Editing World 3-Fortress 2

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|game=''[[Super Mario Bros. 3]]''
|game=''[[Super Mario Bros. 3]]''
|limit=300 seconds
|limit=300 seconds
|boss=[[Boom Boom]] (flying)
|boss=[[Boom Boom]]
|before=[[World 3-7 (Super Mario Bros. 3)|<<]]
|before=[[World 3-7 (Super Mario Bros. 3)|<<]]
|after=[[World 3-8 (Super Mario Bros. 3)|>>]]
|after=[[World 3-8 (Super Mario Bros. 3)|>>]]
|track=Fortress BGM
|sample=[[File:Fortress Theme Super Mario Bros 3.oga]]
}}
}}
'''{{World|3|fort}} 2''' is the ninth overall and second [[fortress]] level of [[Water Land]] in ''[[Super Mario Bros. 3]]''. This level can be played after completing [[World 3-7 (Super Mario Bros. 3)|World 3-7]], and beating this level unlocks [[World 3-8 (Super Mario Bros. 3)|World 3-8]], as well as opening the nearby [[Locked Door]].
'''{{World|3|fort}} 2''' is the ninth overall and second fortress level of [[Water Land]] in ''[[Super Mario Bros. 3]]''. This level can be played after completing [[World 3-7 (Super Mario Bros. 3)|World 3-7]], and beating this level unlocks [[World 3-8 (Super Mario Bros. 3)|World 3-8]].
 
==Layout==
==Layout==
[[File:Firemariopipe.png|thumb|left|200px]]
[[File:Firemariopipe.png|thumb|left|200px]]
This level spawns [[Mario]] on a platform next to water and a [[Warp Pipe]] at the bottom of the water. This Warp Pipe leads Mario to a submerged area. Mario must swim past a [[Roto-Disc]] and two [[Cheep Cheep|Cheep-Cheep]]s. A power-up holding [[? Block]] lies between the two Cheep-Cheeps; it is the only one in the entire level. Past the ? Block and the second Cheep-Cheep is another Roto-Disc and another Warp Pipe. Between the Roto-Disc and the Warp Pipe is another Cheep-Cheep, which forces Mario to swim as high or as low to the ground as possible in order to successfully dodge the Roto-Disc and Cheep-Cheep. The Warp Pipe leads Mario to the third area of the fortress, which is also submerged. Mario encounters two [[Stretch]]es, marking the enemy's first appearance in the [[Super Mario (franchise)|''Super Mario'' franchise]]. He must swim above, below, or in between the two Stretches to another series of Stretches. This area contains three more Stretches. Past these enemies is the final Warp Pipe which takes Mario to [[Boom Boom]]'s arena.
This level spawns [[Mario]] on a platform next to water and a [[Warp Pipe]] at the bottom of the water. This Warp Pipe leads Mario to a submerged area. Mario must swim past a [[Roto-Disc]] and two [[Cheep Cheep|Cheep-Cheep]]s. A power-up holding [[? Block]] lies between the two Cheep-Cheeps; it is the only one in the entire level. Past the ? Block and the second Cheep-Cheep is another Roto-Disc and another Warp Pipe. Between the Roto-Disc and the Warp Pipe is another Cheep-Cheep, which forces Mario to swim as high or as low to the ground as possible in order to successfully dodge the Roto-Disc and Cheep-Cheep. The Warp Pipe leads Mario to the third area of the fortress, which is also submerged. Mario encounters two [[Stretch]]es, marking the enemy's first appearance in the [[Mario (franchise)|''Mario'' franchise]]. He must swim above, below, or in between the two Stretches to another series of Stretches. This area contains three more Stretches. Past these enemies is the final Warp Pipe which takes Mario to [[Boom Boom]]'s arena.
{{br|left}}
{{br}}


==Enemies==
==Enemies==
{| class="wikitable" style="text-align: center"
*[[Roto-Disc]]s (2)
! Name !! Count
*[[Cheep Cheep|Cheep-Cheep]]s (3 green)
|-
*[[Stretch]]es (9)
|[[File:Rotodisc.gif]]<br>[[Roto-Disc]]
*[[Boom Boom]] (boss)
|2
|-
|[[File:SMB3 Cheep Cheep green.png]]<br>[[Cheep Cheep|Cheep-Cheep]]
|3
|-
|[[File:StretchSMB3.gif]]<br>[[Stretch]]
|9
|-
| style="background: black" | [[File:Boomboom.gif]]<br>{{color link|white|Boom Boom}}
|1 (boss)
|}


==Level statistics==
==Level statistics==
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*Secret areas: 0
*Secret areas: 0


==Level map==
==Trivia==
{{Wide image|SMB3 World 3-fortress 2 Map.png}}
 
==Notes==
*Due to the typical green palette being replaced with cyan in fortresses in the NES version, the Cheep-Cheeps appear cyan instead of their normal green. This is not present in remakes.
*Due to the typical green palette being replaced with cyan in fortresses in the NES version, the Cheep-Cheeps appear cyan instead of their normal green. This is not present in remakes.
{{SMB3 levels}}
{{SMB3 levels}}
[[Category:Fortresses]]
[[Category:Fortresses]]

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