Editing World 3-Fortress 2
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{level infobox | {{level infobox | ||
|title={{World|3|fort}} 2 | |title={{World|3|fort}} 2 | ||
|image=[[File:SMAS SMB3 World 3-F2 Screenshot.png]] | |image={{tabber|content1=[[File:Firemariopipe.png|256px]]|title1=''Super Mario Bros. 3''|content2=[[File:SMAS SMB3 World 3-F2 Screenshot.png|256px]]|title2=''Super Mario All-Stars''}} | ||
|code=World 3-Fortress 2 | |code=World 3-Fortress 2 | ||
|world=[[Water Land]] | |world=[[Water Land]] | ||
|game=''[[Super Mario Bros. 3]]'' | |game=''[[Super Mario Bros. 3]]'' | ||
|limit=300 | |limit=300 | ||
|boss=[[Boom Boom]] (flying) | |boss=[[Boom Boom]] (flying) | ||
|before=[[World 3-7 (Super Mario Bros. 3)|<<]] | |before=[[World 3-7 (Super Mario Bros. 3)|<<]] | ||
Line 15: | Line 15: | ||
==Layout== | ==Layout== | ||
This level spawns [[Mario]] on a platform next to water and a [[Warp Pipe]] at the bottom of the water. This Warp Pipe leads Mario to a submerged area. Mario must swim past a [[Roto-Disc]] and two [[Cheep Cheep|Cheep-Cheep]]s. A power-up holding [[? Block]] lies between the two Cheep-Cheeps; it is the only one in the entire level. Past the ? Block and the second Cheep-Cheep is another Roto-Disc and another Warp Pipe. Between the Roto-Disc and the Warp Pipe is another Cheep-Cheep, which forces Mario to swim as high or as low to the ground as possible in order to successfully dodge the Roto-Disc and Cheep-Cheep. The Warp Pipe leads Mario to the third area of the fortress, which is also submerged. Mario encounters two [[Stretch]]es, marking the enemy's first appearance in the [[Super Mario (franchise)|''Super Mario'' franchise]]. He must swim above, below, or in between the two Stretches to another series of Stretches. This area contains three more Stretches. Past these enemies is the final Warp Pipe which takes Mario to [[Boom Boom]]'s arena. | This level spawns [[Mario]] on a platform next to water and a [[Warp Pipe]] at the bottom of the water. This Warp Pipe leads Mario to a submerged area. Mario must swim past a [[Roto-Disc]] and two [[Cheep Cheep|Cheep-Cheep]]s. A power-up holding [[? Block]] lies between the two Cheep-Cheeps; it is the only one in the entire level. Past the ? Block and the second Cheep-Cheep is another Roto-Disc and another Warp Pipe. Between the Roto-Disc and the Warp Pipe is another Cheep-Cheep, which forces Mario to swim as high or as low to the ground as possible in order to successfully dodge the Roto-Disc and Cheep-Cheep. The Warp Pipe leads Mario to the third area of the fortress, which is also submerged. Mario encounters two [[Stretch]]es, marking the enemy's first appearance in the [[Super Mario (franchise)|''Super Mario'' franchise]]. He must swim above, below, or in between the two Stretches to another series of Stretches. This area contains three more Stretches. Past these enemies is the final Warp Pipe which takes Mario to [[Boom Boom]]'s arena. | ||
{{br|left}} | {{br|left}} |