Editing Water

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
{{about|the obstacle in the Super Mario franchise|the item in [[Paper Mario]]|[[Water (item)]]}}
{{about|the obstacle in the Super Mario franchise|the item in [[Paper Mario]]|[[Water (item)]]}}
{{item infobox
{{item infobox
|image=[[File:SMW Mario swimming.jpg|200px]]<br>Artwork of [[Mario]] [[swim]]ming in water from ''[[Super Mario World]]''
|image=[[File:SMW Mario swimming.jpg|200px]]<br>Artwork of [[Mario]] swimming in water from ''[[Super Mario World]]''
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
}}
}}
In the [[Super Mario (franchise)|''Super Mario'']] franchise, '''water''' is a common, mostly harmless liquid that frequently serves as an obstacle and level theme. When entered, water can typically be navigated by [[swim]]ming through it. It often appears colored light blue, dark blue, or clear. Water can contain a variety of enemies, such as [[Cheep Cheep]]s, [[Blooper]]s, [[Urchin]]s, and [[Cheep Chomp]]s.
'''Water''' is a common, mostly harmless liquid that frequently serves as an obstacle and level theme in the ''[[Super Mario (franchise)|Super Mario]]'' franchise. When entered, water can typically be navigated by [[Swim|swimming]] through it. It often appears colored light/dark blue or clear, and is seen many times throughout [[Mario]] and friends' adventures in the [[Mushroom Kingdom]].
 
Water can contain a variety of enemies, some of the common ones being [[Cheep Cheep]]s, [[Blooper]]s, [[Urchin]]s, and [[Cheep Chomp]]s.


==History==
==History==
===''Donkey Kong'' series===
====''Donkey Kong Jr.''====
In ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', the [[Vine Scene]] contains water at the bottom of the screen. In this appearance, it serves as a [[pit]].
====''Donkey Kong'' (Game Boy)====
Water appears in several stages of the [[Donkey Kong (Game Boy)|Game Boy version]] of ''[[Donkey Kong (game)|Donkey Kong]]''. [[Mario]] can enter water and [[swim]] through it. However, enemies such as [[Bukubuku]] and [[Gessori]] can be found in water.
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
In ''[[Super Mario Bros.]]'', water first appears in [[World 2-2 (Super Mario Bros.)|World 2-2]]. Enemies such as [[Blooper|Bloober]]s and [[Cheep Cheep]]s are commonly found in the game's underwater levels. A smaller body of water that does not take up an entire section of the level also appears in [[World 3-1 (Super Mario Bros.)|World 3-1]]. This type of water cannot be swum in, and it instead serves as a type of [[pit|bottomless pit]], causing Mario and Luigi to lose a life if they fall in.
Water debuts in ''[[Super Mario Bros.]]'', first appearing in [[World 2-2 (Super Mario Bros.)|World 2-2]]. Enemies such as [[Blooper|Bloobers]] and [[Cheep Cheep]]s are commonly found in the game's underwater levels. A smaller body of water that does not take up an entire section of the level also appears in [[World 3-1 (Super Mario Bros.)|World 3-1]]. This type of water cannot be swum in, and instead serves as a type of bottomless [[pit]], causing the player to lose a life if Mario or [[Luigi]] falls in.


Small, non-interactable bodies of water reappear in numerous levels in ''[[Super Mario Bros.: The Lost Levels]]'', starting in [[World 1-2 (Super Mario Bros.: The Lost Levels)|World 1-2]], though in the ''[[Super Mario All-Stars]]'' version, this type of water first appears in [[World 2-1 (Super Mario Bros.: The Lost Levels)|World 2-1]] instead (as the water in the former level is either replaced with lava or even removed altogether). Water that can be swum in and that takes up entire sections of levels also reappears, starting in [[World 3-2 (Super Mario Bros.: The Lost Levels)|World 3-2]].
Small, non-interactable bodies of water reappear in numerous levels in ''[[Super Mario Bros.: The Lost Levels]]'' starting in [[World 1-2 (Super Mario Bros.: The Lost Levels)|World 1-2]], though in the ''[[Super Mario All-Stars]]'' version, this type of water first appears in [[World 2-1 (Super Mario Bros.: The Lost Levels)|World 2-1]] instead. Water that can be swum in and that takes up entire sections of levels also reappears starting in [[World 3-2 (Super Mario Bros.: The Lost Levels)|World 3-2]].


