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[[File:Globos.gif|frame|The five types of '''Item Balloons'''.]] | |||
A '''Weapon Balloon'''<ref>''Diddy Kong Racing'' Instruction Manual (UK) pg. 23</ref> is a type of balloon in ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]]''. As their name suggests, Item Balloons, when touched, grant the racers with items to attack their opponents or improve the racers' performance. Many Item Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but appear soon after for another player to grab. | |||
A '''Weapon Balloon''' | |||
Item Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. Additionally, balloons of the same color can be hit multiple times to earn powered up versions of the items earned from them. However, if a balloon of a different color is hit, the weapon from this balloon replaces the previous item, downgrading it. In the DS version of the game, this is changed so that the previous item is not changed when a balloon of a different color is hit, and the balloon instead simply breaks. | |||
==Items Given by Balloon== | |||
Note that some balloons give different weapons in the DS version. Also note that [[Power-Up Token]] upgrades are exclusive to the remake as well. | |||
{| border="1" cellspacing=0 cellpadding=2 align="center" class="wikitable" width=100% | |||
== | |||
|- | |- | ||
!colspan="10"|Red | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="10"| Red Balloon | ||
|- style=background:#F36 align=center | |||
!width=30%|Number of Balloons | |||
!width=35%|Weapon (Nintendo 64 version) | |||
!width=35%|Weapon (Nintendo DS version) | |||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRed.png]] | |||
| align="center" |[[File:RedMissile 1.png]]<br>One forward-firing missile | |||
| align="center" |[[File:RedMissile 1.png]]<br>Missile. | |||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | |||
| align="center" |[[File:RedMissile 2.png]]<br>One homing missile | |||
| align="center" |[[File:RedMissile 3.png]]<br>Five normal missiles | |||
|align="center"|[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | |||
|align="center"|[[File:RedMissile 2.png]]<br> | |||
|align="center"|[[File:RedMissile | |||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | | align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | ||
|align="center"|[[File:RedMissile 3.png]]<br> | | align="center" |[[File:RedMissile 3.png]]<br>One 10x multi-shot missile | ||
|align="center"|[[File:RedMissile | | align="center" |[[File:RedMissile 2.png]]<br>One homing missile | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonRed.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonRed.png]] + [[File:Poweruptoken.png]] | ||
|align="center"| | | align="center" |None | ||
|align="center"|Three missiles circle the racer and launch themselves at nearby opponents. | | align="center" |Three missiles that circle the racer and launch themselves at nearby opponents. | ||
|- | |- | ||
!colspan="10"|Blue - | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="10"| Blue Balloon | ||
|- align=center | |||
!width=30%|Number of Balloons | |||
!width=35%|Weapon (Nintendo 64 version) | |||
!width=35%|Weapon (Nintendo DS version) | |||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonBlue.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]] | ||
|align="center"|[[File:BlueBoost 1.png]]<br>A speed boost | | align="center" |[[File:BlueBoost 1.png]]<br>A small speed boost | ||
|align="center"|[[File:BlueBoost 1 | | align="center" |[[File:BlueBoost 1.png]]<br>Standard Turbo Boost (Orange Engine Blast) | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | ||
|align="center"|[[File:BlueBoost 2.png]]<br>A | | align="center" |[[File:BlueBoost 2.png]]<br>A bigger speed boost | ||
|align="center"|[[File:BlueBoost 2 | | align="center" |[[File:BlueBoost 2.png]]<br>Powerful Turbo Boost (Light Green Engine Blast) | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | ||
|align="center"|[[File:BlueBoost 3.png]]<br> | | align="center" |[[File:BlueBoost 3.png]]<br>A large speed boost | ||
|align="center"|[[File:BlueBoost 3 | | align="center" |[[File:BlueBoost 3.png]]<br>Extremely Powerful Turbo Blast (Purple Engine Blast) | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonBlue.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]] + [[File:Poweruptoken.png]] | ||
|align="center"| | | align="center" |None | ||
|align="center"|Activates auto-pilot and enables the | | align="center" |Activates auto-pilot and enables the user to gain up to three speed boosts through the Touch Screen. | ||
|- | |- | ||
!colspan="10"|Green - | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="10"| Green Balloon | ||
|- align=center | |||
!width=30%|Number of Balloons | |||
!width=35%|Weapon (Nintendo 64 version) | |||
!width=35%|Weapon (Nintendo DS version) | |||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonGreen.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]] | ||
|align="center"|[[File:GreenDropper 1.png]]<br>An oil spill | | align="center" |[[File:GreenDropper 1.png]]<br>An oil spill or gas cloud | ||
|align="center"|[[File: | | align="center" |[[File:GreenDropper 1.png]]<br>An oil slick or gas cloud | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]] | ||
|align="center"|[[File:GreenDropper 2.png]]<br>A land mine | | align="center" |[[File:GreenDropper 2.png]]<br>A land or floating mine | ||
|align="center"|[[File: | | align="center" |[[File:GreenDropper 2.png]]<br>A land or floating mine | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]] | ||
|align="center"|[[File:GreenDropper 3.png]]<br>A bubble | | align="center" |[[File:GreenDropper 3.png]]<br>A snare bubble which delays enemies for a significant time | ||
|align="center"|[[File: | | align="center" |[[File:GreenDropper 3.png]]<br>A bubble trap | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonGreen.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]] + [[File:Poweruptoken.png]] | ||
|align="center"| | | align="center" |None | ||
|align="center"|Five fake Silver Coins | | align="center" |Five fake Silver Coins | ||
|- | |- | ||
!colspan="10"|Yellow - | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="10"| Yellow Balloon | ||
|- align=center | |||
!width=30%|Number of Balloons | |||
!width=35%|Weapon (Nintendo 64 version) | |||
!width=35%|Weapon (Nintendo DS version) | |||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonYellow.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]] | ||
|align="center"|[[File:Shield 1.png]]<br>A short-lasting shield | | align="center" |[[File:Shield 1.png]]<br>A short-lasting shield which protects against hits. | ||
|align="center"|[[File:Shield 1 | | align="center" |[[File:Shield 1.png]]<br>Standard Energy Shield | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | ||
|align="center"|[[File:Shield 2.png]]<br>A longer-lasting shield | | align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield which protects against hits. | ||
|align="center"|[[File:Shield 2 | | align="center" |[[File:Shield 2.png]]<br>Longer-lasting shield. | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | ||
|align="center"|[[File:Shield 3.png]]<br>A shield | | align="center" |[[File:Shield 3.png]]<br>A long-lasting shield. If the players run into opponents, the opponents spin out. | ||
|align="center"|[[File:Shield 3 | | align="center" |[[File:Shield 3.png]]<br>A long-lasting shield. | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]] | ||
|align="center"| | | align="center" |None | ||
|align="center"|Makes the racer invisible with a long lasting shield | | align="center" |Makes the racer invisible with a long lasting shield | ||
|- | |- | ||
!colspan="10"|Rainbow - | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="10"| Rainbow Balloon | ||
|- | |- align=center | ||
|align="center"|[[File:DKR64 BalloonRainbow.png]] | !width=30%|Number of Balloons | ||
|align="center"|[[File:RainbowMagnet 1.png]]<br>A | !width=35%|Weapon (Nintendo 64 version) | ||
|align="center"|[[File: | !width=35%|Weapon (Nintendo DS version) | ||
|- | |||
| align="center" |[[File:DKR64 BalloonRainbow.png]] | |||
| align="center" |[[File:RainbowMagnet 1.png]]<br>A yellow magnet which pulls the player towards their locked-on target | |||
| align="center" |[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet | |||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | ||
|align="center"|[[File:RainbowMagnet 2.png]]<br>A stronger, red magnet | | align="center" |[[File:RainbowMagnet 2.png]]<br>A stronger, red magnet which pulls the player towards their locked-on target | ||
|align="center"|[[File: | | align="center" |[[File:RainbowMagnet 2.png]]<br>An advanced, red magnet | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | ||
|align="center"|[[File:RainbowMagnet 3.png]]<br>A powerful magnet that | | align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet that reverses the pull of the weaker counterparts, dragging opponents backward towards the player | ||
|align="center"|[[File: | | align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet the pulls opponents towards the player | ||
|- | |- | ||
|align="center"|[[File:DKR64 BalloonRainbow.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]] + [[File:Poweruptoken.png]] | ||
|align="center"| | | align="center" |None | ||
|align="center"|A | | align="center" |A missile with the target selected through the Touch Screen. | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:DDRDS - Balloon Red.png|Red Balloon | |||
File:DDRDS - Balloon Yellow.png|Yellow Balloon | |||
File:DDRDS - Balloon Rainbow.png|Rainbow Balloon | |||
File:DDRDS - Balloon Green.png|Green Balloon | |||
File:DDRDS - Balloon Blue.png|Blue Balloon | |||
DDRDS - Balloon Red.png|Red | |||
DDRDS - Balloon Yellow.png|Yellow | |||
DDRDS - Balloon Rainbow.png|Rainbow | |||
DDRDS - Balloon Green.png|Green | |||
DDRDS - Balloon Blue.png|Blue | |||
</gallery> | </gallery> | ||
==References== | ==References== | ||
{{reflist}} | |||
{{DKR}} | {{DKR}} | ||
[[Category: | [[Category:Donkey Kong Objects]] | ||
[[Category:Diddy Kong Racing | [[Category:Diddy Kong Racing]] | ||
[[Category:Timber's Balloon Pop]] | [[Category:Timber's Balloon Pop]] |