Editing World 1-1 (VS Game)

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'''World 1-1''' is the first of eight available stages in "VS Game" and "You VS. Boo" in ''[[Super Mario Bros. Deluxe]]''. The stage has no enemies.
'''World 1-1''' is the first of eight available stages in "VS Game" and "You VS. Boo" in ''[[Super Mario Bros. Deluxe]]''. The stage has no enemies.
==Layout==
==Layout==
Starting on a long stretch that resemble the original [[World 1-1 (Super Mario Bros.)|World 1-1]] (though with the [[Warp Pipe|pipe]] before the blocks), the players reach a massive three-floor structure made of [[Dotted-Line Block]]s and the [[Face Block (switch)|Face Blocks]] that toggle them.
Starting on a long stretch that resemble the original [[World 1-1 (Super Mario Bros.)|World 1-1]] (though with the [[Warp Pipe|pipe]] before the blocks), the players reach a massive three-floor structure made of [[Dotted-Line Block]]s and the [[Face Block (switch)|Face Blocks]] that toggle them.
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Getting past the bridge that was part of the sequence, the players reach a two-floor setup where Face Blocks can be hit to open a path, or alternately drop down to the ground below and run from there.
Getting past the bridge that was part of the sequence, the players reach a two-floor setup where Face Blocks can be hit to open a path, or alternately drop down to the ground below and run from there.


After a short hill jump, the players reach another hill with a tall Dotted-Line Block wall, with a player having to jump down between the hill and the wall to use the Face Block. Running onwards on a mostly flat area with a few pipes to jump, the players reach the final hill to the [[Goal Pole|flagpole]]. If the Face Blocks are set to block the wall that is partway on the hill, the player must do a narrow fast jump beforehand to reach the Face Block above the pipe beforehand.
After a short hill jump, the players reach another hill with a tall Dotted-Line Block wall, with a player having to jump down between the hill and the wall to use the Face Block. Running onwards on a mostly flat area with a few pipes to jump, the players reach the final hill to the [[Goal Pole]]. If the Face Blocks are set to block the wall that is partway on the hill, the player must do a narrow fast jump beforehand to reach the Face Block above the pipe beforehand.


=="You VS. Boo" times==
=="You VS. Boo" times==
*'''Defeat White Boo:''' Reach the flagpole before the timer hits 146.
*'''Defeat White Boo:''' Reach the Goal Pole before the timer hits 146.
*'''Defeat Green Boo:''' Reach the flagpole before the timer hits 174.
*'''Defeat Green Boo:''' Reach the Goal Pole before the timer hits 174.
*'''Defeat Red Boo:''' Reach the flagpole before the timer hits 179.
*'''Defeat Red Boo:''' Reach the Goal Pole before the timer hits 179.


==Items==
==Items==
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==Trivia==
==Trivia==
*At the time of ''[[Super Mario Bros. Deluxe]]''{{'}}s release, it was the only platformer level in the [[Super Mario (franchise)|''Super Mario'' franchise]] whose [[Time Limit]] tens-digit was not 0 or 5. It remained unique in that aspect until the distribution of [[Castle Dash]] and [[No Time to Dawdle]] for [[World-e]] in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' in late 2003.
*At the time of ''[[Super Mario Bros. Deluxe]]''{{'}}s release, it was the only platformer level in the [[Super Mario (franchise)|''Super Mario'' franchise]] whose [[Time Limit]] tens-digit was not 0 or 5.
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[[Category:Super Mario Bros. Deluxe levels]]
[[Category:Super Mario Bros. Deluxe levels]]
[[Category:Grasslands]]
[[Category:Grasslands]]

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