. However, Kamek has appeared in other ''Super Mario'' games, (such as ''[[Mario Party DS]]'' and ''[[Mario & Luigi: Partners in Time]]''), as a minor enemy or boss, his largest antagonist role is in the ''Yoshi's Island'' series.
|[[Kamek]] is the main antagonist in the ''Yoshi's Island'' series. He has appeared in all three  ''Yoshi's Island'' games to date: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', and ''Yoshi's New Island''. Like Baby Bowser, he also appeared in ''Yoshi Touch & Go''. He is a blue-cloaked [[Magikoopa]] who is notable for stealing the babies of the Mushroom Kingdom. Kamek commonly uses his magic to enhance certain enemies into bosses for the Yoshis to fight. When that fails, he tries again—but alas, the Yoshis always prevail over Kamek, foiling his evil plots. However, Kamek has appeared in other ''Mario'' games, (such as ''[[Mario Party DS]]'' and ''[[Mario & Luigi: Partners in Time]]''), as a minor enemy or boss, his largest antagonist role is in the ''Yoshi's Island'' series.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|[[Bowser]]
!colspan="3" style="font-size:125%;text-align:left"|[[Bowser]]
|-
|-
|[[File:Yoshibowser.png|145x145px]]
|[[File:Yoshibowser.png|145x145px]]
|[[Bowser]] has appeared in two main ''Yoshi'' games: ''Yoshi's Island DS'' and ''Yoshi's New Island''. He also appears in ''Yoshi Topsy-Turvy''. During the events of ''Yoshi's Island DS'', Bowser serves as the main antagonist. He travels back in time to find the seven star children, in hopes of receiving their power; if Bowser were to receive their power, he could conquer the universe. He kidnapped as many children as he possibly could, (including his infant self), in order to get the seven star children. However, the star children eventually foil Bowser's plan, forcing him to return to his original time. He also appears in ''Yoshi's New Island'' as the final boss—Bowser, however, can only be fought after the player has completed all of the main levels but does not use the [[Flutter Wings]] power-up.
|[[Bowser]] has appeared in two main ''Yoshi'' games: ''Yoshi's Island DS'' and ''Yoshi's New Island''. During the events of ''Yoshi's Island DS'', He serves as the main antagonist. Bowser travels back in time to find the seven [[star children]], in hopes of receiving their power; if he were to receive their power, he could conquer the universe. Bowser kidnapped as many children as he possibly could, (including his infant self), in order to get the seven star children. However, the star children eventually foil Bowser's plan, forcing him to return to his original time. He also appears in ''Yoshi's New Island'' as the final boss—Bowser, however, can only be fought after the player has completed all of the main levels but does not use the [[Flutter Wings]] power-up.
|<center>''[[Super Mario Bros.]]</center>
|<center>''[[Super Mario Bros.]]</center>
|}
|}


===Species===
===Species===
{|align=center width=100% class="wikitable"
{| align=center width=100% class="wikitable"
|-
|-
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Species
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Species
|-
|-
!width=10% style="background-color:#e0e0e0;"|Image
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color:#e0e0e0;"|Brief Summary
!width=65% style="background-color: #e0e0e0;"|Brief Summary
!width=15% style="background-color:#e0e0e0;"|First Appearance
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Yoshi
!colspan="3" style="font-size:125%;text-align:left"|Yoshi
|-
|-
|[[File:Group artwork - Yoshi's New Island.png|145x145px]]
|[[File:Group artwork - Yoshi's New Island.png|145x145px]]
|[[Yoshi (species)|Yoshis]] are the main inhabitants of [[Yoshi's Island (location)|Yoshi's Island]]. They are dinosaur-like creatures who enjoy eating [[fruit]]s. The type of fruit that a Yoshi likes depends on that Yoshi's color. Yoshis come in many different colors, including Green, Red, Yellow, Blue, Pink, Light-Blue, Purple, Brown, Black, White, and Orange. Yoshis of many of these colors often accompany [[Yoshi]] and the babies on their journeys, carrying the babies on their backs. Yoshis have various abilities, including [[Flutter Jump]]ing in the air, [[Ground Pound|ground pound]]ing, swallowing enemies, and producing [[Yoshi's Egg]]s.
