Editing World 3-A (New Super Mario Bros.)

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{{italic title|id=yes}}
{{italic title|World 3-A (''New Super Mario Bros.'')}}
{{level infobox
{{Levelbox
|title=World 3-A
|image=[[File:3-A NSMB.png|250px]]
|image=[[File:3-A NSMB.png|250px]]
|code=
|code=
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|game=''[[New Super Mario Bros.]]''
|game=''[[New Super Mario Bros.]]''
|limit=400 seconds
|limit=400 seconds
|before_alt=
|notes=First secret level of World 3
|beforealt=
|before=[[World 2-Castle (New Super Mario Bros.)|<<]]
|before=[[World 2-Castle (New Super Mario Bros.)|<<]]
|after=[[World 3-2 (New Super Mario Bros.)|>>]]
|after=[[World 3-2 (New Super Mario Bros.)|>>]]
|secret=
|secret=
}}
}}
'''World 3-A''' is the first secret level of [[World 3 (New Super Mario Bros.)|World 3]] in ''[[New Super Mario Bros.]]'' The level is a coastal level, featuring [[Skeeter (New Super Mario Bros.)|Skeeter]]s. This level is unlocked by paying five [[Star Coin]]s at a [[Star Coin Sign]] at the beginning of World 3, allowing the player to play this level instead of [[World 3-1 (New Super Mario Bros.)|World 3-1]]. The athletic music plays in this level.
'''World 3-A''' is the first secret level of [[World 3 (New Super Mario Bros.)|World 3]] in ''[[New Super Mario Bros.]]'' The level is a coastal level, featuring Skeeters. This level is unlocked by paying five [[Star Coin]]s at a [[Star Coin Sign]] at the beginning of World 3, allowing the player to play this level in favor of [[World 3-1 (New Super Mario Bros.)|World 3-1]].


==Layout==
==Layout==
This level starts with Mario jumping onto several floating [[barrel]]s, while avoiding Skeeters. After passing the Red Ring, there are several moving platforms. Mario needs to jump on the last one while avoiding the Skeeter to get onto the next platform. After that, Mario should hit the [[! Switch]] to activate the red blocks for him to continue. To get the first Star Coin, Mario needs to either let the Skeeter use a bomb to destroy the blocks that block the Star Coin, or he can go into the water, and swim low enough so that the player can go under the blocks, but not low enough to lose a life. To get the second Star Coin nearby, Mario needs to jump off the Koopa Troopa below the coin. After going through the [[Warp Pipe]], Mario can get the third Star Coin by going into the next Warp Pipe and, as [[Mini Mario (form)|Mini Mario]], he should run on the water and jump to the Star Coin. After this, Mario should go past the moving platforms to the final Warp Pipe, reaching the [[Goal Pole|pole]].
This level starts with Mario jumping onto the barrels, while jumping on the [[Skeeter]]. After passing the Red Coin Ring, there are several moving platforms. Mario needs to jump on the last one while avoiding the Skeeter to jump onto the next platform. After that, Mario should hit the [[! Switch]] to activate the red blocks for him to continue. To get the first Star Coin, Mario needs to either let the Skeeter use a bomb to destroy the blocks that block the Star Coin, or, more simply, go into the water, and go low enough so that the player can go under the blocks (off-screen) but not low enough to lose a life. To get the second Star Coin nearby, Mario needs to jump off the Koopa Troopa below the coin. After going through the [[Warp Pipe]], Mario can get the third Star Coin by going into the next Warp Pipe and, as [[Mini Mario]] he should run on the water and jump to the Star Coin. After this, Mario should go past the moving platforms to the final Warp Pipe, reaching the [[Flagpole]].


==Star Coins==
==Star Coins==
*'''Star Coin 1''' - After the [[Checkpoint Flag|midway point]], Mario can find a lone Skeeter. The Star Coin is protected by brown blocks and requires the Skeeter's bombs to penetrate it, or the player can just swim directly under the blocks and then up to the coin.
*'''Star Coin 1''' - After the checkpoint, there should be a lone Skeeter. The Star Coin is protected by brown blocks and requires the Skeeter's bombs to penetrate it, or you can just swim directly under the blocks and then up to the coin.
*'''Star Coin 2''' - After the first Star Coin, the second Star Coin is in midair and requires Mario to jump off a [[Koopa Troopa]] or [[Skeeter]] to get it. He can also collect it by jumping off of the barrels if he times his jumps correctly.
*'''Star Coin 2''' - After the first Star Coin, the second Star Coin is in midair and requires Mario or Luigi to jump off a [[Koopa Troopa]] or [[Skeeter]] to get it. It can also be sometimes gotten by jumping from the barrels.
*'''Star Coin 3''' - After taking the Warp Pipe to the second area, the player should become [[Mini Mario (form)|Mini Mario]] and take the regular Warp Pipe, not the small one. They should run across the water and jump to get the final Star Coin. The coin can also be obtained by using a [[Mega Mushroom]].
*'''Star Coin 3''' - After taking the Warp Pipe to the second area, become Min Mario or Luigi and take the big Warp Pipe, not the small one. Run across the water and jump to get the final Star Coin.


==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
*[[Skeeter]]
!Sprite
*[[Koopa Troopa]]
!Name
*[[Koopa Paratroopa]]
!Count
*[[Micro-Goomba]]
|-
*[[Cheep-Cheep]]
|[[File:Micro-GoombaNSMB.png]]
|[[Mini Goomba]]
|10
|-
|[[File:NSMBDS Green Koopa Troopa Sprite.png]]
|[[Koopa Troopa|Green Koopa Troopa]]
|1
|-
|[[File:RedKoopaTroopaNSMB.png]]
|[[Koopa Troopa|Red Koopa Troopa]]
|8
|-
|[[File:KoopaParatroopaNSMB.png]]
|[[Koopa Paratroopa|Green Koopa Paratroopa]]
|2
|-
|[[File:NSMBDS Cheep Cheep Sprite.png]]
|[[Cheep Cheep|Cheep-Cheep]]
|5
|-
|[[File:NSMB Skeeter.png]]
|[[Skeeter (New Super Mario Bros.)|Skeeter]]
|15
|}


==Level map==
{{BoxTop}}
{{wide image|NSMB W3-A Map.png|5660|Map of World 3-A}}
{{NSMB Levels}}
 
{{NSMB}}
{{NSMB levels}}
[[Category:New Super Mario Bros. Levels]]
[[Category:Beaches]]
[[Category:New Super Mario Bros. levels]]
[[it:Mondo 3-A (New Super Mario Bros.)]]

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