Editing World 3-Tower (New Super Mario Bros. 2)
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'''{{world|3|towern2}}''' is an autoscrolling underwater tower level in [[World 3 (New Super Mario Bros. 2)|World 3]] of ''[[New Super Mario Bros. 2]]''. It is the only level in the entire game to feature [[Skewer|Spike Pillar]]s. This level can be unlocked by completing either [[World 3-3 (New Super Mario Bros. 2)|World 3-3]] or [[World 3-A (New Super Mario Bros. 2)|World 3-A]]. This level has two exits - the first one unlocks [[World 3-4 (New Super Mario Bros. 2)|World 3-4]] and the second one unlocks {{world link|3|cannonn2|World 3-Warp Cannon (New Super Mario Bros. 2)}} and a [[Toad House|Green Toad House]]. [[Mario]] has 500 seconds to complete the level. | '''{{world|3|towern2}}''' is an autoscrolling underwater tower level in [[World 3 (New Super Mario Bros. 2)|World 3]] of ''[[New Super Mario Bros. 2]]''. It is the only level in the entire game to feature [[Skewer|Spike Pillar]]s. This level can be unlocked by completing either [[World 3-3 (New Super Mario Bros. 2)|World 3-3]] or [[World 3-A (New Super Mario Bros. 2)|World 3-A]]. This level has two exits - the first one unlocks [[World 3-4 (New Super Mario Bros. 2)|World 3-4]] and the second one unlocks {{world link|3|cannonn2|World 3-Warp Cannon (New Super Mario Bros. 2)}} and a [[Toad House|Green Toad House]]. [[Mario]] has 500 seconds to complete the level. | ||
==Layout== | ==Layout== | ||
Mario begins on a blue platform above the water with a single [[Fish Bone|Fishbones]]. Two [[? Block]]s can first be found, with one of them containing a [[Fire Flower]]. After diving into the water, Mario will enter a green [[Warp Pipe]] on the right and upon reaching the following room, the level starts autoscrolling vertically. Two Fishbones can first be found, followed by brown moving walls, which will move after a set period of time. Some of these walls are spiked. More Fishbones will then appear. After the moving walls, Mario will approach Spike Pillars coming from both sides of the wall. Above the checkpoint enclosed in a safety zone, there is a ? Block containing a Fire Flower and a [[Brick Block]] that can be turned into a Gold Block. After passing by another Fishbones, the walls close an area with a [[Red Ring]] surrounded by four current-producing pipes. Seconds later, the top walls will open. More Fishbones and Spike Pillars will then appear, followed by a green pipe. Warping through will lead Mario to a small area with a ? Block containing a Fire Flower and the boss door. Here | Mario begins on a blue platform above the water with a single [[Fish Bone|Fishbones]]. Two [[? Block]]s can first be found, with one of them containing a [[Fire Flower]]. After diving into the water, Mario will enter a green [[Warp Pipe]] on the right and upon reaching the following room, the level starts autoscrolling vertically. Two Fishbones can first be found, followed by brown moving walls, which will move after a set period of time. Some of these walls are spiked. More Fishbones will then appear. After the moving walls, Mario will approach Spike Pillars coming from both sides of the wall. Above the checkpoint enclosed in a safety zone, there is a ? Block containing a Fire Flower and a [[Brick Block]] that can be turned into a Gold Block. After passing by another Fishbones, the walls close an area with a [[Red Ring]] surrounded by four current-producing pipes. Seconds later, the top walls will open. More Fishbones and Spike Pillars will then appear, followed by a green pipe. Warping through will lead Mario to a small area with a ? Block containing a Fire Flower and the boss door. Here the player needs to defeat four [[Reznor]]s on a single wheel with four rectangular ? Blocks to clear the level. | ||
==[[Star Coin]]s== | ==[[Star Coin]]s== |