Editing World 3-4 (New Super Mario Bros. 2)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 15: Line 15:


==Layout==
==Layout==
[[Mario]] begins in front of a [[Wiggler]]. This is followed by several [[? Block]]s and [[Brick Block]]s, of which one has a [[Super Leaf]]. This is followed by a floating [[crate]] on [[poison (obstacle)|poison water]], a rectangular ? Block containing another Super Leaf above a Wiggler, a [[Koopa Troopa]], more crates and a [[Red Ring]]. More Wigglers can be found on crates, along with the first [[Star Coin]]. This is followed by more Koopas, more crates and a Wiggler, where a [[? Switch]] can be found on the ceiling, making coins fall out of a green [[Warp Pipe|pipe]] nearby. A red pipe leads Mario to the next area, where the [[Checkpoint Flag]] can be found. Here, the toxic water will occasionally rise and drop, which can either help or obstruct Mario. More crates can be found here, along with another Super Leaf. Here the player has to jump from crate to crate when the tide is low. This is followed by several Koopas and more crates. After that, the green exit pipe should be in sight. In the final area, there is a lone Wiggler, followed by the [[Goal Pole]].  
Mario begins in front of a Wiggler. This is followed by several ? Blocks and Brick Blocks, of which one has a [[Super Leaf]]. This is followed by a floating crate on toxic water, a rectangular ? Block containing another Super Leaf above a Wiggler, a [[Koopa Troopa]], more crates and a [[Red Ring]]. More Wigglers can be found on crates, along with the first Star Coin. This is followed by more Koopas, more crates and a Wiggler, where a ? Switch can be found on the ceiling, making coins fall out of a green pipe nearby. A red pipe leads Mario to the next area, where the checkpoint can be found. Here, the toxic water will occasionally rise and drop, which can either help or obstruct Mario. More crates can be found here, along with another Super Leaf. Here the player has to jump from crate to crate when the tide is low. This is followed by several Koopas and more crates. After that, the green exit pipe should be in sight. In the final area, there is a lone Wiggler, followed by the flagpole.  


==[[Star Coin]]s==
==[[Star Coin]]s==
{| class="wikitable" style="text-align: center"
*'''Star Coin 1''': This Star Coin is located above the second Wiggler on crates. Mario needs to bounce of the Wiggler to reach it.
!Image
*'''Star Coin 2''': Located after the checkpoint. After Mario crosses the area where he has to jump from crate to crate when the tide is low, the player can notice a small area with the Star Coin below Mario after reaching land. During low tide, the player will have to dash to the coin and dash back before high tide returns.
!Location
*'''Star Coin 3''': The last Star Coin is right after the second Star Coin. Similarly, the player has to wait for low tide before wall kicking to the Star Coin from the crate.
|-
|[[File:NSMB2 W3-4 1st Star Coin.png|150px]]
|This Star Coin is located above the second Wiggler on crates. Mario needs to bounce of the Wiggler to reach it.
|-
|[[File:NSMB2 W3-4 2nd Star Coin.png|150px]]
|Located after the checkpoint. After Mario crosses the area where he has to jump from crate to crate when the tide is low, the player can notice a small area with the Star Coin below Mario after reaching land. During low tide, the player will have to dash to the coin and dash back before high tide returns.
|-
|[[File:NSMB2 W3-4 3rd Star Coin.png|150px]]
|The last Star Coin is right after the second Star Coin. Similarly, the player has to wait for low tide before wall kicking to the Star Coin from the crate.
|}


==[[Secret exit]]==
==Secret Exit==
Before warping through the green pipe near the end of the level, the player should be able to see a red pipe underneath Mario for which the path is blocked by Brick Blocks when the purple toxic water lowers. The player will need to use a [[Shell]] from a nearby Koopa to break the Brick Block when the toxic water lowers. Then Mario should wait again and when the water lowers, dash and crouch through the path to access the red pipe before the water rises again. This pipe will take Mario to an area with more toxic water, a floating crate, some blocks used as platforms and the Goal Pole.
Before warping through the green pipe near the end of the level, the player should be able to see a red pipe underneath Mario for which the path is blocked by Brick Blocks when the purple toxic water lowers. The player will need to use a [[Shell]] from a nearby Koopa to break the Brick Block when the toxic water lowers. Then Mario should wait again and when the water lowers, dash and crouch through the path to access the red pipe before the water rises again. This pipe will take Mario to an area with more toxic water, a floating crate, some blocks used as platforms and the flagpole.


This exit unlocks [[World 3-B (New Super Mario Bros. 2)|World 3-B]].
This exit unlocks [[World 3-B (New Super Mario Bros. 2)|World 3-B]].


==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
*[[Wiggler]]s (6)
!Sprite
*[[Koopa Troopa]]s (7 total; 6 red, 1 green)
!Name
!Count
|-
|[[File:Wiggler NSMB2 Prima.jpg|50px]]
|[[Wiggler]]
|6
|-
|[[File:KoopaTroopaNSMB2.png]]
|[[Koopa Troopa|Green Koopa Troopa]]
|1
|-
|[[File:NewKoopa.png]]
|[[Koopa Troopa|Red Koopa Troopa]]
|6
|}


==Level map==
==Level map==
[[File:NSMB2_map_34.png|600px|thumb|left|]]
[[File:NSMB2_map_34.png|600px|thumb|left|]]
==Notes==
*There is an unconventional infinite 1-Up trick (and by extension an "infinite coin trick") that can be performed in the bonus area. The player must be in their [[Raccoon Mario|Raccoon form]], and have a [[Gold Flower]] in their [[Item storage|item stock]]. After reaching the area, they should tail-swipe the Koopa Troopa in the upper portion of the area to the left, dropping it to directly next to the [[vine]]. Then, the player should use the stocked Gold Flower, grab onto the vine, and position Mario to the spot where he would touch the shell with his legs. If Mario is positioned correctly, the Koopa shell will continuously slide between Mario and the bottommost block, gaining an infinite amount of coins and extra lives in the process.


{{NSMB2 levels}}
{{NSMB2 levels}}
[[Category:Jungles]]
{{NSMB2}}
[[Category:Swamps]]
[[Category:Levels with a secret exit]]
[[Category:New Super Mario Bros. 2 levels]]
[[Category:New Super Mario Bros. 2 levels]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)