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|franchise=''[[Yoshi (franchise)|Yoshi]]'' | |franchise=''[[Yoshi (franchise)|Yoshi]]'' | ||
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'''''Yoshi's Island'''''<ref name="SMPYIseries"/> is a video game series | The '''''Yoshi's Island''''' series<ref name="SMPYIseries"/> is a video-game sub-series of the [[Yoshi (franchise)|''Yoshi'' franchise]]. It is a series of 2D side-scrolling platformers starring [[Yoshi]], who has the unique ability to throw eggs to defeat enemies. The games generally feature a colorful, storybook-like art style. The games function as prequels to the present era of the [[Super Mario (franchise)| ''Super Mario'' franchise]], as they are set in the infancy of [[Mario]] and [[Luigi]], where the [[Yoshi (species)|Yoshis]] must work to save [[Baby Mario]] and others, including [[Baby Luigi]], from the machinations of [[Kamek]] and [[Baby Bowser]]. Indeed, the defining trait of the series is that the controlled Yoshi carries a baby character, who ends in a bubble when the former is hurt. When this happens, Yoshi has a set number of seconds to rescue Baby Mario, which can be increased in various ways.<ref name="SMPYIseries">{{media link|SMP Yoshi's Island opt.png|Description of the Yoshi's Island series on the ''Super Mario Pia''}}. The main description states ''A side-scroller action game where Yoshi protects the baby-form [of Mario] Baby Mario as an adventure unfolds. If hit by an enemy's attack, Baby Mario is separated. This heart-pounding system where you must quickly rescue [Baby Mario] is fun!''</ref> The series is primarily developed by [[Nintendo EAD]], with some games being developed by [[Artoon]] or other companies. The series began with a home console title, but switched to a focus on handheld entries with ''[[Yoshi's Island DS]]''. | ||
==List of games in the series== | ==List of games in the series== | ||
===Main games=== | ===Main games=== | ||
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!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | ||
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!width=15% style="background-color:#e0e0e0;"|Cover, original release, and system | !width=15% style="background-color: #e0e0e0;"|Cover, original release, and system | ||
!width=85% style="background-color:#e0e0e0;"|Synopsis | !width=85% style="background-color: #e0e0e0;"|Synopsis | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario World 2: Yoshi's Island]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Super Mario World 2: Yoshi's Island]]'' | ||
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|[[File:SMW2.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|1995}} [[Super Nintendo Entertainment System]] </span> | |||
|'''''Super Mario World 2: Yoshi's Island''''' revolves around the time when [[Mario]] and [[Luigi]] were babies. When [[Kamek]] attempts to kidnap both [[Baby Mario]] and [[Baby Luigi]], he succeeds in kidnapping Baby Luigi, but Baby Mario falls to Yoshi's island and Yoshi finds him. Kamek sends his army of [[Toady|Toadies]] to find and kidnap Baby Mario. Yoshi and his fellow islanders escort Baby Mario to help him rescue his brother. | |'''''[[Super Mario World 2: Yoshi's Island]]''''' revolves around the time when [[Mario]] and [[Luigi]] were babies. When [[Kamek]] attempts to kidnap both [[Baby Mario]] and [[Baby Luigi]], he succeeds in kidnapping Baby Luigi, but Baby Mario falls to Yoshi's island and Yoshi finds him. Kamek sends his army of [[Toady|Toadies]] to find and kidnap Baby Mario. Yoshi and his fellow islanders escort Baby Mario to help him rescue his brother. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's Island DS]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's Island DS]]'' | ||
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|[[File:YI2boxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|USA|2006}} [[Nintendo DS]] </span> | |||