|[[Yoshi (species)|Yoshis]] are the main inhabitants of [[Yoshi's Island (place)|Yoshi's Island]]. They are dinosaurs who enjoy eating [[Fruit]]. The type of fruit that a Yoshi likes depends on that Yoshi's color. Yoshis come in many different colors, including [[Green Yoshi|green]], [[Red Yoshi|red]], [[Yellow Yoshi|yellow]], [[Blue Yoshi|blue]], [[Pink Yoshi|pink]], [[Light Blue Yoshi|light blue]], [[Purple Yoshi|purple]], [[Brown Yoshi|brown]], [[Black Yoshi|black]], [[White Yoshi|white]], and [[Orange Yoshi|orange]]. Yoshis of many of these colors often accompany [[Yoshi]] and the babies on their journeys, carrying the babies on their backs. Yoshis have various abilities, including [[Flutter|fluttering]] in the air, [[Ground Pound|ground pounding]], swallowing enemies, and producing [[Yoshi Eggs]].
|<center>''[[Super Mario World]]''</center>
|<center>''[[Super Mario World]]''</center>
|-   
|-   
!colspan="3"style="font-size:125%;text-align:left"|Toady
!colspan="3" style="font-size:125%;text-align:left"|Toady
|-
|-
|[[File:SMW2 Yoshis Island Toadies.png|145x145px]]
|[[File:SMW2 Yoshis Island Toadies.png|145x145px]]
|[[Toady|Toadies]] are small [[Magikoopa]]s that fly using the propellers on their heads. [[Kamek's Toadies]] are a particular group of four which kidnap Baby Mario if he cries too long. There is also a variant called Solo Toadies, which travel by themselves and attempt to kidnap the baby on Yoshi's back.
|[[Toady|Toadies]] are minions of Kamek who often kidnap Baby Luigi. They normally travel in groups of four and fly using the propellers on their heads. There is also a variant called [[Solo Toady|Solo Toadies]], which travel by themselves and attempt to kidnap the baby on Yoshi's back.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Shy Guy
!colspan="3" style="font-size:125%;text-align:left"|Shy Guy
|-
|-
|[[File:Shyguys.jpg|145x145px]]
|[[File:Shyguys.jpg|145x145px]]
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|<center>''[[Super Mario Bros. 2]]''</center>
|<center>''[[Super Mario Bros. 2]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Bandit
!colspan="3" style="font-size:125%;text-align:left"|Bandit
|-
|-
|[[File:Bandit Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Bandit Artwork - Yoshi's New Island.png|145x145px]]
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Ukiki
!colspan="3" style="font-size:125%;text-align:left"|Ukiki
|-
|-
|[[File:Grinder Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Grinder Artwork - Yoshi's New Island.png|145x145px]]
|[[Ukiki]]s, formerly Grinders, are monkeys with many different abilities. Some just hop around, others spit watermelon seeds or grab Baby Mario, while others form long swinging chains. They can also throw [[bomb]]s and yellow [[Pokey (projectile)|Pokey]]s; these varieties are known as Short Fuses and Seedy Sallies, respectively. They can also swim slowly. When hit, their color darkens.
|[[Ukiki]]s, formerly Grinders, are monkeys with many different abilities. Some just hop around, others spit watermelon seeds or grab Baby Mario, while others form long swinging chains. They can also throw bombs and yellow [[Needlenoses]]; these varieties are known as Short Fuses and Seedy Sallies, respectively. They can also swim slowly. When hit, their color darkens.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Raven
!colspan="3" style="font-size:125%;text-align:left"|Raven
|-
|-
|[[File:YTT Raven.jpg|145x145px]]
|[[File:YTT Raven.jpg|145x145px]]
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Goonie
!colspan="3" style="font-size:125%;text-align:left"|Goonie
|-
|-
|[[File:Goonie Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Goonie Artwork - Yoshi's New Island.png|145x145px]]
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Blarggs
!colspan="3" style="font-size:125%;text-align:left"|The Blarggs
|-
|-
|[[File:Blargg-SMW2.png|145x145px]]
|[[File:Blargg-SMW2.png|145x145px]]
|[[Blargg (small)|Small Blargg]]s, [[Gargantua Blargg]]s, and [[Nep-Enut]]s, all derivative of the [[Blargg]] from ''[[Super Mario World]]'', are recurring enemies throughout the ''Yoshi's Island'' series. The former two inhabit lava, while the latter inhabits water. [[Blarggwich]], a ghostly variety, actually helps the Yoshis by giving them rides on the [[Flatbed Ferry]] atop its head. ''Yoshi's Island DS'' has [[Gargantua Blargg (tall)|an even larger form of Gargantua Blargg]] as well.
