Editing Windbag (microgame)
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|intro=''What a windbag!''<br>''Put a cork in it!'' (NTSC)<br>''Plug!'' (PAL) | |intro=''What a windbag!''<br>''Put a cork in it!'' (NTSC)<br>''Plug!'' (PAL) | ||
|info="''Put a cork in it! That's really all there is to it. Oh, and watch out for the spiky balls falling from above and fish jumping from below!''" | |info="''Put a cork in it! That's really all there is to it. Oh, and watch out for the spiky balls falling from above and fish jumping from below!''" | ||
|controls={{button|wiiu| | |controls={{button|wiiu|pad}} – Move | ||
}} | }} | ||
'''Windbag''' is the boss [[microgame]] in [[9-Volt]] & [[18-Volt]]'s mode in ''[[Game & Wario]]'', [[Gamer]]. A standalone version of it appears as a Cluck-A-Pop souvenir, titled '''BALLOON FIGHTER: Windbag'''. | '''Windbag''' is the boss [[microgame]] in [[9-Volt]] & [[18-Volt]]'s mode in ''[[Game & Wario]]'', [[Gamer]]. A standalone version of it appears as a Cluck-A-Pop souvenir, titled '''BALLOON FIGHTER: Windbag'''. | ||
==Gameplay== | ==Gameplay== | ||
The player controls a caped character holding a giant cork, and their objective is to seal a giant's mouth with it. To do so, the player must walk across the giant's hand all the way to his face, while he blows against them and obstacles try to take them down, making the player lose if they touch them. In later levels, the giant may stop blowing air to inhale, which makes the player walk more quickly, but may throw them off and trick them into walking into an obstacle if they | The player controls a caped character holding a giant cork, and their objective is to seal a giant's mouth with it. To do so, the player must walk across the giant's hand all the way to his face, while he blows against them and obstacles try to take them down, making the player lose if they touch them. In later levels, the giant may stop blowing air to inhale, which makes the player walk more quickly, but may throw them off and trick them into walking into an obstacle if they're not careful. | ||
*'''1st level difficulty:''' The obstacles are spiked balls and [[Baby Face|Baby Faces]] falling from the sky, the latter falling more quickly and suddenly and only replacing the player's head. The giant does not inhale. If the player loses, they fall through a shoji door and it closes. | *'''1st level difficulty:''' The obstacles are spiked balls and [[Baby Face|Baby Faces]] falling from the sky, the latter falling more quickly and suddenly and only replacing the player's head. The giant does not inhale. If the player loses, they fall through a shoji door and it closes. |