|A sequel to ''Super Mario World 2: Yoshi's Island'', '''''Yoshi's Island DS''''', features Yoshi and Baby Mario, along with [[Baby Peach]], [[Baby Bowser]], [[Baby Wario]], and [[Baby DK]], on a quest to save all the world's babies (including Baby Luigi). Kamek and Bowser from the future are the ones responsible for the kidnapping of the babies, searching for the [[star children]] in order to conquer the universe. The [[stork]] manages to attack some [[Toadies]], who drop the babies they are carrying, the babies being Baby Mario and Baby Peach. The Yoshis set out to rescue the babies, encountering more along the way. | |A sequel to ''Super Mario World 2: Yoshi's Island'', '''''[[Yoshi's Island DS]]''''', features Yoshi and Baby Mario, along with [[Baby Peach]], [[Baby Bowser]], [[Baby Wario]], and [[Baby Donkey Kong|Baby DK]], on a quest to save all the world's babies (including Baby Luigi). Kamek and Bowser from the future are the ones responsible for the kidnapping of the babies, searching for the [[star children]] in order to conquer the universe. The [[stork]] manages to attack some [[Toadies]], who drop the babies they are carrying, the babies being Baby Mario and Baby Peach. The Yoshis set out to rescue the babies, encountering more along the way. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's New Island]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's New Island]]'' | ||
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|[[File:Yniboxart.jpg|145px]]<span style="font-size:8pt"><br>{{release|USA|2014}} [[Nintendo 3DS]]</span> | |||
|'''''Yoshi's New Island''''' continues the story told from ''Super Mario World 2: Yoshi's Island'' prior to ''Yoshi's Island DS'', and it is the first game of the series to employ 3D graphics. It is shown that the stork has delivered the Baby Mario twins to the wrong house and tries to get them to their real parents. Kamek steals Baby Luigi once again and Baby Mario falls on a place called [[Egg Island]], where the Yoshi residents find him and decide to take him to Bowser's Castle, where Baby Bowser plans to turn the island into a personal resort. | |'''''[[Yoshi's New Island]]''''' continues the story told from ''Super Mario World 2: Yoshi's Island'' prior to ''Yoshi's Island DS'', and it is the first game of the series to employ 3D graphics. It is shown that the stork has delivered the Baby Mario twins to the wrong house and tries to get them to their real parents. Kamek steals Baby Luigi once again and Baby Mario falls on a place called [[Egg Island]], where the Yoshi residents find him and decide to take him to Bowser's Castle, where Baby Bowser plans to turn the island into a personal resort. | ||
Most gameplay elements are borrowed from the first game. Among new elements are the [[Mega Eggdozer]]s, [[Metal Eggdozer]]s, and the multiplayer [[minigame]] mode. A game was released in 2014 on the [[Play Nintendo]] website, under the name of ''[[Yoshi's New Island Match-Up]]''. | Most gameplay elements are borrowed from the first game. Among new elements are the [[Mega Eggdozer]]s, [[Metal Eggdozer]]s, and the multiplayer [[minigame]] mode. A game was released in 2014 on the [[Play Nintendo]] website, under the name of ''[[Yoshi's New Island Match-Up]]''. | ||
|} | |} | ||
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!width=15% style="background-color:#e0e0e0;"|Cover, original release and system | !width=15% style="background-color: #e0e0e0;"|Cover, original release and system | ||
!width=85% style="background-color:#e0e0e0;"|Synopsis | !width=85% style="background-color: #e0e0e0;"|Synopsis | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi Touch & Go]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi Touch & Go]]'' | ||
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|[[File:YoshiTouchGo.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|2005}} [[Nintendo DS]] </span> | |||
|The first ''Yoshi'' game on the [[Nintendo DS]], '''''Yoshi Touch & Go''''', features the same story as ''Super Mario World 2: Yoshi's Island''. The game is more of a puzzle game than a platformer like ''Yoshi's Island'' was. The game is entirely touch-sensitive, allowing Yoshi to attack enemies with a tap of the [[stylus]]. | |The first ''Yoshi'' game on the [[Nintendo DS]], '''''[[Yoshi Touch & Go]]''''', features the same story as ''Super Mario World 2: Yoshi's Island''. The game is more of a puzzle game than a platformer like ''Yoshi's Island'' was. The game is entirely touch-sensitive, allowing Yoshi to attack enemies with a tap of the [[stylus]]. | ||
|} | |} | ||
=== | ===Reissue=== | ||
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!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | ||
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!width=15% style="background-color:#e0e0e0;"|Cover, original release and system | !width=15% style="background-color: #e0e0e0;"|Cover, original release and system | ||