In the original [[Nintendo Entertainment System]] versions of these games, water uses the same graphics as [[lava]] but colored blue instead of red. Small bodies of water are functionally identical to lava as well, since Mario and Luigi can fall through them and lose a life.
In the original [[Nintendo Entertainment System]] versions of these games, water uses the same graphics as [[lava]], but colored blue instead of red. Small bodies of water are functionally identical to lava as well, since Mario and Luigi can fall through them and lose a life.
 
====''Super Mario Bros. 2''====
Non-interactable bodies of water also appear in various levels in ''[[Super Mario Bros. 2]]'', such as [[World 4-1 (Super Mario Bros. 2)|World 4-1]], where they function as a type of bottomless pit. Waterfalls are present in some levels, but are likewise non-interactable. [[Trouter]]s are a notable water enemy, usually found jumping in and out of water. [[Whale]]s are found exclusively in [[World 4-2 (Super Mario Bros. 2)|World 4-2]], where they can serve as platforms to cross large bodies of water. Whales will also occasionally spray water out of their blow holes, which can be used to reach higher places. However, touching these water sprays from the sides causes the player to take damage.


====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
Water appears in many levels throughout ''[[Super Mario Bros. 3]]'', first seen in [[World 1-5 (Super Mario Bros. 3)|World 1-5]]. Water can be found scattered in small pools in the ground, or taking up entire levels, and can be swum in in either case, as is the case for most games thereafter. Some levels such as [[World 4-1 (Super Mario Bros. 3)|World 4-1]] feature water being poured out of pipes, which can also be swum in. In some cases, water contains enemies such as [[Boss Bass]], [[Lava Lotus]], and [[Jelectro]]s.
Water appears in many levels throughout ''[[Super Mario Bros. 3]]'', first seen in [[World 1-5 (Super Mario Bros. 3)|World 1-5]]. Water can be found scattered in small pools in the ground, or taking up entire levels, and can be swum in in either case, as is the case for most games thereafter. In some cases, water contains enemies such as [[Boss Bass]], [[Lava Lotus]], and [[Jelectro]]s.


====''Super Mario Land''====
====''Super Mario Land''====
In ''[[Super Mario Land]]'', water is present in every level of the [[Muda Kingdom]]. Unlike in other ''Super Mario'' games, Mario cannot swim in water and will lose a life if he falls into it in an on-land level. Mario uses the [[Marine Pop]] to traverse levels that are submerged in water.
In ''[[Super Mario Land]]'', water is a staple element of the [[Muda Kingdom]], as it is present in every level of the kingdom. Unlike in other ''Super Mario'' games, Mario cannot swim in water and will lose a life if he falls into it in an on-land level. Mario uses the [[Marine Pop]] to traverse levels that are submerged in water.


====''Super Mario World''====
====''Super Mario World''====
In ''[[Super Mario World]]'', water first appears in [[Yoshi's Island 4]], taking up the bottom part of the screen. It appears in many later levels as well, either placing the whole level underwater, or set in only in small sections.
In ''[[Super Mario World]]'', water first appears in [[Yoshi's Island 4]], taking up the bottom part of the screen. It appears in many later levels as well, either placing the whole level under water, or set in only in small sections.


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
Line 40: Line 32:


====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
Water is a common world element in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. It first appears in the moat of the [[Peach's Castle|Mushroom Castle]], and it appears many times in some of the levels themselves, such as [[Jolly Roger Bay]], the [[Hazy Maze Cave]], and [[Wet-Dry World]]. When Mario becomes [[Metal Mario]], he is able to walk under the water as he would on dry land. In lieu of an air meter, water slowly drains Mario's [[Health Meter|Power Meter]] if he is below its surface, and it restores his Power Meter if he is at the surface.
Water is a common world element in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', first appearing in the moat of the [[Peach's Castle|Mushroom Castle]], and many times in some of the levels themselves, such as [[Jolly Roger Bay]], [[Hazy Maze Cave]], and [[Wet-Dry World]]. When Mario becomes [[Metal Mario]], he is able to walk under the water as he would on dry land. In lieu of an air meter, water slowly drains Mario's [[Health Meter]] if he is below its surface, and restores Mario's Health Meter if he is at the surface.


