Editing World 6-3 (Super Mario Bros.)

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{{italic title|id=yes}}
{{italic title|World 6-3 (''Super Mario Bros.'')}}
{{level infobox
{{Levelbox
|image=[[File:SMB NES World 6-3 Screenshot.png|256px]]
|title=World 6-3
|image=[[File:SMB6-3.png|256px]]
|code=World 6-3
|code=World 6-3
|world=[[World 6 (Super Mario Bros.)|World 6]]
|world=[[World 6 (Super Mario Bros.)|World 6]]
|game=''[[Super Mario Bros.]]''
|game=''[[Super Mario Bros.]]''
|limit=300 seconds
|limit=300 seconds
|before_alt=
|beforealt=
|before=[[World 6-2 (Super Mario Bros.)|<<]]
|before=[[World 6-2 (Super Mario Bros.)|<<]]
|after=[[World 6-4 (Super Mario Bros.)|>>]]
|after=[[World 6-4 (Super Mario Bros.)|>>]]
|secret=
|secret=
}}
}}
'''World 6-3''' is the third level of [[World 6 (Super Mario Bros.)|World 6]] in ''[[Super Mario Bros.]]'' and the twenty-third level overall in said game. In ''Super Mario Bros.'' and ''[[Super Mario Bros. Deluxe]]'', this level has a monochrome palette (being the palette usually used in castles), but its palette is similar to other grassland levels in ''[[Super Mario All-Stars]]''. The only enemies encountered in this level are [[Bullet Bill]]s that are fired at the player from off screen, and the level consists of several tree platforms and [[lift]]s.
'''World 6-3''' is the third level of [[World 6 (Super Mario Bros.)|World 6]] in ''[[Super Mario Bros.]]'' In ''Super Mario Bros.'' and ''[[Super Mario Bros. Deluxe]]'', this level has a monochrome palette (being the palette usually used in castles), but its palette is similar to other grassland levels in ''[[Super Mario All-Stars]]''. The only enemies encountered in this level are [[Bullet Bill]]s that are fired at the player from off screen, and the level consists of several tree platforms and [[lift]]s.


==Layout==
==Layout==
The player starts on a stretch of land before the first platform. After the third platform is a vertically moving lift that can help the player over a tall platform, after which is a [[Trampoline|jumping board]] and three horizontally moving lifts, with a [[? Block]] containing a power-up over the final one. Next is a vertically moving lift before two sets of [[scale]] lifts. Here, Bullet Bills will begin to appear. After some more platforms is a jumping board the player can use to reach a horizontally moving lift and a scale. Finally, there are four platforms that will fall when the player steps onto them before the [[Goal Pole|flagpole]].
[[File:World 6-3.png|300px|thumb|left|Map of World 6-3.]]
The player starts on a stretch of land before the first platform. After the third platform is a vertically moving lift that can help the player over a tall platform, after which is a [[Springboard|jumping board]] and three horizontally moving lifts, with a [[? Block]] containing a power-up over the final one. Next is a vertically moving lift before two sets of [[scale]] lifts. Here, Bullet Bills will begin to appear. After some more platforms is a jumping board the player can use to reach a horizontally moving lift and a scale. Finally, there are four platforms that will fall when the player steps onto them before the [[Goal Pole|flagpole]].


===''Super Mario Bros. Deluxe'' challenges===
===''Super Mario Bros. Deluxe'' challenges===
In ''Super Mario Bros. Deluxe'', the player can collect five [[Red Coin]]s, find a hidden [[Yoshi's Egg|Yoshi Egg]], and get a medal based on their score. The Yoshi Egg is found in a [[Hidden Block]] to the left of the platform below the third scale lift, and the score to beat is 21000. The Red Coin locations are:
In ''Super Mario Bros. Deluxe'', the player can collect five [[Red Coin]]s, find a hidden [[Yoshi Egg]], and get a medal based on their score. The Yoshi Egg is found in a [[Hidden Block]] to the left of the platform below the third scale lift, and the score to beat is 21000. The Red Coin locations are:
*On the platform after the first jumping board, below the lifts
*On the platform after the first jumping board, below the lifts
*Beneath the vertically moving lift after the ? Block
*Beneath the vertically moving lift after the ? Block
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==Enemies==
==Enemies==
{|class="wikitable"
{| class="wikitable"
|-
|-
!Name
! Name
!Count
! Count
|-
|-
|[[File:Bullet Bill Super Mario Bros.png]]<br>[[Bullet Bill]]
| [[File:Bullet Bill Super Mario Bros.png]]<br>[[Bullet Bill]]
|(infinitely spawned off screen from the right in one set location)
| (infinitely spawned off screen from the right)
|}
|}


==Level statistics==
==Level statistics==
{|class="wikitable"
*[[List of power-ups|Power-ups]]: 1 ([[Super Mushroom|Magic Mushroom]] or [[Fire Flower]])
|-
*[[1-Up Mushroom|1 up Mushroom]]s: 0
!Feature
*Secret areas: 0
!Count
* Coins needed to collect in order to enable hidden 1-Up in 7-1: 24
!Notes
|-
|[[File:SMBCoin.gif]]<br>[[Coin]]
|24
|All the coins are found in open air. The player needs to collect all the coins in order to enable the hidden 1-Up in 7-1.
|-
|[[File:SMB Supermushroom.png]]<br>[[Super Mushroom|Magic Mushroom]]
|1
|Replaced by Fire Flowers if Mario is already [[Super Mario (form)|Super Mario]].
|-
|[[File:Fire Flower SMB.gif]]<br>[[Fire Flower]]
|1
|Replaces Magic Mushrooms if Mario is Super Mario.
|}
 
==Level map==
{{Wide image|SMB NES World 6-3 Map.png|2864|Map of World 6-3}}


{{SMB levels}}
{{SMB Levels}}
[[Category:Sky areas]]
{{SMB}}
[[Category:Super Mario Bros. levels]]
[[Category:Super Mario Bros. Levels]]
[[it:Mondo 6-3 (Super Mario Bros.)]]
[[it:Mondo 6-3 (Super Mario Bros.)]]

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