Editing World 6-3 (Super Mario Bros.)
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{{level infobox | {{level infobox | ||
|image=[[File:SMB NES World 6-3 Screenshot.png|256px]] | |image=[[File:SMB NES World 6-3 Screenshot.png|256px]] | ||
|code=6-3 | |code=World 6-3 | ||
|world=[[World 6 (Super Mario Bros.)|World 6]] | |world=[[World 6 (Super Mario Bros.)|World 6]] | ||
|game=''[[Super Mario Bros.]]'' | |game=''[[Super Mario Bros.]]'' | ||
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|after=[[World 6-4 (Super Mario Bros.)|>>]] | |after=[[World 6-4 (Super Mario Bros.)|>>]] | ||
|secret= | |secret= | ||
}} | }} | ||
'''World 6-3''' is the third level of [[World 6 (Super Mario Bros.)|World 6]] in ''[[Super Mario Bros.]]'' and the twenty-third level overall in said game. In ''Super Mario Bros.'' and ''[[Super Mario Bros. Deluxe]]'', this level has a monochrome palette (being the palette usually used in castles), but its palette is similar to other grassland levels in ''[[Super Mario All-Stars]]''. The only enemies encountered in this level are [[Bullet Bill]]s that are fired at the player from off screen, and the level consists of several tree platforms and [[lift]]s. | '''World 6-3''' is the third level of [[World 6 (Super Mario Bros.)|World 6]] in ''[[Super Mario Bros.]]'' and the twenty-third level overall in said game. In ''Super Mario Bros.'' and ''[[Super Mario Bros. Deluxe]]'', this level has a monochrome palette (being the palette usually used in castles), but its palette is similar to other grassland levels in ''[[Super Mario All-Stars]]''. The only enemies encountered in this level are [[Bullet Bill]]s that are fired at the player from off screen, and the level consists of several tree platforms and [[lift]]s. | ||
==Layout== | ==Layout== | ||
The player starts on a stretch of land before the first platform. After the third platform is a vertically moving lift that can help the player over a tall platform, after which is a [[Trampoline|jumping board]] and three horizontally moving lifts, with a [[? Block]] containing a power-up over the final one. Next is a vertically moving lift before two sets of [[ | The player starts on a stretch of land before the first platform. After the third platform is a vertically moving lift that can help the player over a tall platform, after which is a [[Trampoline|jumping board]] and three horizontally moving lifts, with a [[? Block]] containing a power-up over the final one. Next is a vertically moving lift before two sets of [[scale]] lifts. Here, Bullet Bills will begin to appear. After some more platforms is a jumping board the player can use to reach a horizontally moving lift and a scale. Finally, there are four platforms that will fall when the player steps onto them before the [[Goal Pole|flagpole]]. | ||
===''Super Mario Bros. Deluxe'' challenges=== | ===''Super Mario Bros. Deluxe'' challenges=== |