Editing World 9-3 (New Super Mario Bros. Wii)

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{{italic title|id=yes}}
{{italic title|World 9-3 (''New Super Mario Bros. Wii'')}}
{{level infobox
{{Levelbox
|image=[[File:NSMBW World 9-3 Screenshot.png|250px]]<br>Screenshot from ''New Super Mario Bros. Wii''
|title=World 9-3
|image=[[image: 9-3nsmbwii.png|250px]]
|code=
|code=
|world=[[World 9 (New Super Mario Bros. Wii)|World 9]]  
|world=[[World 9 (New Super Mario Bros. Wii)|World 9]]  
|game=''[[New Super Mario Bros. Wii]]''
|game=''[[New Super Mario Bros. Wii]]''
|limit=500 seconds
|limit=
|before_alt=
|notes=The third level of World 9
|beforealt=
|before=[[World 9-2 (New Super Mario Bros. Wii)|<<]]
|before=[[World 9-2 (New Super Mario Bros. Wii)|<<]]
|after=[[World 9-4 (New Super Mario Bros. Wii)|>>]]
|after=[[World 9-4 (New Super Mario Bros. Wii)|>>]]
|secret=
|secret=
}}
}}
'''World 9-3''' is the third level of [[World 9 (New Super Mario Bros. Wii)|World 9]] in ''[[New Super Mario Bros. Wii]]''. It is unlocked by collecting all the [[Star Coin]]s from [[World 3 (New Super Mario Bros. Wii)|World 3]]. Featuring [[Bull's-Eye Bill|Missile Bill]]s and [[Bull's-Eye Banzai|their larger counterparts]], this course uses the background from [[World 6 (New Super Mario Bros. Wii)|World 6]] and plays the ground theme. Like all levels in World 9, there is no [[Checkpoint Flag|midway point]].
'''World 9-3''' is the third level of [[World 9 (New Super Mario Bros. Wii)|World 9]] in ''[[New Super Mario Bros. Wii]]''. This course has the background of World 6 and is unlocked by collecting all the [[Star Coin]]s from World 3. It features [[Bull's-Eye Bill]]s and homing, [[Banzai Bill]]-like [[King Bill (New Super Mario Bros. Wii)|King Bill]]s. [[POW Block]]s cannot defeat these enemies. The floor resembles that of World 7-2.
 
==Layout==
==Layout==
This level takes place on a sky mountain. Mario and co. quickly encounter a [[Bull's-Eye Blaster#New Super Mario Bros. Wii|Bill Blaster]] which fires [[Bull's-Eye Bill|Missile Bill]]s, which are capable of homing in on targets. Several Bill Blasters follow up which also fire Missile Bills, along with a number [[Koopa Troopa]]s. A [[Warp Pipe]] can be seen above a [[pit]], which leads to a maze with [[Brick Block|brick]]s, a [[P Switch]] and the first Star Coin. The player has to press the P Switch and navigate the maze as fast as possible to collect the Star Coin. The second Star Coin is located in a bonus area, accessible via a Warp Pipe above the main path. The final section contains moving platforms over a pit, with a new type of Missile Bill known as the [[Bull's-Eye Banzai]] being shot from off screen. The last Star Coin is on the way to the [[Goal Pole|pole]].
This level takes place on a skymountain.. At the beginning of the level, Mario is standing on a platform slightly higher than the one coming after it, meaning that it is not necessary to jump to reach it if the player runs. Then they will quickly face a Bill Blaster which doesn't fire normal Bullet Bills since [[Bull's-Eye Bill|these ones]] aim on their targets. Several other Bill Blasters follow up and still fire Bull's-Eye Bills, and [[Koopa Troopa]]s are being added into the mix. Later, a warp pipe can be seen above a [[Pit (obstacle)|bottomless pit]]. If the player goes through it, they will be transported into a maze with Brick Blocks and the first Star Coin, and a [[P-Switch]]: The player will have to press it and go through the maze as fast as they can. A similar area is in another warp pipe above the normal path. Then comes the final section, in which the ground is absent, as are the Bill Blasters, but a new type of Bull's-Eye Bill known as the King Bill is shot out of nowhere this time, and only moving platforms serve as ground. The last Star Coin is on the way, and it requires to bounce on a King Bill to get it. Then the [[Goal Pole|Flagpole]] can be seen.


