Editing Wario Land (series)
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{{series infobox | {{series infobox | ||
|image=[[File:WarioLandLogo 3.png| | |image=[[File:WarioLandLogo 1.png|250px]]<br>The logo used for ''Wario Land: Super Mario Land 3'' and ''Virtual Boy Wario Land''[[File:WarioLandLogo 2.png]]<br>The logo used for ''Wario Land II'' and ''Wario Land 3''<br>[[File:WarioLandLogo 3.png|250px]]<br>The logo used for ''Wario Land 4'' and ''Wario Land: Shake It!'' | ||
|first=''[[Wario Land: Super Mario Land 3]]'' ([[List of games by date#1994|1994]]) | |first=''[[Wario Land: Super Mario Land 3]]'' ([[List of games by date#1994|1994]]) | ||
|latest=''[[Wario Land: Shake It!]]'' ([[List of games by date#2008|2008]]) | |latest=''[[Wario Land: Shake It!]]'' ([[List of games by date#2008|2008]]) | ||
|number= | |number=6 (5 main, one on the [[Virtual Boy]]) | ||
| | |parent=''[[Wario (franchise)|Wario]]'' | ||
|staff=[[Hiroji Kiyotake]], [[Takehiko Hosokawa]], [[Hirofumi Matsuoka]] | |staff=[[Hiroji Kiyotake]], [[Takehiko Hosokawa]], [[Hirofumi Matsuoka]] | ||
}} | }} | ||
{{ | {{quote2|Wario was foiled in his attempt to take over [[Mario's castle]] in [[Super Mario Land 2: 6 Golden Coins]]. Now he stars in an adventure of his very own. Will [[Nintendo]] ever let Wario be the keeper of his own castle?|''[[Nintendo Power]]'' Issue #58, March 1994}} | ||
The '''''Wario Land''''' series is a series of games featuring [[Wario]] as the playable protagonist. There is a total of six games in the series; however, ''[[Super Smash Bros. Ultimate]]'' additionally considers ''[[Wario: Master of Disguise]]'' to be part of the series. | |||
The '''''Wario Land''''' series is a series of games featuring [[Wario]] as the playable protagonist | __TOC__ | ||
{{br| | {{br|right}} | ||
==List of games | ==List of games== | ||
{|align=center width=100% class="wikitable" | {|align=center width=100% class="wikitable" | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land: Super Mario Land 3]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land: Super Mario Land 3]]'' | ||
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|[[File:WarioLandBoxArt.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|January 21, 1994}}[[Game Boy]]</span> | |||
|In the game '' | |In the game ''[[Wario Land: Super Mario Land 3]]'', Wario finds himself on [[Kitchen Island]], looking for a statue of [[Princess Peach]]. He finds out [[Captain Syrup]] and her pirates stole the statue and goes out to defeat her and take the statue. After beating the game, [[Mario]] steals the statue. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Virtual Boy Wario Land]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Virtual Boy Wario Land]]'' | ||
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|[[File:Virtual Boy Wario Land box art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|USA|November 20, 1995}}[[Virtual Boy]]</span> | |||
|In ''' | |In the [[Virtual Boy]]'s short lifespan, ''[[Virtual Boy Wario Land]]'' managed to get released. In the game, Wario finds himself in the middle of the [[Awazon river basin]]. He spots three [[Mask-Guy]]s carrying treasure, and follows them behind a waterfall, into a secret cavern. Wario is surprised by a trap door which sends him into an underground labyrinth. The game revolves around Wario seeking revenge and the treasure. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land II]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land II]]'' | ||
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|[[File:Wario Land 2 GBC NA cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|USA|March 1, 1998}}[[Game Boy]]<br>{{release|Japan|October 21, 1998}}[[Game Boy Color]]</span> | |||
|'' | |''[[Wario Land II]]'' continues the battle between Wario and Captain Syrup; in this installment, the [[Black Sugar Gang]] flood [[Wario Castle]] and steal his treasure. Wario chases after them to get his treasure back, and during the mission, also has to rescue his pet [[hen]]. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land 3]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land 3]]'' | ||
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|[[File:Warioland3.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|March 21, 2000}}[[Game Boy Color]]</span> | |||
|In '' | |In ''[[Wario Land 3]]'', Wario visits a cave and discovers a [[Music Box|music box]]. Upon winding it, Wario gets teleported to a [[music box (world)|different world]]. Here, he meets an oracle who informs him that he has to save the world from hoards of monsters. After defeating these monsters, the oracle reveals himself to be [[Rudy]]. Wario defeats Rudy and all the monsters return to being citizens, who thank Wario for saving them. Wario is teleported back to the normal world. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land 4]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land 4]]'' | ||