!width=85% style="background-color:#e0e0e0;"|Synopsis | !width=85% style="background-color: #e0e0e0;"|Synopsis | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's Island: Super Mario Advance 3]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's Island: Super Mario Advance 3]]'' | ||
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|[[File:Super Mario Advance 3 Box Art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|2002}} [[Game Boy Advance]] </span> | |||
|'''''Yoshi's Island: Super Mario Advance 3''''' | |'''''[[Yoshi's Island: Super Mario Advance 3]]''''' was the [[Game Boy Advance]] [[Reissue#Ports|port]] of ''Super Mario World 2''. This game was very similar to the original with several differences, such as updated graphics and some new levels. This game also included ''[[Mario Bros. (game)|Mario Bros.]]'' as an extra feature, which was a constant theme in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series. | ||
|} | |} | ||
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!width=15% style="background-color:#e0e0e0;"|Image and system | !width=15% style="background-color: #e0e0e0;"|Image and system | ||
!width=85% style="background-color:#e0e0e0;"|Synopsis | !width=85% style="background-color: #e0e0e0;"|Synopsis | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Balloon Trip]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Balloon Trip]]'' | ||
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|[[File:BalloonTriptitle.jpg|145x145px]] <span style="font-size:8pt"><br>[[Nintendo DS]]</span> | |||
|'''''Balloon Trip''''' was a tech demo for the [[Nintendo DS]], shown off at E3 2004. The game had a very simple storyline, in which [[Baby Mario]] is floating in the air being held up by 3 balloons. If any enemies touch these balloons, they pop. The player must use the stylus to stop enemies from touching Mario by drawing various things such as clouds and bubbles. This demo was used as the foundation for ''Yoshi Touch & Go''. | |'''''[[Balloon Trip]]''''' was a tech demo for the [[Nintendo DS]], shown off at E3 2004. The game had a very simple storyline, in which [[Baby Mario]] is floating in the air being held up by 3 balloons. If any enemies touch these balloons, they pop. The player must use the stylus to stop enemies from touching Mario by drawing various things such as clouds and bubbles. This demo was used as the foundation for ''Yoshi Touch & Go''. | ||
|} | |} | ||
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!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | ||
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!width=150 style="background-color: #e0e0e0;"|Cover, original release, and system | |||
!style="background-color: #e0e0e0;"|Plot synopsis | |||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi's | !colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Story]]'' | ||
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|[[File: | |[[File:Yoshi's Story Box.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|December 21, 1997}} [[Nintendo 64]] </span> | ||
|'''''Yoshi's | | '''''[[Yoshi's Story]]''''' is the first ''Yoshi'' game to feature three-dimensional graphics. It plays much like the ''Super Mario World 2: Yoshi's Island''. The plot for this game revolves around the kidnapping of the [[Super Happy Tree]]. After [[Baby Bowser]] turned [[Yoshi's Island (location)|Yoshi's Island]] into a [[Yoshi's Story (book)|pop-up book]], he stole the Super Happy Tree. At this point, six [[Baby Yoshi]]s must traverse through six different worlds in order to reclaim the Super Happy Tree and return Yoshi's Island back to its original state. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi | !colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi Topsy-Turvy]]'' | ||
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|[[File: | |[[File:YTTboxart front.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|December 9, 2004}} [[Game Boy Advance]] </span> | ||
|'''''Yoshi' | | '''''[[Yoshi Topsy-Turvy]]''''', or ''Yoshi's Universal Gravitation'' in Europe and Australia, features a similar story to ''Yoshi's Story'' in where the island is transformed into a picture book. The [[Yoshi Island Spirits|Spirits]] transformed the entire island into a book (called the [[Forbidden Pop-Up Book]]) and Yoshi has to go through several challenges to earn the right to transform the island back. Once Yoshi has collected the required amount of [[Happiness Medal]]s, Yoshi can defeat [[Bowser]] and save his home. This was one of only two gyro-sensitive games to be released on the Game Boy Advance; the other was ''[[WarioWare: Twisted!]]'' | ||