==[[Star Coin]]s==
==[[Star Coin]]s==
{| class="wikitable" style="text-align: center"
*'''Star Coin 1''': After the onslaught of [[Bull's-Eye Bill]]s is a cloud-covered Green [[Pipe]] between two tall platforms with [[Koopa Troopa]]s. The Pipe leads to a small maze-like area with a [[P Switch]] and the first Star Coin. The player has to activate the P Switch to turn the [[Brick Block]]s into [[Coin]]s and quickly traverse through the maze to the Star Coin before the P Switch's effects wear off.
!Image
*'''Star Coin 2''': After exiting the area with the first Star Coin, the player must go left and will see an upside-down Green Pipe with two coins high in the air. After getting in to the Pipe by jumping on Bull's-Eye Bills is an area with another P Switch. The player must activate the P Switch and hurry along across the new Brick Blocks and jump to the second Star Coin before the effects wear off.
!Location
*'''Star Coin 3''': Midway through the area with no ground, several floating platforms and [[King Bill (New Super Mario Bros. Wii)|King Bill]]s, the third Star Coin is floating high in the air. The player must wait for a King Bill to appear and jump on it to reach the Star Coin.
|-
|[[File:NSMBW W9-3 1st Star Coin.jpg|150px]]
|After the initial onslaught of [[Bull's-Eye Bill|Missile Bill]]s is a cloud-covered green Warp Pipe between two tall platforms with [[Koopa Troopa]]s. The pipe leads to a small maze-like area with a [[P Switch]] and the first Star Coin. Mario and co. must activate the P Switch to turn the [[Brick Block|brick]]s into [[coin]]s and quickly traverse through the maze to the Star Coin before the P Switch's timer expires.
|-
|[[File:NSMBW W9-3 2nd Star Coin.jpg|150px]]
|After exiting the area with the first Star Coin, Mario and co. must head left and enter another green pipe up above with two coins high in the air, by bounding off of the Missile Bills. This leads to an area with another P Switch. Mario and co. must activate the Switch, hurry along across the new Brick Blocks and jump to the second Star Coin before the timer expires.
|-
|[[File:NSMBW W9-3 3rd Star Coin.jpg|150px]]
|Midway through the area with moving platforms and Bull's-Eye Banzais, the third Star Coin is floating high in the air. To reach it, Mario and co. must wait for a Bull's-Eye Banzai to appear and bound off it or use the [[Propeller Mushroom]] to reach it.
|}


==Enemies==
==Enemies==
{{number of enemies
*[[Bull's-Eye Bill]]s
|name1=Green [[Koopa Paratroopa]]s
*[[King Bill (New Super Mario Bros. Wii)|King Bill]]s
|image1=[[File:GreenParatroopa.png]]
*[[Bill Blaster]]s
|count1=3
*[[Koopa Troopa]]s
|name2=Bill Blasters
*[[Koopa Paratroopa]]s
|image2=[[File:Skull Blaster.png]]
|count2=14
|name3=[[Bull's-Eye Banzai]]s
|image3=[[File:NSMBW Bull's-Eye Banzai Render.png|100px]]
|count3=infinite
|name4=[[Bull's-Eye Bill|Missile Bill]]s
|image4=[[File:NSMBW Missle Bill Screenshot.png]]
|count4=infinite
|name5=Red [[Koopa Troopa]]s
|image5=[[File:RedKoopaTroopa.png]]
|count5=5}}
 
==Level map==
{{wide image|NSMBW World 9-3 Map.png|700}}


==Trivia==
==Trivia==
*Although the Bull's-Eye Banzai appears in this level, it is never seen being fired from a [[Banzai Bill Cannon]], instead being fired from off screen.
*Although the King Bill appears in this level, it is never seen being fired from a [[Banzai Bill Cannon]].
*The [[Prima Games|Prima]] game guide's map shows the goal on a ledge after the Bull's-Eye Banzai, although in the actual game a [[Warp Pipe]] takes the Bull's-Eye Banzai's place.<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=178|date=November 15, 2009|publisher=[[Prima Games]]|language=en-us|isbn=978-0-307-46592-4}}</ref>
*The [[Prima Games|Prima]] game guide's map shows the goal on a ledge after the King Bill, although in the actual game a [[Pipe]] takes the King Bill's place.
 
{{BoxTop}}
==References==
{{NSMBW Levels}}
<references/>
{{NSMBW}}
 
[[Category:New Super Mario Bros. Wii Levels]]
{{NSMBW levels}}
[[Category:Mountains]]
[[Category:Mountains]]
[[Category:New Super Mario Bros. Wii levels]]

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