Editing World 8-1 (Super Mario Bros. 3)

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Revision as of 14:44, November 3, 2024 by Doc von Schmeltwick (talk | contribs) (Checked on the tile/map viewer in FCEUX emulator, the hills and bushes use their normal "not dark" graphics with a different palette, while the ones at the end use the typical "dark ending" ones, and the zigzag tiles are still there, just invisible due to being black-on-black.)
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