|[[Red Blargg]]s, [[Gargantua Blargg]]s, and [[Nep-Enut]]s, all derivative of the [[Blargg]] from ''[[Super Mario World]]'', are recurring enemies throughout the ''Yoshi's Island'' series. The former two inhabit lava, while the latter inhabits water. [[Blarggwich]], a ghostly variety, actually helps the Yoshis by giving them rides on the [[Flatbed Ferry]] atop its head. ''Yoshi's Island DS'' has [[Gargantua Blargg (tall)|an even larger form of Gargantua Blargg]] as well.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Human
!colspan="3" style="font-size:125%;text-align:left"|Human
|-
|-
|[[File:Star Children YIDS.png|145x145px]]
|[[File:Star Children YIDS.png|145x145px]]
|Humans are a race that appear in most ''Yoshi's Island'' games—however, most of them only appear as babies. Humans play their most important role in ''[[Yoshi's Island DS]]'', where Bowser attempts to kidnap several human babies which he believes are the [[star children]], which will give him the power to take over the world. The Yoshis save several of these babies and join forces to defeat Bowser.
|[[Human]]s are a race that appear in most ''Yoshi's Island'' games—however, most of them only appear as babies. Humans play their most important role in ''[[Yoshi's Island DS]]'', where Bowser attempts to kidnap several human babies which he believes are the [[star children]], which will give him the power to take over the world. The Yoshis save several of these babies and join forces to defeat Bowser.
|<center>''[[Donkey Kong (game)|Donkey Kong]]''</center>
|<center>''[[Donkey Kong (game)|Donkey Kong]]''</center>
|-
|}
|}


===Locations===
===Locations===
{|align=center width=100% class="wikitable"
{| align=center width=100% class="wikitable"
|-
|-
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Location
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Location
|-
|-
!width=10% style="background-color:#e0e0e0;"|Image
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color:#e0e0e0;"|Brief Summary
!width=65% style="background-color: #e0e0e0;"|Brief Summary
!width=15% style="background-color:#e0e0e0;"|First Appearance
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Yoshi's Island
!colspan="3" style="font-size:125%;text-align:left"|Yoshi's Island
|-
|-
|[[File:Yoshi's Island place YIDS.png|145x145px]]
|[[File:Yoshi's Island place YIDS.png|145x145px]]
|[[Yoshi's Island (location)|Yoshi's Island]] is the homeland of the [[Yoshi (species)|Yoshis]] and the area where the games in the ''Yoshi's Island'' franchise until ''[[Yoshi's Island DS]]'' take place. The island has been attacked by [[Baby Bowser]] and [[Kamek]] many times, but Yoshi has always restored peace to the island.
|[[Yoshi's Island (place)|Yoshi's Island]] is the homeland of the [[Yoshi (species)|Yoshis]] and the area where the games in the ''Yoshi's Island'' franchise until ''[[Yoshi's Island DS]]'' take place. The island has been attacked by [[Baby Bowser]] and [[Kamek]] many times, but Yoshi has always restored peace to the island.
|<center>''[[Super Mario World]]''</center>
|<center>''[[Super Mario World]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Egg Island
!colspan="3" style="font-size:125%;text-align:left"|Egg Island
|-
|-
|[[File:Egg Island.png|145x145px]]
|[[File:Egg Island.png|145x145px]]
|[[Egg Island]] is the second homeland of the Yoshis which appears in ''Yoshi's New Island''. The island is in front of Yoshi's Island, the main island of the Yoshis. When the [[stork]] drops [[Baby Mario]] and [[Baby Luigi]] once again, Baby Mario falls down and teams up with the native Yoshis to rescue his brother, who is held captive by Kamek now that Baby Bowser chooses the island to be his resort. When the team defeats [[Bowser]] and rescues Baby Luigi, the stork takes the babies back to their homes, as the Yoshis bid them farewell.
