Editing Warp
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{{about|the recurring game mechanic|Palutena's up-special move in the [[Super Smash Bros. (series)|Super Smash Bros.]] games|[[ | {{split|Warp|Warp Point}} | ||
[[File:Bob-omb Battlefield SM64DS first warp location.png|thumb|Mario warps to a | {{rewrite-expand}} | ||
'''Warping''' | {{more images}} | ||
{{about|the recurring game mechanic|Palutena's up-special move in the [[Super Smash Bros. (series)|Super Smash Bros.]] games|[[Palutena#Warp|Palutena § Warp]]}} | |||
[[File:Bob-omb Battlefield SM64DS first warp location.png|thumb|Mario warps to a flowerbed in the Bob-omb Battlefield in ''Super Mario 64 DS''.]] | |||
'''Warping''' is an action in which a character instantly travels from one location to another. The first ''[[Mario (franchise)|Mario]]'' game to feature warping is ''[[Super Mario Bros.]]'' Warping is most often done through the use of [[Warp Pipe]]s. Some installments of the ''[[Super Mario (series)|Super Mario]]'' series have [[Warp Zone]]s, which allow for even farther travel. | |||
In ''[[Super Mario 64]]'', there is an invisible warp (also known as a '''Warp Point''')<ref> | In ''[[Super Mario 64]]'', there is an invisible warp (also known as a '''Warp Point''')<ref>''Nintendo Magazine System'' (AU) Issue #51, pages 47 and 48.</ref> in ten of the courses: the [[Bob-omb Battlefield]] (which has two); [[Whomp's Fortress]]; [[Cool, Cool Mountain]]; [[Lethal Lava Land]]; [[Shifting Sand Land]]; [[Snowman's Land]]; [[Wet-Dry World]]; [[Tall, Tall Mountain]]; [[Tiny-Huge Island]]; and [[Rainbow Ride]]. The warps allow [[Mario]] to quickly travel between distant areas within the same course. In ''[[Super Mario 64 DS]]'', once Mario or another character has warped, three down arrows briefly appear to point to the Touch Screen and show where he has been relocated. | ||
In the [[Donkey Kong Country (series)| | In the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' and ''[[Donkey Kong Land (series)|Donkey Kong Land]]'' series, this action is done through [[Warp Barrel]]s, although some [[bonus room]]s can indirectly be used as small warps because the exit back into the main [[level]] is often farther from the start. In ''[[Donkey Kong 64]]'', warping is done from activated [[Bananaport Pad]]s, though also within the same area. | ||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Terms]] | [[Category:Terms]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||