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|[[File:Box NA - Wario Land 4.png|100px]]<span style="font-size:8pt"><br>{{release|Japan|August 21, 2001}}[[Game Boy Advance]]</span> | |||
|In '' | |In ''[[Wario Land 4]]'', the story begins with Wario driving his car in the desert looking for a legendary treasure he read about in a newspaper. Deep within a jungle, Wario discovers the [[Golden Pyramid]], where he encounters a [[Kuro Neko|black cat]] who leads him inside the pyramid. Throughout the game, Wario faces five bosses who guard the evil ruler of the pyramid, the [[Golden Diva]]. After defeating the Golden Diva, Wario learns that the cat, which led him inside the pyramid was in fact [[Princess Shokora]], who was cursed by the Golden Diva. Princess Shokora, now with the Golden Diva defeated, turns back into her human self and thanks Wario. | ||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land: Shake It!]]'' | !colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land: Shake It!]]'' | ||
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|[[File:WarioLandShakeIt.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|July 24, 2008}}[[Wii]]</span> | |||
|The latest ''Wario Land'' game, '' | |The latest ''Wario Land'' game, ''[[Wario Land: Shake It!]]'' is a 2D scroller, featuring interesting game mechanics, which involve using the [[Wii#Wii Remote|Wii Remote]] to perform a variety of actions. The game sees the return of Captain Syrup, who tricks Wario into saving the [[Shake Dimension]] from the sinister [[Shake King]], and retrieving the [[Bottomless Coin Sack]], which Syrup desires for herself. | ||
|} | |} | ||
==Gameplay== | ==Gameplay== | ||
{{ | {{quote2|Everyone wants a piece of Wario. It seems that someone is always out to steal his treasure or just ruin his day. The temperamental hero is terrorized, transformed, and taken to the cleaners. Will he fight back or howl like a kicked dog?|''[[Nintendo Power]]'' Issue #106, March 1998}} | ||
The gameplay of the ''Wario Land'' series can be split in three groups. | The gameplay of the ''Wario Land'' series can be split in three groups. | ||
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In ''[[Wario Land II]]'' and ''[[Wario Land 3]]'', floating blocks are gone, as are level time limits. Wario has no hit points and cannot die, but touching an enemy stuns Wario, knocking him backward. Some enemies don't stun Wario but transform him in one of several ways, these transformations replacing the helmets of the first two games; for example, if he is crushed by something heavy, he will be [[Flat Wario|flattened]]. Wario's transformations can help him complete the level. [[Puffy Wario]], for example, can float through the air, allowing Wario to access areas that he is unable to reach. | In ''[[Wario Land II]]'' and ''[[Wario Land 3]]'', floating blocks are gone, as are level time limits. Wario has no hit points and cannot die, but touching an enemy stuns Wario, knocking him backward. Some enemies don't stun Wario but transform him in one of several ways, these transformations replacing the helmets of the first two games; for example, if he is crushed by something heavy, he will be [[Flat Wario|flattened]]. Wario's transformations can help him complete the level. [[Puffy Wario]], for example, can float through the air, allowing Wario to access areas that he is unable to reach. | ||
In ''[[Wario Land 4]]'' and ''[[Wario Land: Shake It!]]'', Wario now has hit points | In ''[[Wario Land 4]]'' and ''[[Wario Land: Shake It!]]'', Wario now has hit points. If Wario takes damage he will lose a heart. If Wario takes damage when he has only one heart left, he is kicked out of the level and he loses everything that he collects in the level up to that point. However, Wario can't get a [[Game Over]]. Wario's transformations are still in the games, but are less prominent. Levels are still without time limits, though one commences after hitting a [[Switch (Wario Land 4)|switch]] (in ''Wario Land 4'') or shaking a [[Merfle Barrel]] (in ''Wario Land: Shake It!''). If Wario returns to the start of the level in time, the level is cleared. In ''Wario Land 4'', if the timer reaches zero, Wario loses the [[Coin (Wario Land 4)|coins]] he has collected until none remain. When Wario has no coins left, he is sent back to the [[Golden Pyramid]]. In ''Wario Land: Shake It!'' if the timer reaches zero, Wario loses all of his coins and collected items. However, if Wario has reached a [[checkpoint block]], he is sent back to it. | ||
{{Wario games}} | {{Wario games}} | ||
[[Category:Wario Land series|*]] | [[Category:Wario Land series|*]] |