Editing World 8-Airship (New Super Mario Bros. Wii)

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A screw that controls [[coin]]s is found, along with a Mechakoopa. A [[Red Ring]] is found, along with another screw that controls a metal platform. Another Screwtop Lift is found, with a Screwtop Platform also controlled by a screw in the way. The [[Checkpoint Flag|midway point]] then follows. Yet another Screwtop Lift is found, leading to a platform with a Mechakoopa on it. A screw that controls a large section of Screwtop Platforms, with some crates, a Mechakoopa, and the Warp Pipe leading to Bowser Jr. are found at the end.
A screw that controls [[coin]]s is found, along with a Mechakoopa. A [[Red Ring]] is found, along with another screw that controls a metal platform. Another Screwtop Lift is found, with a Screwtop Platform also controlled by a screw in the way. The [[Checkpoint Flag|midway point]] then follows. Yet another Screwtop Lift is found, leading to a platform with a Mechakoopa on it. A screw that controls a large section of Screwtop Platforms, with some crates, a Mechakoopa, and the Warp Pipe leading to Bowser Jr. are found at the end.


In the end, there is the last battle against Bowser Jr., whose defeat provides access to {{world-link|8|bowser|World 8-Bowser's Castle (New Super Mario Bros. Wii)}}, the site of the final showdown against Bowser. During the fight, Bowser Jr. prepares to fight with his broken [[Junior Clown Car]], but uses Bowser's [[Koopa Clown Car]] instead. He attacks Mario with fireballs and spiked [[bomb]]s, which can be used to defeat him by [[Ground Pound]]ing the ground. After the second hit, the Koopa Clown Car begins releasing larger bombs. After the third hit with a [[Giant Spiked Ball]], he is defeated. Mario then finds [[Princess Peach|Peach]] on the airship, but [[Kamek|Magikoopa]] arrives and takes her away, ending the level.
In the end, there is the last battle against Bowser Jr., whose defeat provides access to {{world-link|8|bowser|World 8-Bowser's Castle (New Super Mario Bros. Wii)}}, the site of the final showdown against Bowser. During the fight, Bowser Jr. prepares to fight with his broken [[Junior Clown Car]], but uses Bowser's [[Koopa Clown Car]] instead. He attacks Mario with fireballs and spiked [[bomb]]s, which can be used to defeat him by [[Ground Pound]]ing the ground. After the second hit, the Koopa Clown Car begins releasing larger bombs. After the third hit with a [[Giant Spiked Ball]], Bowser Jr. is defeated.
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==[[Star Coin]]s==
==Star Coins==
{| class="wikitable" style="text-align: center"
*'''Star Coin 1''': The first Star Coin is floating high up in the air in the area with several [[cannon]]s. To obtain it, Mario and co. can either fly up to it with a [[Propeller Suit]], or jump up to it with the [[cannonball]]s or a well-timed [[Triple Jump|triple jump]].
!Image
*'''Star Coin 2''': Just after the [[midway point]] are two platforms with two [[Mechakoopa]]s and the second Star Coin trapped inside. Mario and co. must ride the nearby Screwtop Lift under them and subsequently jump at the right time to get it without touching a Mechakoopa.
!Location
*'''Star Coin 3''': A Propeller Suit is required for this one. Soon after the second Star Coin, there is a lone [[Screwtop|screw]]. Mario and co. must spin on it to make the third Star Coin emerge from under the nearby platform, jump to it, and activate the Propeller Suit to fly to safety before falling.
|-
|[[File:NSMBW W8-AS 1st Star Coin.jpg|150px]]
|The first Star Coin is floating high up in the air in the area with several [[cannon]]s. To obtain it, Mario and co. can either fly up to it with a [[Propeller Suit]], or jump up to it with the [[cannonball]]s or a well-timed [[Triple Jump|triple jump]].
|-
|[[File:NSMBW W8-AS 2nd Star Coin.jpg|150px]]
|Just after the [[midway point]] are two platforms with two [[Mechakoopa]]s and the second Star Coin trapped inside. Mario and co. must ride the nearby Screwtop Lift under them and subsequently jump at the right time to get it without touching a Mechakoopa.
|-
|[[File:NSMBW W8-AS 3rd Star Coin.jpg|150px]]
|A Propeller Suit is required for this one. Soon after the second Star Coin, there is a lone [[Screwtop|screw]]. Mario and co. must spin on it to make the third Star Coin emerge from under the nearby platform, jump to it, and activate the Propeller Suit to fly to safety before falling.
|}


==Enemies==
==Enemies==
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{{NSMBW levels}}
{{NSMBW levels}}
[[Category:Airship areas]]
[[Category:Airship areas]]
[[Category:Volcanic areas]]
[[Category:New Super Mario Bros. Wii levels]]
[[Category:New Super Mario Bros. Wii levels]]

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