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!style=" | !colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Woolly World]]'' | ||
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|[[File:YWW NA Boxart.png|145px]]<span style="font-size:8pt"><br>{{release|Australia|June 25, 2015}} [[Wii U]]</span> | |||
|'''''[[Yoshi's Woolly World]]''''' is a side-scroller platform game for the [[Wii U]], produced by [[Good-Feel]]. The game features backgrounds, characters and enemies made of yarn, textiles and fabric, similar to the [[Wii]] game, ''[[wikirby:Kirby's Epic Yarn|Kirby's Epic Yarn]]'', produced by the same company. This is the first ''Yoshi'' game to a home console since ''Yoshi's Story''. In this game, which is set in the [[Craft Island]], Kamek turns the wool Yoshis into [[Wonder Wool]], except for Green Yoshi and Red Yoshi. These two remaining inhabitants of the island must save the rest and defeat Kamek and Baby Bowser, who wishes to use the Wonder Wool to build a great castle for himself. | |||
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!colspan="2"style="font-size:125%;text-align:left"|''[[ | !colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Crafted World]]'' | ||
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|[[File: | |[[File:Yoshi Craft World - Box NA.png|145px]]<span style="font-size:8pt"><br>{{release|2=March 29, 2019}} [[Nintendo Switch]]</span> | ||
|'' | |''[[Yoshi's Crafted World]]'' is a platform game that was announced for the [[Nintendo Switch]] during E3 2017, and was released on March 29, 2019. The game has a hand-crafted look similar to ''Yoshi's Woolly World''. Here, all the [[Dream Gem]]s for the [[Sundream Stone]] have been released, tasking the Yoshis to find them until Kamek and Baby Bowser do. There was also a [[Play Nintendo]] game based off of ''Yoshi's Crafted World'', called ''[[Yoshi's Crafted World Trivia Quiz]]''. | ||
|} | |} | ||
=== | ===Reissue=== | ||
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!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title | ||
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!width=15% style="background-color:#e0e0e0;"|Cover, original release and system | !width=15% style="background-color: #e0e0e0;"|Cover, original release and system | ||
!width=85% style="background-color:#e0e0e0;"|Synopsis | !width=85% style="background-color: #e0e0e0;"|Synopsis | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[ | !colspan="2" style="font-size:125%;text-align:left"|''[[Poochy & Yoshi's Woolly World]]'' | ||
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|[[File: | |[[File:Poochy & Yoshi's Woolly World - NA Boxart.jpg|145px]]<span style="font-size:8pts><br>{{release|Japan|January 19, 2017}} [[Nintendo 3DS]]</span> | ||
|''''' | |'''''[[Poochy & Yoshi's Woolly World]]''''' is a [[Nintendo 3DS]] port of ''Yoshi's Woolly World'' that was released in January 2017 in Japan and February 2017 in other regions. It includes the entirety of the original game's levels, but multiplayer mode, Miiverse stamps (replaced by [[Pencil Patch]]es), and bonus minigames have been removed. This port otherwise includes more features when compared to the original: more [[amiibo]] are compatible (and thus more Yoshi amiibo patterns are available), the Yoshi patterns unlocked from collecting Wonder Wool are available in three color schemes each (as opposed to one in the original), short videos featuring characters from the game can be viewed in the [[Scrapbook Theater]] (the player is quizzed on the video after viewing, if answered correctly, [[bead]]s are awarded), the player can create up to 10 of their own Yoshi patterns, and a new mode centering on [[Poochy]] called [[Poochy Dash]] has been added. | ||
|} | |} | ||
===Tech demos=== | ===Tech demos=== | ||
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!style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title | ||
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!width=15% style="background-color:#e0e0e0;"|Image and system | !width=15% style="background-color: #e0e0e0;"|Image and system | ||
!width=85% style="background-color:#e0e0e0;"|Synopsis | !width=85% style="background-color: #e0e0e0;"|Synopsis | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Yoshi Demo]]'' | !colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi Demo]]'' | ||
