Editing World C-2

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{{image|more=yes|Needs in-game screenshot from the original FDS version}}
{{Levelbox
{{level infobox
|title=World C-2
|title=World C-2
|image=[[File:SMAS LL World C-2 Screenshot.png]]
|image=[[File:SMAS LL World C-2 Screenshot.png]]
|code=C-2
|code=World C-2
|world=[[World C]]
|world=[[World C]]
|game=''[[Super Mario Bros.: The Lost Levels]]''
|game=''[[Super Mario Bros.: The Lost Levels]]''
|limit=400 seconds
|limit=400 seconds
|before_alt=
|beforealt=
|before=[[World C-1|<<]]
|before=[[World C-1|<<]]
|after=[[World C-3|>>]]
|after=[[World C-3|>>]]
|secret=
|secret=
|track=[[Ground Theme (Super Mario Bros.)|Ground Theme]]
|sample=[[File:SMB Overworld Theme.oga]]
}}
}}
'''World C-2''' is the second level of [[World C]] in ''[[Super Mario Bros.: The Lost Levels]]'' and the fourteenth secret level overall in said game.
'''World C-2''' is the second level of [[World C]] in ''[[Super Mario Bros.: The Lost Levels]]''.


==Layout==
==Layout==
[[File:NES LL World C-2 Map.png|300px|thumb|left|Map of World C-2 (original)]]
[[File:SMAS LL World C-2 Map.png|300px|thumb|left|Map of World C-2 (''All-Stars'')]]
In the first half of the level, the player has to dodge jumping [[Cheep Cheep]]s as they run and jump across platforms, avoiding the other [[Koopa Paratroopa]], [[Blooper]], and [[Koopa Troopa]] enemies. When the player gets to two floating blocks, the Cheep Cheeps will stop jumping. To cross the next gap afterward, the player has to time a jump off of a Koopa Paratroopa. After passing a [[Super Spring]], [[Bullet Bill]]s will begin firing from the right. Above a moving [[lift]] after the Super Spring is a [[? Block]] containing a power-up. The next lift will fall under the player's weight and is followed by a [[scale]] lift that can help the player reach a higher platform, allowing them to score high points on the [[Goal Pole]] afterward.
In the first half of the level, the player has to dodge jumping [[Cheep Cheep]]s as they run and jump across platforms, avoiding the other [[Koopa Paratroopa]], [[Blooper]], and [[Koopa Troopa]] enemies. When the player gets to two floating blocks, the Cheep Cheeps will stop jumping. To cross the next gap afterward, the player has to time a jump off of a Koopa Paratroopa. After passing a [[Super Spring]], [[Bullet Bill]]s will begin firing from the right. Above a moving [[lift]] after the Super Spring is a [[? Block]] containing a power-up. The next lift will fall under the player's weight and is followed by a [[scale]] lift that can help the player reach a higher platform, allowing them to score high points on the [[Goal Pole]] afterward.
{{br|left}}
{{br|left}}


==Enemies==
==Enemies==
{{Number of enemies
{|class="wikitable"
|image1=[[File:SMB Red Koopa Paratroopa Sprite.gif]]
|-
|name1=[[Koopa Paratroopa|Red Koopa Paratroopa]]
!Name
|count1=2
!Count
|image2=[[File:SMB Swimming Cheep Cheep Sprite.gif]]
|-
|name2=[[Cheep Cheep]] (Red)
|[[File:SMB Red Koopa Paratroopa Sprite.gif]]<br>[[Koopa Paratroopa|Red Koopa Paratroopa]]
|count2=(infinitely spawned offscreen from the bottom in first half of the level)
|2
|image3=[[File:SMBLL Sky Bloober.png]]
|-
|name3=[[Blooper|Sky Blooper]]
|[[File:SMB Swimming Cheep Cheep Sprite.gif]]<br>[[Cheep Cheep|Cheep-cheep]]
|count3=3
|(infinitely spawned off screen from the bottom in first half of the level)
|image4=[[File:SMB Red Koopa Troopa.gif]]
|-
|name4=[[Koopa Troopa|Red Koopa Troopa]]
|[[File:SMBLL Sky Bloober.png]]<br>[[Blooper|Bloober]]
|count4=1
|3
|image5=[[File:SMB Green Koopa Paratroopa Sprite.gif]]
|-
|name5=Green Koopa Paratroopa
|[[File:SMB Red Koopa Troopa.gif]]<br>[[Koopa Troopa|Red Koopa Troopa]]
|count5=1
|1
|image6=[[File:Bullet Bill Super Mario Bros.png]]
|-
|name6=[[Bullet Bill]]
|[[File:SMB Green Koopa Paratroopa Sprite.gif]]<br>[[Koopa Paratroopa|Green Koopa Paratroopa]]
|count6=(infinitely spawned offscreen from the right after the [[Super Spring]])
|1
}}
|-
 
|[[File:Bullet Bill Super Mario Bros.png]]<br>[[Bullet Bill]]
==Items==
|(infinitely spawned off screen from the right after the [[Super Spring]])
[[File:SMAS LL World C-2 Title Card.png|thumb|Course icon]]
|}
{{Item locations
|image1=[[File:SMBCoin.gif]]
|name1=[[Coin]]
|count1=29
|notes1=All the coins are in open air.
|image2=[[File:SMBLL Super Mushroom Sprite.png]][[File:Fire Flower SMB.gif]]
|name2=[[Super Mushroom|Mushroom]]/[[Fire Flower]]
|count2=1
|notes2=
}}


==Level maps==
==Level statistics==
{{Wide image|NES LL World C-2 Map.png|3264|Map of World C-2}}
[[File:SMAS LL World C-2 Title Card.png|right|thumb|Course icon]]
{{Wide image|SMAS LL World C-2 Map.png|3584|Map of World C-2 (''[[Super Mario All-Stars]]'' version)}}
*[[List of power-ups|Power-ups]]: 1 ([[Super Mushroom]] or [[Fire Flower]])
*[[1-Up Mushroom]]s: 0
*Secret areas: 0


{{SMBTLL levels}}
{{SMBTLL Levels}}
[[Category:Sky areas]]
{{SMB}}
[[Category:Grasslands]]
[[Category:Super Mario Bros.: The Lost Levels Levels]]
[[Category:Super Mario Bros.: The Lost Levels levels]]

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