[[Snowman's Land]] also contains a hazardous type of water known as [[freezing water]].
[[Snowman's Land]] also contains a hazardous type of water known as [[freezing water]].


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
Water is a central game mechanic, as well as an obstacle and world element in ''[[Super Mario Sunshine]]''. Mario can spray water using [[F.L.U.D.D.|FLUDD]], which is necessary to interact with many objects and enemies in the game, most notably to clean up [[goop]]. Splashes of water like those produced by FLUDD can also be produced by breaking [[Water Barrel]]s, dripping off Mario for a short time after he exits a body of water, and by [[Yoshi (species)|Yoshi]]s briefly before disappearing if they run out of [[juice]] (which itself functions mostly the same as FLUDD’s sprayed water, but with additional effects). These splashes of water annoy [[Pianta]]s and most other friendly characters if they come into contact with them, causing them to become angry at Mario.
Water is a central game mechanic, as well as an obstacle and world element in ''[[Super Mario Sunshine]]''. Mario can spray water using [[F.L.U.D.D.|FLUDD]], which is necessary to interact with many objects and enemies in the game, most notably to clean up [[goop]]. Splashes of water like those produced by FLUDD can also be produced by breaking [[Water Barrel]]s, dripping off of Mario for a short time after he exits a body of water, and by [[Yoshi (species)|Yoshi]]s briefly before disappearing if they run out of [[juice]]. These splashes of water annoy [[Pianta]]s and most other friendly characters if they come into contact with them, causing them to become angry at Mario.


FLUDD has a limited water tank, which can be refilled in bodies of water or by picking up [[Water Bottle]]s and coming into contact with water fountains found in some areas. Bodies of water appear in almost every level, particularly in the ocean around the edges of [[Isle Delfino]]. Water now drains Mario's air meter when he is below the surface in place of his Health Meter, and his air meter is restored if he is above the water's surface. If Mario enters water deep enough to swim in while riding a Yoshi, or dismounts a Yoshi in shallow water, the Yoshi disappears.
FLUDD has a limited water tank, which can be refilled in bodies of water or by picking up [[Water Bottle]]s and coming into contact with water fountains found in some areas. Bodies of water appear in almost every level, particularly in the ocean around the edges of [[Isle Delfino]]. Water now drains Mario's air meter when he is below the surface in place of his Health Meter, and his air meter is restored if he is above the water's surface. If Mario enters water deep enough to swim in while riding a [[Yoshi (species)|Yoshi]], or dismounts a Yoshi in shallow water, the Yoshi will disappear.


[[Bianco Hills]], [[Ricco Harbor]], and [[Noki Bay]] also contain [[slimy water]] in certain episodes. Slimy water deals damage to Mario if he stays on its surface, but it can be swum in normally (draining Mario's air meter) if he stays below the surface. Similarly, a substance known as [[hot water]] appears during the game's final boss battle against [[Bowser]] and [[Bowser Jr.]], which causes Mario to recoil and take damage on contact. Despite its name, hot water does not resemble either real-world water or the game's ordinary water and appears to be a type of green slime.
[[Bianco Hills]], [[Ricco Harbor]], and [[Noki Bay]] also contain [[Goop#Slimy water|slimy water]] in certain Episodes, which deals damage to Mario if he stays on its surface, but can be swum in normally (draining Mario's air meter) if he stays below the surface. Similarly, a substance known as [[Goop#Hot water|hot water]] appears during the game's final boss battle against [[Bowser]] and [[Bowser Jr.]], which causes Mario to recoil and take damage on contact. Despite its name, hot water does not resemble either real-world water or the game's ordinary water and appears to be a type of green slime.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
Water appears most commonly in ''[[New Super Mario Bros.]]'' in [[World 3 (New Super Mario Bros.)|World 3]], which mainly consists of beach-themed levels. However, water also appears in some levels outside World 3 as a key component.
Water appears most commonly in ''[[New Super Mario Bros.]]'' in [[World 3 (New Super Mario Bros.)|World 3]], which mainly consists of beach-themed levels that contain water. However, water also appears in some levels outside World 3 as a key component.