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|[[File:Yoshidemosceenshot.png|145x145px]]<span style="font-size:8pt"><br>[[Game Boy Advance]]</span> | |[[File:Yoshidemosceenshot.png|145x145px]]<span style="font-size:8pt"><br>[[Game Boy Advance]]</span> | ||
|'''''Yoshi Demo''''' was a tech demo for the [[Game Boy Advance]]. It consists of a short 3D render of [[Yoshi's Island (location)|Yoshi's Island]] followed by an endless level based on ''[[Yoshi's Story]]''. Several new enemies were included such as new types of [[Toady|Toadies]], [[Bullet Bill]]s, and a new 5-ton weight enemy. It is unknown if the game was planned to be released. | |'''''[[Yoshi Demo]]''''' was a tech demo for the [[Game Boy Advance]]. It consists of a short 3D render of [[Yoshi's Island (location)|Yoshi's Island]] followed by an endless level based on ''[[Yoshi's Story]]''. Several new enemies were included such as new types of [[Toady|Toadies]], [[Bullet Bill]]s, and a new 5-ton weight enemy. It is unknown if the game was planned to be released. | ||
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!colspan="2"style="font-size:125%;text-align:left"|Purple Yoshi tech demo | !colspan="2" style="font-size:125%;text-align:left"|Purple Yoshi tech demo | ||
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|[[File:Purple Yoshi GBA tech demo.jpg|145x145px]]<span style="font-size:8pt"><br>[[Game Boy Advance]]</span> | |[[File:Purple Yoshi GBA tech demo.jpg|145x145px]]<span style="font-size:8pt"><br>[[Game Boy Advance]]</span> | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Character | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="3"|Character | ||
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!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Biography | !width=65% style="background-color: #e0e0e0;"|Brief Biography | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Yoshi]] | !colspan="3"style="font-size:125%;text-align:left"|[[Yoshi]] | ||
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|<center>''[[Super Mario World 2: Yoshi's Island]]</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]</center> | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Baby DK]] | !colspan="3"style="font-size:125%;text-align:left"|[[Baby Donkey Kong|Baby DK]] | ||
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|[[File: | |[[File:YIDSbabydk.png|145x145px]] | ||
|[[Baby DK]] has appeared in only one ''Yoshi's Island'' game to date: ''Yoshi's Island DS''. He appeared as an ally who helped the Yoshis rescue Baby Peach back from a group of [[Ukiki]]s. Baby DK then decides to join the mission to stop Bowser. Baby DK had many useful abilities, including the ability to climb on vines, the ability to make a Yoshi charge through hard rock, and the power to make Yoshi's Eggs explode on impact. | |[[Baby Donkey Kong|Baby DK]], alternatively referred to as Baby Donkey Kong, has appeared in only one ''Yoshi's Island'' game to date: ''Yoshi's Island DS''. He appeared as an ally who helped the Yoshis rescue Baby Peach back from a group of [[Ukiki]]s. Baby DK then decides to join the mission to stop Bowser. Baby DK had many useful abilities, including the ability to climb on vines, the ability to make a Yoshi charge through hard rock, and the power to make Yoshi's Eggs explode on impact. | ||
|<center>''[[Yoshi's Island DS]]''</center> | |<center>''[[Yoshi's Island DS]]''</center> | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Character | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="3"|Character | ||
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!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Biography | !width=65% style="background-color: #e0e0e0;"|Brief Biography | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
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!colspan="3"style="font-size:125%;text-align:left"|[[Baby Bowser]] | !colspan="3"style="font-size:125%;text-align:left"|[[Baby Bowser]] | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Species | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Species | ||
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!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Summary | !width=65% style="background-color: #e0e0e0;"|Brief Summary | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
