Editing World 2-3 (New Super Mario Bros.)

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After crossing the puzzle, Mario will cross the [[Checkpoint Flag|midway point]] and then he will have to slide in order to proceed. In the left corner, he can find a [[? Block]] with a coin inside, and to the left of the block is an [[Hidden Block|Invisible Block]] containing a [[1-Up Mushroom]] inside it. The player will not be able to reach the big platform to the right, because they need to press a [[? Switch]] first. Pressing the switch will cause the water level go up in order to reach the platform, or the [[Goal Pole (secret)|red-flag exit]] that is located at the top. If the player goes to the level's normal exit, the player will find a [[Big Piranha Plant|Super Piranha Plant]]. After passing the Super Piranha Plant the player can go to the right path, where Mario can find two ? Blocks, one with a coin inside and the other with a power-up inside. The top path of the level contains a puzzle, where the third Star Coin can be found to the left. Mario can find the normal exit to the right, but before he can reach it, Mario should press a [[! Switch]] to active some blocks in order to reach the exit. The player can use the [[trampoline|spring]] at the end of the level to get a 1-Up Mushroom at the top of the [[Goal Pole|pole]].
After crossing the puzzle, Mario will cross the [[Checkpoint Flag|midway point]] and then he will have to slide in order to proceed. In the left corner, he can find a [[? Block]] with a coin inside, and to the left of the block is an [[Hidden Block|Invisible Block]] containing a [[1-Up Mushroom]] inside it. The player will not be able to reach the big platform to the right, because they need to press a [[? Switch]] first. Pressing the switch will cause the water level go up in order to reach the platform, or the [[Goal Pole (secret)|red-flag exit]] that is located at the top. If the player goes to the level's normal exit, the player will find a [[Big Piranha Plant|Super Piranha Plant]]. After passing the Super Piranha Plant the player can go to the right path, where Mario can find two ? Blocks, one with a coin inside and the other with a power-up inside. The top path of the level contains a puzzle, where the third Star Coin can be found to the left. Mario can find the normal exit to the right, but before he can reach it, Mario should press a [[! Switch]] to active some blocks in order to reach the exit. The player can use the [[trampoline|spring]] at the end of the level to get a 1-Up Mushroom at the top of the [[Goal Pole|pole]].


==Red-flag exit==
==[[Red-flag exit]]==
When the player hits the [[? Switch]], they will need to swim upwards into another room filled with [[coin]]s and [[Hidden Coin|Dash Coin]]s. They will need to hit another switch, which will raise the water level once more, which will last for only a short period of time, as the water level will go back down once it reaches the top. Taking the exit to the right will lead Mario to the [[Goal Pole (secret)|red-flag exit]] and access to [[World 2-A (New Super Mario Bros.)|World 2-A]].
When the player hits the [[? Switch]], they will need to swim upwards into another room filled with [[coin]]s and [[Dash Coin]]s. They will need to hit another switch, which will raise the water level once more, which will last for only a short period of time, as the water level will go back down once it reaches the top. Taking the exit to the right will lead Mario to the red-flag exit and access to [[World 2-A (New Super Mario Bros.)|World 2-A]].


==[[Star Coin]]s==
==[[Star Coin]]s==
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==Notes==
==Trivia==
*[[World 6-3 (New Super Mario Bros. Wii)|World 6-3]] from ''[[New Super Mario Bros. Wii]]'' is very similar to this level.
*[[World 6-3 (New Super Mario Bros. Wii)|World 6-3]] from ''[[New Super Mario Bros. Wii]]'' is very similar to this level.
*Trying to jump upward through the small gap between the two downward-facing flippers near the end of the level will get the player stuck briefly.
*Trying to jump upward through the small gap between the two downward-facing flippers near the end of the level will get the player stuck briefly.

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