|[[Egg Island]] is the second homeland of the Yoshis which appears in ''Yoshi's New Island''. The island is in front of Yoshi's Island, the main island of the Yoshis. When the [[Stork]] drops [[Baby Mario]] and [[Baby Luigi]] once again, Baby Mario falls down and teams up with the native Yoshis to rescue his brother, who is held captive by Kamek now that Baby Bowser chooses the island to be his resort. When the team defeats [[Bowser]] and rescues Baby Luigi, the Stork takes the babies back to their homes, as the Yoshis bid them farewell.
|<center>''[[Yoshi's New Island]]''</center>
|<center>''[[Yoshi's New Island]]''</center>
|-
|}
|}


===Items===
===Items===
{|align=center width=100% class="wikitable"
{| align=center width=100% class="wikitable"
|-
|-
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Item
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Item
|-
|-
!width=10% style="background-color:#e0e0e0;"|Image
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color:#e0e0e0;"|Brief Summary
!width=65% style="background-color: #e0e0e0;"|Brief Summary
!width=15% style="background-color:#e0e0e0;"|First Appearance
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Yoshi's Eggs
!colspan="3" style="font-size:125%;text-align:left"|Yoshi Eggs
|-
|-
|[[File:Yoshi Egg Green Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Yoshi Egg Green Artwork - Yoshi's New Island.png|145x145px]]
|[[Yoshi's Egg]]s are a staple of any ''Yoshi's Island'' game. They are not only a weapon for the Yoshis to use against enemies, but they are also tools that can be utilized to solve certain puzzles. By swallowing an enemy, a Yoshi can lay an egg. In addition to the standard green Yoshi's Eggs, there are also [[Yellow Egg|yellow]], [[Red Egg|red]], and even [[Flashing Egg|flashing]] ones. The yellow ones can be received by hitting a yellow Egg Block, the red ones can be received from red Egg Blocks, while the flashing ones can just be found rarely on the ground. A green egg that bounces off walls will become yellow after the first bounce and red after the second bounce, as well. Other types of eggs are found in the series: [[Giant Egg]]s are formed by swallowing [[Fat Guy]]s; [[Mega Eggdozer]]s are formed by swallowing large enemies like [[Mega Guy]]s and [[Mega Kantera]]; and [[Metal Eggdozer]]s are formed by swallowing metallic enemies like [[Metal Guy]]s and [[Tetu Kantera]].
|[[Yoshi Egg]]s are a staple of any ''Yoshi's Island'' game. They are not only a weapon for the Yoshis to use against enemies, but they are also tools that can be utilized to solve certain puzzles. By swallowing an enemy, a Yoshi can lay an egg. In addition to the standard green Yoshi eggs, there are also [[Yellow Egg|yellow]], [[Red Egg|red]], and even [[Flashing Egg|flashing]] ones. The yellow ones can be received by hitting a yellow Egg Block, the red ones can be received from red Egg Blocks, while the flashing ones can just be found rarely on the ground. A green egg that bounces off walls will become yellow after the first bounce and red after the second bounce, as well. Other types of eggs are found in the series: [[Giant Yoshi Egg]]s are formed by swallowing [[Fat Guy]]s; [[Mega Eggdozer]]s are formed by swallowing large enemies like [[Mega Guy]]s and [[Mega Kantera]]; and [[Metal Eggdozer]]s are formed by swallowing metallic enemies like [[Metal Guy]]s and [[Tetu Kantera]].
|<center>''[[Super Mario World]]''</center>
|<center>''[[Super Mario World]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Star
!colspan="3" style="font-size:125%;text-align:left"|Star
|-
|-
|[[File:Stars Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Stars Artwork - Yoshi's New Island.png|145x145px]]
|[[Star (Yoshi's Island series)|Star]]s are items that appear from red eggs when they hit an enemy, from enemies that are defeated in certain ways, or from [[Tulip]]s, certain [[crate]]s, and [[Winged Cloud]]s. They represent the amount of time the baby can be off of the Yoshi's back before the Toadies kidnap them. Ending a level with 30 stars left factors into 100% completion of the level.