====''Super Mario Galaxy''====
===''Yoshi'' franchise===
Stages dedicated to water appear in ''[[Super Mario Galaxy]]'', such as [[Beach Bowl Galaxy]], which mainly contains water-based missions.
====''Super Mario World 2: Yoshi's Island''====
Bodies of water appear in many levels in ''[[Super Mario World 2: Yoshi's Island]]'', starting in [[Touch Fuzzy, Get Dizzy]]. Yoshi automatically rises to the surface and can therefore can only swim near the surface of water in this game, although he may dive slightly deeper by jumping into water from a high place, which can be used to get under certain barriers. Deeper water can only be traversed as [[Submarine Yoshi]].


====''New Super Mario Bros. Wii''====
[[Yoshi’s Egg|Egg]]s can be skipped along the surface of water, including after ricocheting off of walls, which is necessary to collect certain items as well as to damage [[Naval Piranha]].
Water appears most commonly in ''[[New Super Mario Bros. Wii]]'' in [[World 4 (New Super Mario Bros. Wii)|World 4]], which mainly consists of beach-themed levels that contain water. However, water also appears in some levels outside World 4 as a key component. Some levels of [[World 7 (New Super Mario Bros. Wii)|World 7]] contain floating bubbles of water.
 
====''Super Mario Galaxy 2''====
Stages dedicated to water appear in ''[[Super Mario Galaxy 2]]'', such as [[Cosmic Cove Galaxy]], which mainly contains water-based missions.
 
====''Super Mario 3D Land''====
Water appears occasionally in ''[[Super Mario 3D Land]]'', in levels such as [[World 3-2 (Super Mario 3D Land)|World 3-2]].
 
====''New Super Mario Bros. 2''====
Water appears most commonly in ''[[New Super Mario Bros. 2]]'' in [[World 3 (New Super Mario Bros. 2)|World 3]], which partially consists of beach-themed levels that contain water. However, water also appears in some levels outside World 3 as a key component.
 
====''New Super Mario Bros. U''====
Water appears most commonly in ''[[New Super Mario Bros. U]]'' in [[Sparkling Waters]], which mainly consists of beach-themed levels that contain water. However, water also appears in some levels outside of Sparkling Waters as a key component.
 
====''Super Mario Bros. Wonder''====
Water appears most commonly in ''[[Super Mario Bros. Wonder]]'' in [[Petal Isles]], which consists of beach-themed levels in the first few levels. There is also a Dolphin Kick [[Badge (Super Mario Bros. Wonder)|badge]] to help the player swim faster in water.
 
===''Super Mario World 2: Yoshi's Island''===
Bodies of water appear in many levels of ''[[Super Mario World 2: Yoshi's Island]]''. The first level that has water is [[Touch Fuzzy, Get Dizzy]]. Yoshi automatically rises to the surface and can therefore can only swim near the surface of water in this game, although he may dive slightly deeper by jumping into water from a high place, which can be used to get under certain barriers. Deeper water can only be traversed as [[Submarine Yoshi]].
 
[[Yoshi's Egg|Egg]]s can be skipped along the surface of water, including after ricocheting off of walls, which is necessary to collect certain items as well as to damage [[Naval Piranha]].


