Editing World 2-2 (VS Game)
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The level bears some semblance to its inspiration source of the same name in ''[[Super Mario Bros.]]'', but with more than half of the layout changed. Factors like trench sink drafts and three-floored rock sections remain, but the stage is more narrow, with players having to move down and then right in some sections, and also to avoid getting trapped behind low-hanging corals. | The level bears some semblance to its inspiration source of the same name in ''[[Super Mario Bros.]]'', but with more than half of the layout changed. Factors like trench sink drafts and three-floored rock sections remain, but the stage is more narrow, with players having to move down and then right in some sections, and also to avoid getting trapped behind low-hanging corals. | ||
The open sections are marked by the presence of [[3-2-1 Block]]s that toggle [[Spike Trap | The open sections are marked by the presence of [[3-2-1 Block]]s that toggle [[Spike Trap]]s, making the sections far more difficult to maneuver if the toggle is set to On at that time. | ||
The final underwater stretch is similar to that of its inspiration level, but the [[Goal Pole | The final underwater stretch is similar to that of its inspiration level, but the [[Goal Pole]] is moved underwater and placed right before what would in other ''Super Mario Bros.'' games have been the [[Warp Pipe|exit pipe]]. | ||
=="You VS. Boo" times== | =="You VS. Boo" times== | ||
*'''Defeat White Boo:''' Reach the | *'''Defeat White Boo:''' Reach the Goal Pole before the timer hits 156. | ||
*'''Defeat Green Boo:''' Reach the | *'''Defeat Green Boo:''' Reach the Goal Pole before the timer hits 169. | ||
*'''Defeat Pink Boo:''' Reach the | *'''Defeat Pink Boo:''' Reach the Goal Pole before the timer hits 173. | ||
==Items== | ==Items== |