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!colspan="3"style="font-size:125%;text-align:left"|Yoshi | !colspan="3"style="font-size:125%;text-align:left"|Yoshi | ||
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|[[File:Group artwork - Yoshi's New Island.png|145x145px]] | |[[File:Group artwork - Yoshi's New Island.png|145x145px]] | ||
|[[Yoshi (species)|Yoshis]] are the main inhabitants of [[Yoshi's Island (location)|Yoshi's Island]]. They are | |[[Yoshi (species)|Yoshis]] are the main inhabitants of [[Yoshi's Island (location)|Yoshi's Island]]. They are dinosaurs who enjoy eating [[fruit]]s. The type of fruit that a Yoshi likes depends on that Yoshi's color. Yoshis come in many different colors, including Green, Red, Yellow, Blue, Pink, Light-Blue, Purple, Brown, Black, White, and Orange. Yoshis of many of these colors often accompany [[Yoshi]] and the babies on their journeys, carrying the babies on their backs. Yoshis have various abilities, including [[Flutter Jump]]ing in the air, [[Ground Pound|ground pound]]ing, swallowing enemies, and producing [[Yoshi's Egg]]s. | ||
|<center>''[[Super Mario World]]''</center> | |<center>''[[Super Mario World]]''</center> | ||
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|[[File:Blargg-SMW2.png|145x145px]] | |[[File:Blargg-SMW2.png|145x145px]] | ||
|[[Blargg (small)| | |[[Blargg (small)|Red Blargg]]s, [[Gargantua Blargg]]s, and [[Nep-Enut]]s, all derivative of the [[Blargg]] from ''[[Super Mario World]]'', are recurring enemies throughout the ''Yoshi's Island'' series. The former two inhabit lava, while the latter inhabits water. [[Blarggwich]], a ghostly variety, actually helps the Yoshis by giving them rides on the [[Flatbed Ferry]] atop its head. ''Yoshi's Island DS'' has [[Gargantua Blargg (tall)|an even larger form of Gargantua Blargg]] as well. | ||
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | |<center>''[[Super Mario World 2: Yoshi's Island]]''</center> | ||
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{|align=center width=100% class="wikitable" | {|align=center width=100% class="wikitable" | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Location | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Location | ||
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!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Summary | !width=65% style="background-color: #e0e0e0;"|Brief Summary | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
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!colspan="3"style="font-size:125%;text-align:left"|Yoshi's Island | !colspan="3"style="font-size:125%;text-align:left"|Yoshi's Island | ||
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{|align=center width=100% class="wikitable" | {|align=center width=100% class="wikitable" | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Item | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="3"|Item | ||
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!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Summary | !width=65% style="background-color: #e0e0e0;"|Brief Summary | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
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!colspan="3"style="font-size:125%;text-align:left"|Yoshi's Eggs | !colspan="3"style="font-size:125%;text-align:left"|Yoshi's Eggs | ||
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{|align=center width=100% class="wikitable" | {|align=center width=100% class="wikitable" | ||
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!width=15% style="background-color:#d9d9d9;font-size:125%;text-align:left"colspan="3"|Item | !width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="3"|Item | ||
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!width=10% style="background-color:#e0e0e0;"|Image | !width=10% style="background-color: #e0e0e0;"|Image | ||
!width=65% style="background-color:#e0e0e0;"|Brief Summary | !width=65% style="background-color: #e0e0e0;"|Brief Summary | ||
!width=15% style="background-color:#e0e0e0;"|First Appearance | !width=15% style="background-color: #e0e0e0;"|First Appearance | ||
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!colspan="3"style="font-size:125%;text-align:left"|Egg Block | !colspan="3"style="font-size:125%;text-align:left"|Egg Block | ||
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<references/> | <references/> | ||
{{Yoshi games}} | {{Yoshi games}} | ||
[[Category:Game series]] | [[Category:Game series]] | ||