Various enemies are found on the surface of water, such as [[Spray Fish]] and [[Nep-Enut]]s, and in deep water, such as [[Loch Nestor]]s and [[Preying Mantas]]. Cheep Cheeps appear both on the surface of water and underwater, known in English as Flopsy Fish when on the water's surface and Piscatory Petes when underwater.
Various enemies are found on the surface of water, such as [[Spray Fish]] and [[Nep-Enut]]s, and in deep water, such as [[Loch Nestor]]s and [[Preying Mantas]]. Cheep Cheeps appear both on the surface of water and underwater, known in English as Flopsy Fish when on the water's surface and Piscatory Petes when underwater.
Line 91: Line 63:
In ''[[Paper Mario: The Thousand-Year Door]]'', Mario can safely jump over water. However, if he lands in water, he is invariably attacked by [[Nibbles]], damaging him and forcing him back onto land, unless he is in [[Boat Mode]]. Boat Mode can only be activated while Mario is standing on special boat panels, similarly to Sushie's wooden docks, so much like in ''Paper Mario'' not all bodies of water can be safely traversed.
In ''[[Paper Mario: The Thousand-Year Door]]'', Mario can safely jump over water. However, if he lands in water, he is invariably attacked by [[Nibbles]], damaging him and forcing him back onto land, unless he is in [[Boat Mode]]. Boat Mode can only be activated while Mario is standing on special boat panels, similarly to Sushie's wooden docks, so much like in ''Paper Mario'' not all bodies of water can be safely traversed.


Bowser's [[World 2 (Paper Mario: The Thousand-Year Door)|World 2]] platforming level features him underwater. While underwater, Bowser cannot jump out and is able to breathe fire at any height.
Bowser's [[World 2 (Paper Mario: The Thousand-Year Door)|World 2]] platforming level features him underwater. While underwater, Bowser cannot jump out and is able to breathe fire at any hight.


====''Super Paper Mario''====
====''Super Paper Mario''====
In ''[[Super Paper Mario]]'', much of [[The Tile Pool]] takes place underwater. Smaller bodies of water appear elsewhere in the game: [[Flipside]] and [[Flopside]] have an underwater canal, [[Gloam Valley]] has platforms floating in a pool of water, the [[Gap of Crag]] has a river, and [[The Underwhere]] has the [[River Twygz]]. Underwater controls are similar to the ''Super Mario'' series, although Brick Blocks cannot be broken by hitting them from below.
In ''[[Super Paper Mario]]'', water is featured prominently in [[The Tile Pool]], and makes minor appearances in [[Gloam Valley]], [[Gap of Crag]], and [[The Underwhere]]. Underwater controls are similar to the ''Super Mario'' series, although Brick Blocks cannot be broken by hitting them from below.
 
====''Paper Mario: Sticker Star''====
In ''[[Paper Mario: Sticker Star]]'', [[Cheep Cheep]]s and the [[Big Cheep Cheep]] spray water as an attack, which can make Mario [[Soggy]]. He can inflict this status on enemies himself using the [[Squirt Gun]]. [[Water's Edge Way]] has water coming from a Bowser-shaped fountain head, which stops once the [[Faucet]] is collected. The Faucet is used to fill the [[Damp Oasis]] with water.
 
[[Surfshine Harbor]] connects to a large body of water, which Mario needs to use a boat to cross. Poisoned water is also found throughout [[World 3 (Paper Mario: Sticker Star)|World 3]]. In this game, filled bodies of water have a shiny texture.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
Line 105: Line 72:
In ''[[Mario & Luigi: Superstar Saga]]'' and its remake ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the entirety of the [[Seabed]] and parts of [[Gwarhar Lagoon]] are located underwater. Underwater areas are always connected to the surface via yellow [[Warp Pipe]]s that Mario & Luigi can ascend by climbing up them. While Mario and Luigi move sluggishly in the overworld while underwater, it does not affect their [[Firebrand]] and [[Thunderhand]] moves, and Mario and Luigi are completely unaffected by water in battle.
In ''[[Mario & Luigi: Superstar Saga]]'' and its remake ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the entirety of the [[Seabed]] and parts of [[Gwarhar Lagoon]] are located underwater. Underwater areas are always connected to the surface via yellow [[Warp Pipe]]s that Mario & Luigi can ascend by climbing up them. While Mario and Luigi move sluggishly in the overworld while underwater, it does not affect their [[Firebrand]] and [[Thunderhand]] moves, and Mario and Luigi are completely unaffected by water in battle.


While above water, Mario and Luigi can only cross water by Mario surfing using Luigi as a [[surfboard]], which requires Mario to [[hammer]] Luigi using the [[Dunk Hammer]] move into metal slots called [[Surfing Spot]]s located near water. These slots are only accessible after Mario and Luigi have the [[Ultra Hammer]]s.
While above water, Mario and Luigi can only cross water by Mario surfing using Luigi as a surfboard, which requires Mario to [[hammer]] Luigi into special slots located near water. These slots are only accessible after Mario and Luigi have the [[Ultra Hammer]]s.
 
