Editing World 25
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|align=left|Starting with 32 capsules, the objective of this stage is to eliminate all viruses (32). The only colors available in this stage are red and yellow. | |align=left|Starting with 32 capsules, the objective of this stage is to eliminate all viruses (32). The only colors available in this stage are red and yellow. | ||
This is the first stage in stage mode to introduce [[rotating cannon]]s, even though they are made available earlier (e.g.: the [[Bone Goomba]] and [[Conkdor]] assistants). When matched, rotating cannons will shoot a cannonball in the direction the muzzle is facing, but when a capsule lands without making a match, every rotating cannon will rotate 90 degrees clockwise. In this stage, the border of the square consists of rotating cannons, viruses covered in [[ | This is the first stage in stage mode to introduce [[rotating cannon]]s, even though they are made available earlier (e.g.: the [[Bone Goomba]] and [[Conkdor]] assistants). When matched, rotating cannons will shoot a cannonball in the direction the muzzle is facing, but when a capsule lands without making a match, every rotating cannon will rotate 90 degrees clockwise. In this stage, the border of the square consists of rotating cannons, viruses covered in [[Ice (object)|ice cubes]], and [[Brick Block]]s. In the middle, there is another rotating cannon in between rows and columns of ice containing viruses and [[electric exploder]]s. | ||
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|[[File:DrMarioWorld-Stage962.jpg|150px]] | |[[File:DrMarioWorld-Stage962.jpg|150px]] | ||
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|[[File:DrMarioWorld - Icon BabyLuigi.png|link=Baby Mario]]<br>[[Baby Luigi|Dr. Baby Luigi]] | |[[File:DrMarioWorld - Icon BabyLuigi.png|link=Baby Mario]]<br>[[Baby Luigi|Dr. Baby Luigi]] | ||
[[File:DrMarioWorld - Icon Fire Peach.png|link=Fire Mario]]<br>[[Fire Peach|Dr. Fire Peach]] | [[File:DrMarioWorld - Icon Fire Peach.png|link=Fire Mario]]<br>[[Fire Peach|Dr. Fire Peach]] | ||
|align=left|Starting with 32 capsules, the objective of this stage is to eliminate all viruses (20), break all [[ | |align=left|Starting with 32 capsules, the objective of this stage is to eliminate all viruses (20), break all [[barrier]]s (20) and collect all keys (8). | ||
In this stage, the odd-numbered columns contain rotating cannons, barrels, and Brick Blocks, while the even-numbered columns contain purple coins, keys, and doors. The Brick Blocks in row #9 contain pop cannons while the rest contain floatie viruses. All barrels contain barriers that start out inactive. | In this stage, the odd-numbered columns contain rotating cannons, barrels, and Brick Blocks, while the even-numbered columns contain purple coins, keys, and doors. The Brick Blocks in row #9 contain pop cannons while the rest contain floatie viruses. All barrels contain barriers that start out inactive. | ||
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|align=left|Starting with 25 capsules, the objective of this stage is to eliminate all viruses (52), collect all purple coins (34) and collect all keys (16). The only colors available in this stage are red and yellow. | |align=left|Starting with 25 capsules, the objective of this stage is to eliminate all viruses (52), collect all purple coins (34) and collect all keys (16). The only colors available in this stage are red and yellow. | ||
In this stage, the keys and doors are placed alongside viruses, Brick Blocks, purple coins (caged and uncaged), and exploders hidden in [[Cloud ( | In this stage, the keys and doors are placed alongside viruses, Brick Blocks, purple coins (caged and uncaged), and exploders hidden in [[Cloud (object)|clouds]]. In the fourth-revealed row, there are empty cages with their corresponding lock blocks in the row above, inside bubbles. The last two revealed rows contain floatie viruses with clouded exploders and pop cannons in between. | ||
Purple coins are unlocked in the following sequence: | Purple coins are unlocked in the following sequence: |