Editing Vince Joly

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'''Vince Joly''' is a 3D artist and animator employed by [[Retro Studios]]. First working in the video game industry as an artist for [[Radical Entertainment]], he then joined [[Namco]]'s U.S development studio, Namco Hometek, as the animator of ''{{wp|Pac-Man World}}'', the player character animator of ''{{wp|Kill Switch (video game)|kill.switch}}'', and the art director of ''{{wp|Pac-Man World 2}}''. Vince Joly was hired by Retro Studios in 2005 and worked as the lead animator of ''[[metroidwiki:Metroid Prime 3: Corruption|Metroid Prime 3: Corruption]]'' and the art director of the ''[[Donkey Kong Country Returns]]'' series. Β 
'''Vince Joly''' is a 3D artist and animator employed by [[Retro Studios]]. First working in the video game industry as an artist for [[Radical Entertainment]], he then joined [[Namco]]'s U.S development studio, Namco Hometek, as the animator of ''{{wp|Pac-Man World}}'', the player character animator of ''{{wp|Kill Switch (video game)|kill.switch}}'', and the art director of ''{{wp|Pac-Man World 2}}''. Vince Joly was hired by Retro Studios in 2005 and worked as the lead animator of ''[[metroidwiki:Metroid Prime 3: Corruption|Metroid Prime 3: Corruption]]'' and the art director of the ''[[Donkey Kong Country Returns]]'' series. Β 


For ''[[Mario Kart 7]]'', his role was to supervise the artwork produced on the Retro Studios' side<ref>[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Mario-Kart-7/Vol-1-Joint-Development-with-Retro-Studios/1-It-All-Began-with-a-Yakiniku-Party/1-It-All-Began-with-a-Yakiniku-Party-221857.html Iwata Asks: Mario Kart 7]. Retrieved February 3, 2017</ref>.
For ''[[Mario Kart 7]]'', his role was to supervise the artwork produced on the Retro Studios side<ref>[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Mario-Kart-7/Vol-1-Joint-Development-with-Retro-Studios/1-It-All-Began-with-a-Yakiniku-Party/1-It-All-Began-with-a-Yakiniku-Party-221857.html Iwata Asks: Mario Kart 7]. Retrieved February 3, 2017</ref>.


==List of credits==
==List of credits==

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