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
In ''[[Mario & Luigi: Bowser's Inside Story]]'' and its remake ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the [[Sea Pipe Statue]] begins spraying an endless stream of water once it is defeated. Bowser can drink the water to flood the [[Pipe Works]] in his body, allowing Mario and Luigi to swim around freely.
 
A [[cannonball]]-like device can knock Bowser into the water in [[Blubble Lake]]. While underwater, Bowser cannot jump, but can swim slightly off the ground. The only enemies found underwater are [[Crawful]]s.


==Gallery==
==Gallery==
<gallery>
<gallery>
DKJ Arcade Stage 1 Screenshot.png|''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
DKJ NES Stage 1 Screenshot.png|''Donkey Kong Jr.'' ([[Family Computer]]/[[Nintendo Entertainment System|NES]])
Donkey Kong Jr ColecoVision.png|''Donkey Kong Jr.'' (ColecoVision)
Donkey Kong Jr Intellivision.png|''Donkey Kong Jr.'' (Intellivision)
EveryoneDKJR2600.png|''Donkey Kong Jr.'' (Atari 2600)
Donkey Kong Jr Atari 8-Bit.png|''Donkey Kong Jr.'' (Atari 8-bit)
Donkey Kong Jr Atari 7800.png|''Donkey Kong Jr.'' (Atari 7800)
SMB NES World 2-2 Screenshot.png|''[[Super Mario Bros.]]''
SMB NES World 2-2 Screenshot.png|''[[Super Mario Bros.]]''
SMB NES World 7-2 Screenshot.png|''Super Mario Bros.''
LuigiSMB.png|''Super Mario Bros.''
SMBLL World 3-2 Screenshot.png|''[[Super Mario Bros.: The Lost Levels]]''
SMBLL World 3-2 Screenshot.png|''[[Super Mario Bros.: The Lost Levels]]''
Firemariopipe.png|''[[Super Mario Bros. 3]]
Dragonzamasu Battle Screenshot.png|''[[Super Mario Land]]''
SML World 2-1 Screenshot.png|''[[Super Mario Land]]''
SML World 2-2 Screenshot.png|''Super Mario Land''
Muda.png|''Super Mario Land''
Dragonzamasu Battle Screenshot.png|''Super Mario Land''
Soda Lake.png|''[[Super Mario World]]''
Soda Lake.png|''[[Super Mario World]]''
Turtle Zone Area 1.png|''[[Super Mario Land 2: 6 Golden Coins]]''
Turtle Zone Area 1.png|''[[Super Mario Land 2: 6 Golden Coins]]''
Line 136: Line 85:
SMS Noki Bay Blue Coin 03.png|''[[Super Mario Sunshine]]''
SMS Noki Bay Blue Coin 03.png|''[[Super Mario Sunshine]]''
Oho Ocean Seabed.png|''[[Mario & Luigi: Superstar Saga]]''
Oho Ocean Seabed.png|''[[Mario & Luigi: Superstar Saga]]''
PMTTYD Bowser World 2.png|''[[Paper Mario: The Thousand-Year Door]]''
SM64DS Unagi the eel.png|''[[Super Mario 64 DS]]''
SM64DS Unagi the eel.png|''[[Super Mario 64 DS]]''
3-1 NSMB.png|''[[New Super Mario Bros.]]''
3-1 NSMB.png|''[[New Super Mario Bros.]]''
Beach Bowl Sunken Treasure.png|''[[Super Mario Galaxy]]''
Beach Bowl Sunken Treasure.png|''[[Super Mario Galaxy]]''
The Tile Pool.png|''[[Super Paper Mario]]''
MLBIS DNA-ish door screenshot.png|''[[Mario & Luigi: Bowser's Inside Story]]''
MLBIS DNA-ish door screenshot.png|''[[Mario & Luigi: Bowser's Inside Story]]''
NSMBW World 4-4 Screenshot.png|''[[New Super Mario Bros. Wii]]''
NSMBW World 4-4 Screenshot.png|''[[New Super Mario Bros. Wii]]''
Line 146: Line 93:
SM3DL 3-2.png|''[[Super Mario 3D Land]]''
SM3DL 3-2.png|''[[Super Mario 3D Land]]''
NSMB2-W3-A.png|''[[New Super Mario Bros. 2]]''
NSMB2-W3-A.png|''[[New Super Mario Bros. 2]]''
HarbourBoat.png|''[[Paper Mario: Sticker Star]]''
PM3DS25.png|''Paper Mario: Sticker Star''
NSMBU Tropical Refresher Screenshot.jpg|''[[New Super Mario Bros. U]]''
NSMBU Tropical Refresher Screenshot.jpg|''[[New Super Mario Bros. U]]''
NSLU Dragoneel Depths Screenshot.png|''[[New Super Luigi U]]''
NSLU Dragoneel Depths Screenshot.png|''[[New Super Luigi U]]''
SM3DW World3-5.png|''[[Super Mario 3D World]]''
SM3DW World3-5.png|''[[Super Mario 3D World]]''
PMCS Fort Cobalt Ludsub.png|''[[Paper Mario: Color Splash]]''
SMO Art - Lake Kingdom Card.jpg|''[[Super Mario Odyssey]] Postcard Art''
SMO Art - Lake Kingdom Card.jpg|''[[Super Mario Odyssey]]'' postcard art
PMTOK boat.png|''[[Paper Mario: The Origami King]]''
PMTOK Autumn Mountain Last Collectibles.png|''Paper Mario: The Origami King''
SM3DW BF Plessie Jumping.jpg|''[[Super Mario 3D World + Bowser's Fury]]''
SM3DW BF Plessie Jumping.jpg|''[[Super Mario 3D World + Bowser's Fury]]''
WaterTSMBM.png|''[[The Super Mario Bros. Movie]]''
WaterTSMBM.png|''[[The Super Mario Bros. Movie]]''
SMBW underwater level.jpg|''[[Super Mario Bros. Wonder]]''
WaterSMBW.png|''[[Super Mario Bros. Wonder]]''
</gallery>
</gallery>