|[[Star (Yoshi's Island series)|Stars]] are items that appear from red eggs when they hit an enemy, from enemies that are defeated in certain ways, or from [[Tulip]]s, certain [[crate]]s, and [[Winged Cloud]]s. They represent the amount of time the baby can be off of the Yoshi's back before the Toadies kidnap them. Ending a level with 30 Stars left factors into 100% completion of the level.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Smiley Flower
!colspan="3" style="font-size:125%;text-align:left"|Smiley Flower
|-
|-
|[[File:Flower Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Flower Artwork - Yoshi's New Island.png|145x145px]]
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Red coin
!colspan="3" style="font-size:125%;text-align:left"|Red Coin
|-
|-
|[[File:Red Coin Artwork - Yoshi's New Island.png|145x145px]]
|[[File:RedYoshiCoin.jpg|145x145px]]
|20 [[Red Coin|red coin]]s appear in each level. Collecting them all will grant an extra life and factor into the level's 100% completion. They often appear gold, like normal [[coin]]s, but in some games have a slight orange tint even in this form.
|20 [[Red Coin]]s appear in each level. Collecting them all will grant an extra life and factor into the level's 100% completion. They often appear gold, like normal [[coin]]s, but in some games have a slight orange tint even in this form.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|}
|}


===Objects===
===Objects===
{|align=center width=100% class="wikitable"
{| align=center width=100% class="wikitable"
|-
|-
!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Item
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Item
|-
|-
!width=10% style="background-color:#e0e0e0;"|Image
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color:#e0e0e0;"|Brief Summary
!width=65% style="background-color: #e0e0e0;"|Brief Summary
!width=15% style="background-color:#e0e0e0;"|First Appearance
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Egg Block
!colspan="3" style="font-size:125%;text-align:left"|Egg Block
|-
|-
|[[File:Egg Block Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Egg Block Artwork - Yoshi's New Island.png|145x145px]]
|[[Egg Block]]s are small white cubes with spots on them; the color of the spots shows what the block does. The green Egg Block, when hit, ejects an unlimited number of Yoshi's Eggs for the player to utilize in that [[level]]. Up to six Yoshi's Eggs will come out of a green Egg Block. The yellow block and red block, however, will only give out 1 yellow egg and 1 red egg, respectively. The [[Expansion Block|magenta block]] is different from the others, as it expands and acts as a boost for the player rather than ejecting eggs.
|[[Egg Block]]s are small white cubes with spots on them; the color of the spots shows what the block does. The green Egg Block, when hit, ejects an unlimited number of Yoshi Eggs for the player to utilize in that [[level]]. Up to six Yoshi Eggs will come out of a green Egg Block. The yellow block and red block, however, will only give out 1 yellow egg and 1 red egg, respectively. The [[Expansion Block|magenta block]] is different from the others, as it expands and acts as a boost for the player rather than ejecting eggs.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Flatbed Ferry
!colspan="3" style="font-size:125%;text-align:left"|Flatbed Ferry
|-
|-
|[[File:Flatbed Ferry.png|168x66px]]
|[[File:Flatbed Ferry.png|168x66px]]
Line 361: Line 321:
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|Winged Cloud
!colspan="3" style="font-size:125%;text-align:left"|Winged Cloud
|-
|-
|[[File:Winged Cloud Artwork - Yoshi's New Island.png|145x145px]]
|[[File:Winged Cloud Artwork - Yoshi's New Island.png|145x145px]]
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|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
|-
!colspan="3"style="font-size:125%;text-align:left"|! Switch
!colspan="3" style="font-size:125%;text-align:left"|! Switch
|-
|-
|[[File:YIDS Redswitch.jpg|145x145px]]
|[[File:YIDS Redswitch.jpg|145x145px]]
|While specific to [[Switch Palace]]s in ''[[Super Mario World]]'', [[! Switch]]es become much more commonplace in the ''[[Yoshi's Island]]'' games. They cause [[Dotted-Line Block]]s to turn into red [[! Block]]s or cause a secret pathway to a bonus area to open up.
|While specific to [[Switch Palace]]s in ''[[Super Mario World]]'', [[! Switch]]es become much more commonplace in the ''[[Yoshi's Island]]'' games. They cause [[Dotted Line Block]]s to turn into red [[! Block]]s or cause a secret pathway to a bonus area to open up.
|<center>''[[Super Mario World]]''</center>
|<center>''[[Super Mario World]]''</center>
|-
|}
|}


==References==
==References==
<references/>
<references />


{{Game series}}
{{YoshiGames}}
{{Yoshi games}}
[[Category:Game series]]
[[Category:Game series]]
[[it:Yoshi's Island (serie)]]

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