Editing Water tide
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====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
In ''[[New Super Mario Bros. Wii]]'', Water Tides appear in two levels, [[World 6-3 (New Super Mario Bros. Wii)|World 6-3]] and [[World 6-5 (New Super Mario Bros. Wii)|World 6-5]]. In the former level, they are activated by [[? Switch]]es whilst in the latter level, they rise and fall on their own. During the boss fight against [[Wendy]] in [[World 4-Castle (New Super Mario Bros. Wii)|World 4-Castle]], [[Kamek]]'s magic causes the water level to periodically rise and fall. Mario cannot jump on Wendy while she is fully underwater. | In ''[[New Super Mario Bros. Wii]]'', Water Tides appear in two levels, [[World 6-3 (New Super Mario Bros. Wii)|World 6-3]] and [[World 6-5 (New Super Mario Bros. Wii)|World 6-5]]. In the former level, they are activated by [[? Switch]]es whilst in the latter level, they rise and fall on their own. During the boss fight against [[Wendy O. Koopa|Wendy]] in [[World 4-Castle (New Super Mario Bros. Wii)|World 4-Castle]], [[Kamek]]'s magic causes the water level to periodically rise and fall. Mario cannot jump on Wendy while she is fully underwater. | ||
====''New Super Mario Bros. 2''==== | ====''New Super Mario Bros. 2''==== |