Line 164: Line 106:
*[[Lava]]
*[[Lava]]


==Names in other languages==
{{NIWA|Pikipedia=1|WiKirby=Water (environment)|ZeldaWiki=1}}
{{foreign names
|Jap={{ruby|水|みず}}
|JapR=Mizu
|JapM=Water
|Chi=水
|ChiR=Shuǐ
|ChiM=Water
|Dut=Water
|Fre=Eau
|FreM=Water
|Ger=Wasser
|GerM=Water
|Ita=Acqua
|ItaM=Water
|Kor=물
|KorR=Mul
|KorM=Water
|Por=Água
|PorM=Water
|Rus=Вода
|RusR=Voda
|RusM=Water
|Spa=Agua
|SpaM=Water
}}
{{navboxes|
{{DKJR}}
{{SMB}}
{{SMB2}}
{{SMB3}}
{{SML}}
{{SMW}}
{{SML2}}
{{DKGB}}
{{SM64}}
{{PM}}
{{Super Mario Sunshine}}
{{M&LSS}}
{{PMTTYD}}
{{NSMB}}
{{SPM}}
{{SMG}}
{{M&LBIS}}
{{NSMBW}}
{{SMG2}}
{{SM3DL}}
{{NSMB2}}
{{NSMBU}}
{{SM3DW}}
{{SMM}}
{{SMO}}
{{SMM2}}
{{TSMBM}}
{{SMBW}}
}}
[[Category:Hazardous objects]]
[[Category:Hazardous objects]]
[[Category:Bowser's Fury objects]]
[[Category:Bowser's Fury objects]]
[[Category:Donkey Kong (Game Boy)]]
[[Category:Donkey Kong Jr.]]
[[Category:Mario & Luigi: Bowser's Inside Story objects]]
[[Category:Mario & Luigi: Bowser's Inside Story objects]]
[[Category:Mario & Luigi: Superstar Saga objects]]
[[Category:Mario & Luigi: Superstar Saga objects]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: